Player Matchup

Xbalanque
Xbalanque
Allik Allik
Xbalanque
Level 160
God Stats
1W - 0L
1,309 SR
Queue Stats
38W - 26L
1,397 Elo+
Party 1
Xing Tian
Xing Tian
HG WPNS
Xing Tian
Level 137
God Stats
3W - 3L
1,375 SR
Queue Stats
87W - 89L
1,502 Elo+
Solo
Sol
Sol
IIlFad3IIl
Sol
Level 158
God Stats
1W - 0L
1,494 SR
Queue Stats
10W - 7L
1,278 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PrimeNificent
Cu Chulainn
Level 160
God Stats
3W - 5L
1,682 SR
Queue Stats
38W - 32L
1,486 Elo+
Party 1
Achilles
Achilles
vic142
Achilles
Level 152
God Stats
1W - 0L
1,334 SR
Queue Stats
38W - 25L
1,533 Elo+
Party 1
Team Averages
Level 153
1,439 SR
1,439 Elo+

VS

Team Averages
Level 138
1,363 SR
1,530 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LilxTylenol
Thanatos
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
368W - 326L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
S7AV
Erlang Shen
Level 141
God Stats
0W - 1L
1,279 SR
Queue Stats
42W - 55L
1,532 Elo+
Solo
Ullr
Ullr
SubjDelta
Ullr
Level 157
God Stats
0W - 3L
1,254 SR
Queue Stats
53W - 68L
1,469 Elo+
Solo
Anubis
Anubis
xWiZZop4177
Anubis
Level 109
God Stats
0W - 3L
1,282 SR
Queue Stats
214W - 221L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Allik Allik
Xbalanque
18
3 / 3 / 8
11,263
751
16,862
16,370
6,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
HG WPNS
Xing Tian
17
3 / 3 / 9
10,941
729
8,404
17,782
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 3 / 8
11,225
748
16,918
12,594
4,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
PrimeNificent
Cu Chulainn
17
2 / 6 / 10
10,724
715
19,706
20,659
16,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
vic142
Achilles
20
7 / 2 / 7
12,006
800
19,221
24,789
27,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
1 / 4 / 12
10,662
711
19,141
22,826
22,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
LilxTylenol
Thanatos
19
8 / 6 / 5
11,691
779
16,881
18,822
9,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Erlang Shen
S7AV
Erlang Shen
17
4 / 1 / 9
10,192
679
16,394
19,664
21,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
16
0 / 3 / 11
9,586
639
8,524
17,716
8,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
15
4 / 5 / 5
9,848
657
8,200
12,620
7,171
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
59
19
Kills
17
17
Deaths
19
42
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
12
1.75
W
Xbalanque
Allik Allik
Xbalanque
3
3
8
2.33
W
Xing Tian
HG WPNS
Xing Tian
3
3
9
2.5
W
4
3
8
2.67
L
Thanatos
LilxTylenol
Thanatos
8
6
5
1.75
W
Cu Chulainn
PrimeNificent
Cu Chulainn
2
6
10
1.17
L
Erlang Shen
S7AV
Erlang Shen
4
1
9
8.5
L
Ullr
0
3
11
1.83
W
Achilles
vic142
Achilles
7
2
7
5.25
L
Anubis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,111
Damage
69,140
92,194
Taken
91,648
74,525
Mitigated
69,028
22,066
Healing
20,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
19,141
6,069
1,420
1,575
22,826
22,384
0
6,051
15,712
52,820
0
W
Xbalanque
Allik Allik
Xbalanque
16,862
6,628
0
2,164
16,370
6,577
2,539
5,956
10,414
0
58,023
W
Xing Tian
HG WPNS
Xing Tian
8,404
387
0
2,331
17,782
19,041
0
5,791
11,991
25,538
0
W
16,918
5,075
0
4,215
12,594
4,670
1,442
4,328
8,266
45,652
0
L
Thanatos
LilxTylenol
Thanatos
16,881
2,454
0
10,063
18,822
9,735
843
5,137
12,893
0
33,168
W
Cu Chulainn
PrimeNificent
Cu Chulainn
19,706
3,064
1,914
3,995
20,659
16,934
244
4,681
15,978
0
48,649
L
Erlang Shen
S7AV
Erlang Shen
16,394
9,875
0
4,115
19,664
21,236
0
6,771
11,767
0
30,548
L
Ullr
8,524
3,593
0
1,029
17,716
8,502
365
2,740
14,435
0
37,071
W
Achilles
vic142
Achilles
19,221
5,138
0
7,447
24,789
27,303
252
6,585
18,204
0
47,055
L
Anubis
8,200
435
0
2,577
12,620
7,171
0
3,903
8,505
25,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,159
Gold Earned
51,979
297
Minions Killed
225
0
Camps Cleared
0
1,519,832
Distance Traveled
1,411,498
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,662
711
82
5
0
262,064
1
W
Xbalanque
11,263
751
79
5
0
296,844
1
W
Xing Tian
10,941
729
22
1
0
303,077
1
W
Sol
11,225
748
70
5
0
286,900
1
L
Thanatos
11,691
779
33
2
0
306,409
3
W
Cu Chulainn
10,724
715
62
4
0
310,647
1
L
Erlang Shen
10,192
679
27
2
0
316,279
1
L
Ullr
9,586
639
42
3
0
322,321
6
W
Achilles
12,006
800
64
4
0
322,364
1
L
Anubis
9,848
657
41
3
0
204,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role