Player Matchup

Baron Samedi
Baron Samedi
AmberTurd1606
Baron Samedi
Level 42
God Stats
1W - 1L
1,749 SR
Queue Stats
48W - 56L
1,510 Elo+
Solo
Bellona
Bellona
DeadlyHunter19
Bellona
Level 28
God Stats
3W - 0L
1,483 SR
Queue Stats
18W - 14L
1,609 Elo+
Party 2
Bastet
Bastet
ICEMAST3R
Bastet
Level 29
God Stats
3W - 0L
1,922 SR
Queue Stats
6W - 1L
1,718 Elo+
Party 2
Cerberus
Cerberus
Killernan
Cerberus
Level 40
God Stats
1W - 1L
1,406 SR
Queue Stats
18W - 14L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
xCr0N1Ckx
Jing Wei
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 35L
1,256 Elo+
Solo
Team Averages
Level 29
1,612 SR
1,537 Elo+

VS

Team Averages
Level 19
1,424 SR
1,590 Elo+
Khepri
Khepri
Ahmuzencab6431
Khepri
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,262 Elo+
Solo
Jing Wei
Jing Wei
Cyberstorm18
Jing Wei
Level 26
God Stats
1W - 1L
1,398 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Hel
Hel
Ketamaffey
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Guan Yu
Guan Yu
Pakman0015
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Anubis
Anubis
betterplaycsgo
Anubis
Level 46
God Stats
0W - 1L
1,222 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmberTurd1606
Baron Samedi
19
6 / 1 / 10
11,031
788
17,488
12,371
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 1 / 12
11,256
804
13,605
14,614
15,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
ICEMAST3R
Bastet
16
2 / 2 / 19
9,812
701
12,677
13,483
5,051
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Killernan
Cerberus
17
4 / 1 / 12
11,132
795
8,931
18,697
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
xCr0N1Ckx
Jing Wei
18
5 / 2 / 14
10,727
766
13,133
12,138
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
7,478
534
883
1,100
560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Cyberstorm18
Jing Wei
14
0 / 8 / 1
8,408
601
11,332
19,470
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 8 / 2
8,919
637
9,017
16,335
10,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
Pakman0015
Guan Yu
15
2 / 3 / 2
8,891
635
5,910
15,859
19,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 7 / 1
10,002
714
21,319
21,213
12,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
12
26
Kills
6
7
Deaths
26
67
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Baron Samedi
AmberTurd1606
Baron Samedi
6
1
10
11
L
Jing Wei
Cyberstorm18
Jing Wei
0
8
1
0.06
W
9
1
12
15
W
Bastet
ICEMAST3R
Bastet
2
2
19
5.75
L
2
8
2
0.38
W
Cerberus
Killernan
Cerberus
4
1
12
10
L
Guan Yu
Pakman0015
Guan Yu
2
3
2
1
L
2
7
1
0.36
W
Jing Wei
xCr0N1Ckx
Jing Wei
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,834
Damage
48,461
71,303
Taken
73,977
51,523
Mitigated
51,502
28,336
Healing
23,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
883
79
0
502
1,100
560
0
699
401
1,151
0
W
Baron Samedi
AmberTurd1606
Baron Samedi
17,488
1,316
2,823
4,151
12,371
6,603
1,074
3,880
8,491
54,705
0
L
Jing Wei
Cyberstorm18
Jing Wei
11,332
9,616
416
2,757
19,470
8,030
87
4,620
14,850
0
28,104
W
13,605
3,832
0
5,211
14,614
15,663
1,230
7,722
6,892
0
32,404
W
Bastet
ICEMAST3R
Bastet
12,677
2,675
0
1,793
13,483
5,051
394
6,637
6,846
0
24,985
L
9,017
1,096
4,546
4,425
16,335
10,923
0
5,670
10,665
21,259
0
W
Cerberus
Killernan
Cerberus
8,931
776
0
9,582
18,697
18,657
267
7,518
11,179
35,245
0
L
Guan Yu
Pakman0015
Guan Yu
5,910
905
1,269
1,258
15,859
19,178
0
6,547
9,312
0
15,540
L
21,319
1,294
0
8,206
21,213
12,811
56
8,883
12,330
65,500
0
W
Jing Wei
xCr0N1Ckx
Jing Wei
13,133
11,490
0
4,776
12,138
5,549
2,133
5,462
6,676
0
39,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,958
Gold Earned
43,698
265
Minions Killed
194
0
Camps Cleared
0
1,485,114
Distance Traveled
1,017,316
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,478
534
0
0
0
33,673
2
W
Baron Samedi
11,031
788
74
5
0
285,114
4
L
Jing Wei
8,408
601
40
3
0
259,395
3
W
Bellona
11,256
804
34
2
0
320,426
1
W
Bastet
9,812
701
15
1
0
323,430
0
L
Hel
8,919
637
24
2
0
231,969
0
W
Cerberus
11,132
795
67
5
0
284,754
1
L
Guan Yu
8,891
635
24
2
0
282,099
0
L
Anubis
10,002
714
106
8
0
210,180
0
W
Jing Wei
10,727
766
75
5
0
271,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role