Player Matchup

Freya
Freya
Medical Game420
Freya
Level 26
God Stats
3W - 0L
1,878 SR
Queue Stats
14W - 19L
1,382 Elo+
Party 1
Atlas
Atlas
THEGoldeneye34
Atlas
Level 108
God Stats
13W - 7L
1,589 SR
Queue Stats
36W - 40L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
Wombootus
Cliodhna
Level 124
God Stats
1W - 0L
1,446 SR
Queue Stats
64W - 46L
1,563 Elo+
Party 1
Team Averages
Level 86
1,638 SR
1,459 Elo+

VS

Team Averages
Level 97
1,513 SR
1,375 Elo+
Janus
Janus
IronxSide69
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 79L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
Qahnaarin01
Gilgamesh
Level 88
God Stats
15W - 14L
1,511 SR
Queue Stats
59W - 68L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
Visionwolf
Cernunnos
Level 154
God Stats
12W - 15L
1,527 SR
Queue Stats
27W - 44L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 9
8,421
702
6,902
11,212
5,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 13
9,924
827
7,494
11,580
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Wombootus
Cliodhna
16
14 / 0 / 5
10,822
902
17,181
11,153
5,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,293
608
9,795
9,005
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Qahnaarin01
Gilgamesh
10
0 / 5 / 2
6,876
573
5,498
12,345
10,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Visionwolf
Cernunnos
12
3 / 7 / 0
7,876
656
7,699
14,259
5,225
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
4
4
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
2
3
9
2.17
L
Gilgamesh
Qahnaarin01
Gilgamesh
0
5
2
0.2
W
3
1
13
9.5
L
Cernunnos
Visionwolf
Cernunnos
3
7
0
0.43
W
Cliodhna
Wombootus
Cliodhna
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
22,992
33,945
Taken
35,609
22,132
Mitigated
17,911
12,651
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,795
614
0
481
9,005
2,319
0
2,566
6,439
22,264
0
W
6,902
2,924
0
3,978
11,212
5,117
342
3,927
6,931
29,023
0
L
Gilgamesh
Qahnaarin01
Gilgamesh
5,498
1,733
210
273
12,345
10,367
0
6,498
5,847
0
11,794
W
7,494
2,749
505
3,773
11,580
11,710
562
2,855
8,397
22,299
0
L
Cernunnos
Visionwolf
Cernunnos
7,699
3,034
0
2,872
14,259
5,225
0
5,692
8,567
0
26,374
W
Cliodhna
Wombootus
Cliodhna
17,181
2,870
0
4,395
11,153
5,305
1,108
2,458
8,419
0
37,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
22,045
124
Minions Killed
88
9
Camps Cleared
2
653,273
Distance Traveled
579,133
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,293
608
34
3
0
187,186
1
W
Freya
8,421
702
52
4
7
204,390
4
L
Gilgamesh
6,876
573
12
1
1
201,131
3
W
Atlas
9,924
827
20
2
0
194,431
0
L
Cernunnos
7,876
656
42
4
1
190,816
5
W
Cliodhna
10,822
902
52
4
2
254,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role