Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CarlsFajitas
Sobek
Level 105
God Stats
5W - 1L
2,020 SR
Queue Stats
228W - 240L
1,549 Elo+
Party 1
Charybdis
Charybdis
Logisticsshark
Charybdis
Level 150
God Stats
10W - 13L
1,376 SR
Queue Stats
808W - 769L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
MyDuckIsOnQuack1
Gilgamesh
Level 113
God Stats
16W - 13L
1,678 SR
Queue Stats
202W - 230L
1,415 Elo+
Solo
Thanatos
Thanatos
benjytv
Thanatos
Level 68
God Stats
12W - 12L
1,596 SR
Queue Stats
52W - 58L
1,523 Elo+
Party 1
Team Averages
Level 101
1,634 SR
1,492 Elo+

VS

Team Averages
Level 127
1,384 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Awita_de_Uwuu
Nemesis
Level 139
God Stats
1W - 5L
1,231 SR
Queue Stats
434W - 480L
1,432 Elo+
Solo
Ares
Ares
Schmidward
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 134L
1,384 Elo+
Solo
Hades
Hades
The Holy BIC
Hades
Level 134
God Stats
12W - 7L
1,514 SR
Queue Stats
110W - 113L
1,497 Elo+
Solo
Cthulhu
Cthulhu
ansonsuttles59
Cthulhu
Level 103
God Stats
2W - 6L
1,173 SR
Queue Stats
421W - 436L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 0 / 0
3,711
742
363
1,584
606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,519
704
1,419
3,412
1,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Logisticsshark
Charybdis
5
0 / 0 / 0
3,215
643
1,947
2,961
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
6
0 / 0 / 2
3,825
765
1,838
2,609
1,334
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
benjytv
Thanatos
6
2 / 0 / 1
3,890
778
2,273
3,044
1,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 0 / 0
2,972
594
2,712
2,519
631
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
6
0 / 1 / 0
3,581
716
879
4,155
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,260
652
972
3,330
1,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,469
494
0
0
0
6
0 / 2 / 0
3,516
703
916
3,550
1,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Artemis
 
Artemis
0
0
0
0
L
Nemesis
0
1
0
0
W
0
0
0
0
W
Charybdis
Logisticsshark
Charybdis
0
0
0
0
W
Gilgamesh
0
0
2
1
L
0
0
0
0
L
0
0
0
0
L
0
2
0
0
W
Thanatos
benjytv
Thanatos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,840
Damage
5,479
13,610
Taken
13,554
5,589
Mitigated
3,808
8,895
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
363
36
85
1,119
1,584
606
0
0
1,584
17,480
0
L
Artemis
 
Artemis
2,712
1,087
0
1,214
2,519
631
0
665
1,854
0
15,006
L
Nemesis
879
169
0
1,312
4,155
1,123
0
363
3,792
0
18,055
W
1,419
218
0
2,272
3,412
1,745
0
580
2,832
7,741
0
W
Charybdis
Logisticsshark
Charybdis
1,947
1,183
0
2,306
2,961
759
0
360
2,601
0
22,188
W
Gilgamesh
1,838
529
0
426
2,609
1,334
0
916
1,693
0
15,820
L
972
134
654
1,852
3,330
1,022
0
754
2,576
7,349
0
L
0
0
0
0
0
0
0
0
0
0
0
L
916
188
0
340
3,550
1,032
0
0
3,550
13,561
0
W
Thanatos
benjytv
Thanatos
2,273
696
0
2,687
3,044
1,145
0
32
3,012
0
15,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,160
Gold Earned
15,798
157
Minions Killed
106
0
Camps Cleared
0
511,429
Distance Traveled
401,483
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,711
742
37
7
0
109,229
0
L
Artemis
2,972
594
29
6
0
87,365
1
L
Nemesis
3,581
716
40
8
0
118,240
0
W
Sobek
3,519
704
10
2
0
102,940
0
W
Charybdis
3,215
643
44
9
0
85,679
2
W
Gilgamesh
3,825
765
34
7
0
101,638
2
L
Ares
3,260
652
7
1
0
101,002
0
L
Hades
2,469
494
0
0
0
0
0
L
Cthulhu
3,516
703
30
6
0
94,876
0
W
Thanatos
3,890
778
32
6
0
111,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role