Player Matchup

The Morrigan
The Morrigan
BugzBunnyDWS
The Morrigan
Level 123
God Stats
2W - 2L
1,389 SR
Queue Stats
174W - 201L
1,371 Elo+
Party 1
Cupid
Cupid
DeathSword3567
Cupid
Level 69
God Stats
1W - 1L
1,281 SR
Queue Stats
52W - 76L
1,358 Elo+
Party 2
Tyr
Tyr
HallowedNova622
Tyr
Level 129
God Stats
7W - 6L
1,485 SR
Queue Stats
206W - 240L
1,378 Elo+
Party 1
Arachne
Arachne
MADLAD2175
Arachne
Level 128
God Stats
5W - 4L
1,469 SR
Queue Stats
199W - 277L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
TestyLion38001
Baron Samedi
Level 117
God Stats
21W - 19L
1,376 SR
Queue Stats
312W - 380L
1,383 Elo+
Party 2
Team Averages
Level 113
1,400 SR
1,374 Elo+

VS

Team Averages
Level 68
1,478 SR
1,378 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
BaboonishGlobe4
Thoth
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,401 Elo+
Solo
Izanami
Izanami
Badboyelvis82
Izanami
Level 73
God Stats
2W - 6L
1,393 SR
Queue Stats
145W - 188L
1,313 Elo+
Party 3
Ymir
Ymir
Bossaura335
Ymir
Level 42
God Stats
10W - 16L
1,475 SR
Queue Stats
15W - 21L
1,360 Elo+
Party 3
Nemesis
Nemesis
enyman
Nemesis
Level 67
God Stats
14W - 19L
1,522 SR
Queue Stats
76W - 117L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BugzBunnyDWS
The Morrigan
13
2 / 0 / 0
7,962
498
4,420
3,600
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 0 / 7
8,063
504
11,823
6,139
2,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 1
8,170
511
9,394
13,218
12,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
MADLAD2175
Arachne
14
8 / 1 / 5
8,969
561
14,503
14,684
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TestyLion38001
Baron Samedi
11
1 / 2 / 8
7,844
490
8,243
12,179
9,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 3 / 0
8,310
519
9,658
14,806
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 1
7,308
457
3,555
10,404
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
10
0 / 5 / 1
6,350
397
5,775
11,819
4,729
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 1
6,537
409
3,557
16,254
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
enyman
Nemesis
11
2 / 4 / 1
7,101
444
5,061
13,261
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
4
4
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
L
0
3
1
0.17
L
Izanami
0
5
1
0.1
L
0
4
1
0.13
W
The Morrigan
BugzBunnyDWS
The Morrigan
2
0
0
2
W
4
0
7
7.5
W
4
1
1
4.5
W
Arachne
MADLAD2175
Arachne
8
1
5
10.5
W
Baron Samedi
TestyLion38001
Baron Samedi
1
2
8
2.5
L
Nemesis
enyman
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,383
Damage
27,606
49,820
Taken
66,544
33,008
Mitigated
35,709
21,988
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,658
5,017
0
7,517
14,806
6,510
616
1,127
13,601
0
69,932
L
3,555
325
0
2,319
10,404
3,928
0
1,395
8,805
57,976
0
L
Izanami
5,775
3,911
0
2,167
11,819
4,729
69
4,568
7,251
0
42,881
L
3,557
921
0
3,910
16,254
15,535
0
3,423
12,831
24,320
0
W
The Morrigan
BugzBunnyDWS
The Morrigan
4,420
1,435
0
988
3,600
1,356
1,348
969
2,631
43,500
2,349
W
11,823
7,313
146
2,869
6,139
2,422
492
1,383
4,756
0
59,476
W
9,394
1,279
0
3,805
13,218
12,317
670
0
13,218
3,339
44,185
W
Arachne
MADLAD2175
Arachne
14,503
9,145
0
7,723
14,684
7,258
300
1,808
12,876
0
65,221
W
Baron Samedi
TestyLion38001
Baron Samedi
8,243
2,263
2,286
4,171
12,179
9,655
28
2,952
9,227
29,376
0
L
Nemesis
enyman
Nemesis
5,061
2,374
0
1,426
13,261
5,007
0
1,159
12,024
0
42,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
35,606
355
Minions Killed
405
0
Camps Cleared
0
1,476,751
Distance Traveled
1,375,688
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,310
519
111
7
0
224,676
1
L
Thoth
7,308
457
105
7
0
277,914
0
L
Izanami
6,350
397
88
6
0
259,396
2
L
Ymir
6,537
409
22
1
0
263,824
2
W
The Morrigan
7,962
498
97
6
0
281,087
5
W
Cupid
8,063
504
88
6
0
280,236
1
W
Tyr
8,170
511
64
4
0
298,929
0
W
Arachne
8,969
561
71
4
0
367,968
3
W
Baron Samedi
7,844
490
35
2
0
248,531
2
L
Nemesis
7,101
444
79
5
0
349,878
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role