Player Matchup

Freya
Freya
Archfangel
Freya
Level 100
God Stats
3W - 8L
1,277 SR
Queue Stats
68W - 89L
1,328 Elo+
Solo
Ymir
Ymir
Asura Shinryu
Ymir
Level 104
God Stats
1W - 5L
1,514 SR
Queue Stats
26W - 29L
1,362 Elo+
Solo
Charybdis
Charybdis
Nikoglados
Charybdis
Level 105
God Stats
13W - 24L
1,285 SR
Queue Stats
228W - 241L
1,407 Elo+
Party 1
Ra
Ra
sebass30221
Ra
Level 68
God Stats
8W - 14L
1,442 SR
Queue Stats
142W - 128L
1,358 Elo+
Party 1
Cliodhna
Cliodhna
xGanakisx
Cliodhna
Level 80
God Stats
17W - 16L
1,295 SR
Queue Stats
148W - 163L
1,356 Elo+
Party 1
Team Averages
Level 91
1,363 SR
1,362 Elo+

VS

Team Averages
Level 99
1,526 SR
1,355 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
DarkNovaaa
Da Ji
Level 105
God Stats
22W - 16L
1,511 SR
Queue Stats
179W - 208L
1,329 Elo+
Solo
Neith
Neith
Mutschi2
Neith
Level 65
God Stats
7W - 5L
1,517 SR
Queue Stats
96W - 117L
1,298 Elo+
Solo
Cupid
Cupid
Zerrkoh
Cupid
Level 69
God Stats
13W - 6L
1,601 SR
Queue Stats
72W - 75L
1,382 Elo+
Solo
Geb
Geb
vini_martins_
Geb
Level 100
God Stats
12W - 4L
1,500 SR
Queue Stats
163W - 209L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 2 / 0
5,409
492
2,861
7,590
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 5
5,639
513
3,741
7,701
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Nikoglados
Charybdis
9
4 / 3 / 1
5,815
529
5,387
7,941
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
5,313
483
2,295
7,311
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
xGanakisx
Cliodhna
10
0 / 2 / 0
5,581
507
2,946
8,434
2,896
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 0
7,050
641
5,024
4,612
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
12
7 / 2 / 2
7,047
641
5,134
7,634
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Mutschi2
Neith
11
1 / 0 / 3
6,746
613
4,169
5,074
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Zerrkoh
Cupid
11
5 / 3 / 1
7,006
637
4,912
7,736
2,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 0 / 4
6,289
572
2,954
8,762
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
15
15
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
L
Freya
0
2
0
0
L
0
4
5
0.63
W
Da Ji
7
2
2
4
W
Neith
Mutschi2
Neith
1
0
3
2.5
L
Charybdis
Nikoglados
Charybdis
4
3
1
1.5
W
Cupid
Zerrkoh
Cupid
5
3
1
1.83
L
0
4
1
0.13
W
1
0
4
3
L
Cliodhna
xGanakisx
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,230
Damage
22,193
38,977
Taken
33,818
17,971
Mitigated
13,906
8,886
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,024
1,570
0
2,082
4,612
2,058
834
2,861
1,751
41,718
7,033
L
Freya
2,861
890
0
2,678
7,590
3,038
0
4,248
3,342
30,338
0
L
3,741
690
0
1,268
7,701
6,363
52
1,714
5,987
11,827
0
W
Da Ji
5,134
1,313
0
2,264
7,634
2,914
440
1,068
6,566
0
29,764
W
Neith
Mutschi2
Neith
4,169
671
169
2,185
5,074
2,290
840
1,088
3,986
0
50,501
L
Charybdis
Nikoglados
Charybdis
5,387
2,747
0
3,208
7,941
2,433
1,083
1,172
6,769
0
37,456
W
Cupid
Zerrkoh
Cupid
4,912
2,978
96
3,695
7,736
2,457
1,452
1,683
6,053
0
44,233
L
2,295
624
36
1,163
7,311
3,241
90
0
7,311
32,353
3,156
W
2,954
205
146
2,840
8,762
4,187
198
1,923
6,839
12,656
0
L
Cliodhna
xGanakisx
Cliodhna
2,946
244
0
533
8,434
2,896
13
268
8,166
0
36,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
34,138
260
Minions Killed
331
0
Camps Cleared
0
999,746
Distance Traveled
1,015,395
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,050
641
86
8
0
184,379
2
L
Freya
5,409
492
55
5
0
204,968
3
L
Ymir
5,639
513
8
1
0
192,825
1
W
Da Ji
7,047
641
50
5
0
233,453
1
W
Neith
6,746
613
96
9
0
199,571
0
L
Charybdis
5,815
529
65
6
0
180,136
7
W
Cupid
7,006
637
86
8
0
185,707
3
L
Ra
5,313
483
57
5
0
166,827
1
W
Geb
6,289
572
13
1
0
212,285
0
L
Cliodhna
5,581
507
75
7
0
254,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role