Player Matchup

Thor
Thor
Forsaken One599
Thor
Level 155
God Stats
5W - 3L
1,558 SR
Queue Stats
64W - 68L
1,531 Elo+
Solo
Ra
Ra
KrypticScopezy
Ra
Level 129
God Stats
9W - 3L
1,498 SR
Queue Stats
207W - 167L
1,578 Elo+
Party 1
Izanami
Izanami
Warrpinz
Izanami
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,312 Elo+
Solo
Ganesha
Ganesha
WindMan101
Ganesha
Level 109
God Stats
16W - 15L
1,639 SR
Queue Stats
356W - 342L
1,549 Elo+
Solo
Odin
Odin
weazal321
Odin
Level 144
God Stats
8W - 14L
1,461 SR
Queue Stats
355W - 322L
1,542 Elo+
Party 1
Team Averages
Level 130
1,531 SR
1,502 Elo+

VS

Team Averages
Level 122
1,549 SR
1,467 Elo+
Geb
Geb
CREEPER1EXPLODE
Geb
Level 117
God Stats
0W - 1L
1,803 SR
Queue Stats
99W - 74L
1,584 Elo+
Party 2
Neith
Neith
Dville420x306
Neith
Level 126
God Stats
11W - 6L
1,632 SR
Queue Stats
32W - 34L
1,522 Elo+
Party 2
Lancelot
Lancelot
OverlordKelevra
Lancelot
Level 145
God Stats
6W - 2L
1,800 SR
Queue Stats
63W - 50L
1,581 Elo+
Solo
Poseidon
Poseidon
SeufertBeast420
Poseidon
Level 157
God Stats
1W - 3L
1,431 SR
Queue Stats
48W - 45L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
SlickGerkins
Guan Yu
Level 63
God Stats
0W - 4L
1,079 SR
Queue Stats
0W - 8L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,957
568
5,049
9,539
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
3 / 1 / 3
8,248
589
5,533
8,536
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Warrpinz
Izanami
11
2 / 2 / 4
6,888
492
8,940
9,879
3,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
WindMan101
Ganesha
11
1 / 0 / 6
7,638
546
4,766
12,026
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
15
4 / 0 / 1
9,067
648
9,218
10,176
6,532
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,641
403
5,975
11,816
11,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,481
463
7,767
8,156
2,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
10
0 / 5 / 1
6,391
457
6,570
10,796
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
13
2 / 4 / 0
7,627
545
6,152
8,957
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
SlickGerkins
Guan Yu
10
0 / 1 / 0
5,762
412
2,387
8,721
8,372
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
3
1
0.5
W
6
1
1
6.5
W
3
1
3
4.5
L
Lancelot
0
5
1
0.1
L
Poseidon
2
4
0
0.5
L
Guan Yu
SlickGerkins
Guan Yu
0
1
0
0
W
Izanami
Warrpinz
Izanami
2
2
4
2
W
Ganesha
WindMan101
Ganesha
1
0
6
4
W
Odin
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
28,851
50,156
Taken
48,446
29,047
Mitigated
30,469
16,815
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,975
835
351
1,746
11,816
11,570
0
2,740
9,076
15,118
0
L
7,767
3,380
0
2,439
8,156
2,674
1,055
1,146
7,010
0
57,914
W
5,049
1,197
0
4,335
9,539
4,159
29
1,595
7,944
0
52,052
W
5,533
628
1,314
3,113
8,536
4,019
0
3,637
4,899
70,154
0
L
Lancelot
6,570
1,653
0
2,932
10,796
4,355
0
2,438
8,358
0
45,348
L
Poseidon
6,152
654
0
948
8,957
3,498
0
3,390
5,567
69,792
0
L
Guan Yu
SlickGerkins
Guan Yu
2,387
489
0
2,602
8,721
8,372
0
585
8,136
0
34,262
W
Izanami
Warrpinz
Izanami
8,940
7,073
0
2,912
9,879
3,664
1,213
3,191
6,688
0
46,029
W
Ganesha
WindMan101
Ganesha
4,766
1,076
0
2,279
12,026
10,673
0
3,394
8,632
24,094
0
W
Odin
9,218
2,308
0
2,862
10,176
6,532
0
1,251
8,925
0
70,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,798
Gold Earned
31,902
458
Minions Killed
339
0
Camps Cleared
0
1,388,132
Distance Traveled
1,333,782
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,641
403
17
1
0
266,766
2
L
Neith
6,481
463
93
7
0
238,161
2
W
Thor
7,957
568
94
7
0
289,583
0
W
Ra
8,248
589
126
9
0
293,745
4
L
Lancelot
6,391
457
71
5
0
304,456
1
L
Poseidon
7,627
545
113
8
0
246,445
3
L
Guan Yu
5,762
412
45
3
0
277,954
0
W
Izanami
6,888
492
93
7
0
235,270
1
W
Ganesha
7,638
546
20
1
0
283,825
4
W
Odin
9,067
648
125
9
0
285,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role