Player Matchup

King Arthur
King Arthur
Charmy255
King Arthur
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 29L
1,459 Elo+
Solo
Nemesis
Nemesis
TIGHTBOOTYTY
Nemesis
Level 117
God Stats
3W - 3L
1,626 SR
Queue Stats
49W - 37L
1,528 Elo+
Solo
Poseidon
Poseidon
Tiguidoo
Poseidon
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 276L
1,496 Elo+
Solo
Team Averages
Level 81
1,542 SR
1,494 Elo+

VS

Team Averages
Level 87
1,548 SR
1,499 Elo+
Chiron
Chiron
Browenh13
Chiron
Level 135
God Stats
10W - 8L
1,508 SR
Queue Stats
96W - 88L
1,558 Elo+
Party 1
Fafnir
Fafnir
MaxFord
Fafnir
Level 119
God Stats
6W - 9L
1,367 SR
Queue Stats
98W - 102L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Oathkeeper1419
Nu Wa
Level 6
God Stats
1W - 1L
1,770 SR
Queue Stats
15W - 22L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Charmy255
King Arthur
18
6 / 1 / 6
12,217
719
19,288
21,696
22,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TIGHTBOOTYTY
Nemesis
15
2 / 2 / 10
11,910
701
18,216
24,157
16,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Tiguidoo
Poseidon
17
5 / 1 / 6
12,002
706
15,822
20,722
9,423
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Browenh13
Chiron
15
1 / 4 / 2
10,627
625
25,283
25,417
12,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
MaxFord
Fafnir
15
2 / 3 / 2
11,948
703
10,982
21,824
31,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 6 / 2
10,421
613
7,000
12,728
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
Browenh13
Chiron
1
4
2
0.5
W
King Arthur
Charmy255
King Arthur
6
1
6
9
L
Fafnir
MaxFord
Fafnir
2
3
2
1
L
1
6
2
0.33
W
Nemesis
TIGHTBOOTYTY
Nemesis
2
2
10
3.5
W
Poseidon
Tiguidoo
Poseidon
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,326
Damage
43,265
66,575
Taken
59,969
48,732
Mitigated
49,593
15,174
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Browenh13
Chiron
25,283
9,719
1,104
3,418
25,417
12,734
258
6,818
18,599
0
71,034
W
King Arthur
Charmy255
King Arthur
19,288
2,359
0
2,250
21,696
22,442
40
5,720
14,963
16
54,758
L
Fafnir
MaxFord
Fafnir
10,982
2,735
0
4,775
21,824
31,112
0
4,972
16,852
17,443
0
L
7,000
4,132
0
0
12,728
5,747
25
4,529
8,199
22,393
0
W
Nemesis
TIGHTBOOTYTY
Nemesis
18,216
8,775
1,017
6,725
24,157
16,867
695
5,082
19,075
176
30,908
W
Poseidon
Tiguidoo
Poseidon
15,822
2,719
0
5,182
20,722
9,423
775
7,881
12,841
81,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
32,996
232
Minions Killed
148
11
Camps Cleared
4
997,992
Distance Traveled
804,582
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,627
625
107
6
3
316,632
4
W
King Arthur
12,217
719
89
5
1
351,593
2
L
Fafnir
11,948
703
13
1
1
302,652
5
L
Nu Wa
10,421
613
28
2
0
185,298
1
W
Nemesis
11,910
701
24
1
1
348,981
4
W
Poseidon
12,002
706
119
7
9
297,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role