Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DerekG007
Freya
Level 107
God Stats
5W - 2L
1,390 SR
Queue Stats
68W - 98L
1,367 Elo+
Party 1
Cliodhna
Cliodhna
SPARTANGOD77
Cliodhna
Level 45
God Stats
6W - 2L
1,465 SR
Queue Stats
32W - 58L
1,243 Elo+
Party 1
Team Averages
Level 93
1,452 SR
1,370 Elo+

VS

Team Averages
Level 96
1,502 SR
1,422 Elo+
Ah Puch
Ah Puch
CHLIONJR
Ah Puch
Level 69
God Stats
3W - 7L
1,505 SR
Queue Stats
31W - 39L
1,406 Elo+
Solo
Lancelot
Lancelot
D-Fase-Prop
Lancelot
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
311W - 410L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Scuffn vi
Sun Wukong
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 4 / 13
13,852
693
11,035
21,107
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
DerekG007
Freya
20
7 / 0 / 11
14,066
703
23,255
24,159
13,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
SPARTANGOD77
Cliodhna
19
12 / 7 / 8
14,821
741
24,137
25,289
10,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CHLIONJR
Ah Puch
17
1 / 6 / 7
12,774
639
19,776
17,400
6,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
D-Fase-Prop
Lancelot
16
7 / 12 / 2
14,005
700
17,593
25,145
9,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Scuffn vi
Sun Wukong
17
3 / 3 / 4
12,846
642
14,601
25,286
19,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
21
Kills
11
11
Deaths
21
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
4
13
2.13
L
Ah Puch
CHLIONJR
Ah Puch
1
6
7
0.75
L
Lancelot
D-Fase-Prop
Lancelot
7
12
2
0.67
W
Freya
DerekG007
Freya
7
0
11
12.5
W
Cliodhna
SPARTANGOD77
Cliodhna
12
7
8
2.29
L
Sun Wukong
Scuffn vi
Sun Wukong
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,427
Damage
51,970
70,555
Taken
67,831
40,697
Mitigated
36,237
27,648
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,035
832
992
4,189
21,107
16,794
626
7,143
13,964
0
37,081
L
Ah Puch
CHLIONJR
Ah Puch
19,776
566
0
2,756
17,400
6,860
410
4,918
12,482
61,914
0
L
Lancelot
D-Fase-Prop
Lancelot
17,593
2,846
0
1,933
25,145
9,941
141
7,911
17,234
0
39,215
W
Freya
DerekG007
Freya
23,255
6,861
300
14,117
24,159
13,024
1,406
8,098
16,061
64,501
6,343
W
Cliodhna
SPARTANGOD77
Cliodhna
24,137
3,061
0
8,050
25,289
10,879
754
5,118
18,477
0
63,222
L
Sun Wukong
Scuffn vi
Sun Wukong
14,601
1,829
0
5,278
25,286
19,436
281
8,673
16,613
0
42,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
39,625
210
Minions Killed
176
13
Camps Cleared
5
1,125,665
Distance Traveled
983,345
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,852
693
54
3
0
374,806
0
L
Ah Puch
12,774
639
80
4
2
278,818
2
L
Lancelot
14,005
700
45
2
3
313,864
5
W
Freya
14,066
703
83
4
7
401,382
1
W
Cliodhna
14,821
741
73
4
6
349,477
0
L
Sun Wukong
12,846
642
51
3
0
390,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role