Player Matchup

Sobek
Sobek
Gildrom
Sobek
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 70L
1,532 Elo+
Party 2
Neith
Neith
mizimasta
Neith
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 56L
1,644 Elo+
Party 2
Yu Huang
Yu Huang
rambojimmy
Yu Huang
Level 157
God Stats
9W - 6L
1,767 SR
Queue Stats
280W - 191L
1,663 Elo+
Party 2
Team Averages
Level 136
1,589 SR
1,613 Elo+

VS

Team Averages
Level 89
1,538 SR
1,522 Elo+
Horus
Horus
PukeXxksXd
Horus
Level 136
God Stats
8W - 6L
1,651 SR
Queue Stats
108W - 92L
1,614 Elo+
Solo
Raijin
Raijin
RedmannAsDoc
Raijin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 1
Awilix
Awilix
xXArrowXx
Awilix
Level 123
God Stats
2W - 3L
1,463 SR
Queue Stats
163W - 179L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gildrom
Sobek
17
2 / 5 / 9
13,291
700
8,741
26,681
36,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
mizimasta
Neith
17
2 / 4 / 7
12,044
634
18,984
15,451
7,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
rambojimmy
Yu Huang
19
8 / 6 / 5
14,400
758
22,313
18,577
8,747
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
4 / 2 / 8
12,404
653
13,287
17,745
21,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
16
2 / 8 / 7
11,826
622
15,702
19,216
7,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
xXArrowXx
Awilix
17
9 / 3 / 5
13,081
688
20,465
25,759
23,447
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
12
Kills
15
15
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
Gildrom
Sobek
2
5
9
1.3
L
Horus
4
2
8
4
L
Raijin
2
8
7
0.69
W
Neith
mizimasta
Neith
2
4
7
1.38
W
Yu Huang
rambojimmy
Yu Huang
8
6
5
1.75
L
Awilix
xXArrowXx
Awilix
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,038
Damage
49,454
60,709
Taken
62,720
52,961
Mitigated
52,646
8,197
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Gildrom
Sobek
8,741
609
0
3,488
26,681
36,983
17
8,789
16,585
15,881
0
L
Horus
13,287
5,320
1,439
4,508
17,745
21,346
63
6,078
11,667
0
32,447
L
Raijin
15,702
3,285
0
40
19,216
7,853
0
12,448
6,768
56,508
0
W
Neith
mizimasta
Neith
18,984
7,024
0
2,917
15,451
7,231
1,288
2,733
12,188
0
54,661
W
Yu Huang
rambojimmy
Yu Huang
22,313
2,641
0
1,792
18,577
8,747
1,255
4,515
13,347
71,987
0
L
Awilix
xXArrowXx
Awilix
20,465
7,001
0
3,401
25,759
23,447
0
13,148
12,611
0
44,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
37,311
190
Minions Killed
187
6
Camps Cleared
10
961,992
Distance Traveled
922,960
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,291
700
10
1
0
358,322
3
L
Horus
12,404
653
48
3
1
319,065
3
L
Raijin
11,826
622
95
5
4
251,149
3
W
Neith
12,044
634
57
3
3
312,238
2
W
Yu Huang
14,400
758
123
6
3
291,432
3
L
Awilix
13,081
688
44
2
5
352,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role