Player Matchup

Odin
Odin
Bronze I
 
Odin
Bronze I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Cerebral_Palsy_Z
Baron Samedi
Silver III
Level 124
God Stats
14W - 15L
1,425 SR
Queue Stats
365W - 390L
857 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Deezblank
Ao Kuang
Silver IV
Level 125
God Stats
4W - 2L
1,751 SR
Queue Stats
332W - 355L
811 MMR
Solo
Nu Wa
Nu Wa
Silver II
RaMMeRJaMMeR17
Nu Wa
Silver II
Level 127
God Stats
105W - 99L
1,506 SR
Queue Stats
233W - 249L
925 MMR
Solo
Fenrir
Fenrir
Silver III
italiensenfeu
Fenrir
Silver III
Level 155
God Stats
3W - 4L
1,389 SR
Queue Stats
52W - 61L
905 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,514 SR
1,000 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,530 SR
941 MMR
Janus
Janus
Silver III
 
Janus
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver III
BLOOD_IN_MY_EYES
Hades
Silver III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 297L
726 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Mitchician
Hou Yi
Silver IV
Level 139
God Stats
5W - 5L
1,853 SR
Queue Stats
49W - 66L
892 MMR
Party 1
Ares
Ares
Silver IV
RedDeadTyler
Ares
Silver IV
Level 122
God Stats
41W - 48L
1,559 SR
Queue Stats
743W - 756L
768 MMR
Solo
Thanatos
Thanatos
Bronze V
wydcaid
Thanatos
Bronze V
Level 66
God Stats
0W - 1L
1,241 SR
Queue Stats
2W - 17L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 1 / 11
9,531
454
6,484
17,845
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Cerebral_Palsy_Z
Baron Samedi
13
2 / 4 / 6
10,068
479
7,989
15,639
9,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Deezblank
Ao Kuang
18
8 / 2 / 3
11,810
562
12,076
19,066
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 1 / 6
12,019
572
18,219
11,355
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 3 / 4
10,589
504
5,057
15,239
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasBastetKaliCu Chulainn

VS

Bans
BakasuraCliodhnaLancelotArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 4 / 4
9,380
447
12,841
14,223
4,127
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 5 / 3
8,122
387
12,884
18,048
8,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Mitchician
Hou Yi
14
2 / 3 / 3
8,839
421
7,938
14,326
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 0
6,729
320
3,633
9,133
4,975
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
wydcaid
Thanatos
14
4 / 6 / 2
8,986
428
5,613
22,540
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
19
Kills
10
11
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
11
5.5
L
Janus
 
Janus
2
4
4
1
L
2
5
3
0.7
W
Baron Samedi
Cerebral_Palsy_Z
Baron Samedi
2
4
6
1.25
W
Ao Kuang
Deezblank
Ao Kuang
8
2
3
4.75
L
Hou Yi
Mitchician
Hou Yi
2
3
3
1.17
W
4
1
6
7
L
0
1
0
0
W
5
3
4
2.33
L
Thanatos
wydcaid
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,825
Damage
42,909
79,144
Taken
78,270
49,756
Mitigated
31,799
36,593
Healing
25,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,484
1,591
0
4,844
17,845
18,894
0
7,186
10,659
0
33,943
L
Janus
 
Janus
12,841
598
0
1,286
14,223
4,127
50
7,705
6,104
91,202
0
L
12,884
1,113
468
6,203
18,048
8,792
0
8,348
9,549
64,146
0
W
Baron Samedi
Cerebral_Palsy_Z
Baron Samedi
7,989
795
3,230
5,244
15,639
9,978
266
9,009
6,630
49,242
0
W
Ao Kuang
Deezblank
Ao Kuang
12,076
3,542
0
13,014
19,066
8,186
1,123
8,251
10,815
79,084
0
L
Hou Yi
Mitchician
Hou Yi
7,938
2,742
0
2,927
14,326
5,272
0
6,904
7,178
0
59,904
W
18,219
5,480
0
4,462
11,355
4,903
3,505
5,182
6,173
114,843
0
L
3,633
464
0
3,075
9,133
4,975
0
6,585
2,352
26,423
0
W
5,057
594
0
5,799
15,239
7,795
0
4,639
10,600
0
58,912
L
Thanatos
wydcaid
Thanatos
5,613
2,262
0
11,643
22,540
8,633
0
8,169
14,193
0
64,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
42,056
513
Minions Killed
467
0
Camps Cleared
0
1,867,017
Distance Traveled
1,729,341
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,531
454
37
2
0
362,160
5
L
Janus
9,380
447
149
7
0
375,673
1
L
Hades
8,122
387
96
5
0
322,671
1
W
Baron Samedi
10,068
479
62
3
0
331,946
2
W
Ao Kuang
11,810
562
106
5
0
381,142
1
L
Hou Yi
8,839
421
88
4
0
366,666
5
W
Nu Wa
12,019
572
206
10
0
366,182
0
L
Ares
6,729
320
39
2
0
286,447
1
W
Fenrir
10,589
504
102
5
0
425,587
3
L
Thanatos
8,986
428
95
5
0
377,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role