Player Matchup

Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ding-Dong-Redoon
Kukulkan
Level 47
God Stats
91W - 111L
1,510 SR
Queue Stats
212W - 228L
1,490 Elo+
Party 2
Chiron
Chiron
Granqee
Chiron
Level 84
God Stats
12W - 18L
1,504 SR
Queue Stats
231W - 263L
1,436 Elo+
Party 2
Tyr
Tyr
OnePiece3722
Tyr
Level 43
God Stats
0W - 3L
1,170 SR
Queue Stats
27W - 48L
1,391 Elo+
Party 3
Nemesis
Nemesis
p4rtOFd4rness
Nemesis
Level 87
God Stats
5W - 5L
1,617 SR
Queue Stats
97W - 87L
1,487 Elo+
Party 3
Team Averages
Level 83
1,460 SR
1,461 Elo+

VS

Team Averages
Level 99
1,573 SR
1,580 Elo+
Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DostoYeski
Hou Yi
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
96W - 26L
1,779 Elo+
Party 1
Bellona
Bellona
SF5SALVADOR
Bellona
Level 160
God Stats
26W - 18L
1,710 SR
Queue Stats
740W - 795L
1,389 Elo+
Solo
Janus
Janus
Tru061sty
Janus
Level 159
God Stats
5W - 2L
1,647 SR
Queue Stats
88W - 68L
1,597 Elo+
Party 1
Fenrir
Fenrir
temp-414450
Fenrir
Level 129
God Stats
5W - 5L
1,507 SR
Queue Stats
139W - 105L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 0 / 0
6,139
512
3,521
6,740
2,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 0
5,522
460
2,328
4,879
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Granqee
Chiron
8
0 / 3 / 1
5,039
420
3,231
10,133
2,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 1 / 0
7,541
628
6,886
10,571
10,232
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
8
0 / 4 / 1
5,235
436
2,870
10,063
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 0 / 3
6,529
544
4,077
7,385
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
DostoYeski
Hou Yi
11
3 / 0 / 1
6,468
539
7,572
6,893
2,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SF5SALVADOR
Bellona
10
1 / 1 / 3
5,631
469
4,736
7,550
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Tru061sty
Janus
11
3 / 0 / 4
6,833
569
4,822
3,658
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
1 / 3 / 0
6,387
532
6,054
10,891
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
0
0
1
W
Nemesis
 
Nemesis
3
0
3
4.5
L
0
3
0
0
W
Hou Yi
DostoYeski
Hou Yi
3
0
1
3.5
L
Chiron
Granqee
Chiron
0
3
1
0.17
L
3
1
0
3
W
Bellona
SF5SALVADOR
Bellona
1
1
3
2.5
W
Janus
Tru061sty
Janus
3
0
4
5
L
Nemesis
0
4
1
0.13
W
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
27,261
42,386
Taken
36,377
21,268
Mitigated
17,569
13,623
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,521
859
1,201
3,300
6,740
2,875
0
867
5,775
0
25,996
W
Nemesis
 
Nemesis
4,077
1,795
0
762
7,385
2,676
0
0
7,385
0
48,792
L
2,328
163
0
740
4,879
1,892
0
1,324
3,409
39,819
0
W
Hou Yi
DostoYeski
Hou Yi
7,572
4,342
0
2,157
6,893
2,336
0
387
6,506
0
52,334
L
Chiron
Granqee
Chiron
3,231
1,311
245
2,906
10,133
2,712
0
526
9,480
0
27,315
L
6,886
1,579
0
4,086
10,571
10,232
0
0
10,571
0
51,538
W
Bellona
SF5SALVADOR
Bellona
4,736
1,724
265
3,303
7,550
5,724
936
0
7,550
0
32,526
W
Janus
Tru061sty
Janus
4,822
497
0
769
3,658
1,581
0
1,941
1,717
41,248
0
L
Nemesis
2,870
943
0
1,145
10,063
3,557
0
1,659
8,272
0
35,069
W
Fenrir
6,054
2,368
0
5,062
10,891
5,252
0
0
10,891
0
38,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
31,848
317
Minions Killed
382
0
Camps Cleared
0
1,139,315
Distance Traveled
1,250,192
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,139
512
36
3
0
234,738
3
W
Nemesis
6,529
544
94
8
0
290,905
5
L
Kukulkan
5,522
460
72
6
0
224,895
3
W
Hou Yi
6,468
539
88
7
0
226,656
2
L
Chiron
5,039
420
51
4
0
219,330
2
L
Tyr
7,541
628
100
8
0
212,265
1
W
Bellona
5,631
469
50
4
0
231,869
3
W
Janus
6,833
569
79
7
0
244,713
6
L
Nemesis
5,235
436
58
5
0
248,087
2
W
Fenrir
6,387
532
71
6
0
256,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role