Player Matchup

Hou Yi
Hou Yi
CrackitoJR11
Hou Yi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,542 Elo+
Party 3
Atlas
Atlas
Lithikal
Atlas
Level 110
God Stats
1W - 1L
1,732 SR
Queue Stats
21W - 27L
1,502 Elo+
Party 2
Neith
Neith
MageMasterMark
Neith
Level 156
God Stats
1W - 1L
1,698 SR
Queue Stats
30W - 37L
1,489 Elo+
Party 2
Rama
Rama
x_TheAnswer_x
Rama
Level 105
God Stats
3W - 6L
1,244 SR
Queue Stats
440W - 486L
1,438 Elo+
Solo
Awilix
Awilix
yYANISs-93
Awilix
Level 125
God Stats
0W - 1L
1,233 SR
Queue Stats
26W - 49L
1,420 Elo+
Party 3
Team Averages
Level 111
1,481 SR
1,478 Elo+

VS

Team Averages
Level 110
1,476 SR
1,504 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GabE48
Vamana
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 51L
1,557 Elo+
Party 1
Discordia
Discordia
Mr_McFiletOfish
Discordia
Level 108
God Stats
2W - 2L
1,381 SR
Queue Stats
56W - 62L
1,459 Elo+
Solo
Sol
Sol
RobeE777
Sol
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 51L
1,554 Elo+
Party 1
Da Ji
Da Ji
killerkaj12
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
0 / 10 / 7
8,003
616
5,982
15,512
7,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Lithikal
Atlas
15
0 / 5 / 5
8,091
622
10,622
15,655
19,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 4 / 4
9,352
719
14,192
13,294
6,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 6
9,025
694
11,683
12,776
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
yYANISs-93
Awilix
16
4 / 5 / 1
9,233
710
9,249
14,539
7,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 2 / 18
10,378
798
11,130
20,686
31,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
GabE48
Vamana
18
13 / 3 / 9
12,263
943
19,823
26,011
24,568
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Mr_McFiletOfish
Discordia
16
2 / 2 / 10
9,795
753
12,201
8,321
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 17
10,170
782
14,108
9,464
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 2 / 18
11,401
877
10,856
13,902
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
9
Kills
29
29
Deaths
11
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
18
7
L
Hou Yi
0
10
7
0.35
W
Vamana
GabE48
Vamana
13
3
9
5.83
L
Atlas
Lithikal
Atlas
0
5
5
0.5
L
3
4
4
1.25
W
Discordia
Mr_McFiletOfish
Discordia
2
2
10
3.5
W
3
2
17
5.75
W
6
2
18
7.5
L
2
5
6
1
L
Awilix
yYANISs-93
Awilix
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,728
Damage
68,118
71,776
Taken
78,384
47,142
Mitigated
73,394
15,487
Healing
30,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,130
7,649
2,467
4,978
20,686
31,620
1,524
3,991
16,695
0
21,172
L
Hou Yi
5,982
2,681
0
614
15,512
7,015
0
6,146
9,366
0
14,429
W
Vamana
GabE48
Vamana
19,823
7,877
3,310
9,297
26,011
24,568
1,198
1,962
24,049
0
34,467
L
Atlas
Lithikal
Atlas
10,622
3,481
1,383
1,539
15,655
19,351
0
6,281
9,374
23,330
0
L
14,192
3,048
918
4,110
13,294
6,492
0
4,364
8,930
0
30,402
W
Discordia
Mr_McFiletOfish
Discordia
12,201
434
1,012
811
8,321
3,625
969
1,124
7,197
32,190
0
W
14,108
2,936
976
1,732
9,464
4,442
1,929
1,484
7,980
27,025
0
W
10,856
997
3,740
2,536
13,902
9,139
2,189
2,061
10,857
0
18,246
L
11,683
5,145
1,266
2,379
12,776
6,621
0
4,336
8,440
0
33,514
L
Awilix
yYANISs-93
Awilix
9,249
1,752
1,059
2,219
14,539
7,663
0
5,182
9,357
0
20,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
54,007
167
Minions Killed
129
0
Camps Cleared
0
1,082,634
Distance Traveled
1,362,529
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,378
798
23
2
0
265,285
2
L
Hou Yi
8,003
616
16
1
0
172,460
0
W
Vamana
12,263
943
25
2
0
300,304
1
L
Atlas
8,091
622
26
2
0
217,672
1
L
Neith
9,352
719
42
3
0
244,212
1
W
Discordia
9,795
753
36
3
0
265,860
0
W
Sol
10,170
782
24
2
0
266,293
0
W
Da Ji
11,401
877
21
2
0
264,787
1
L
Rama
9,025
694
60
5
0
200,979
0
L
Awilix
9,233
710
23
2
0
247,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role