Player Matchup

Charybdis
Charybdis
Frackter55556
Charybdis
Level 43
God Stats
20W - 14L
1,432 SR
Queue Stats
128W - 114L
1,310 Elo+
Solo
Hera
Hera
King_Alfred_II
Hera
Level 63
God Stats
5W - 4L
1,268 SR
Queue Stats
273W - 266L
1,271 Elo+
Solo
Pele
Pele
QadashNaqam
Pele
Level 125
God Stats
36W - 25L
1,515 SR
Queue Stats
138W - 139L
1,376 Elo+
Solo
Cerberus
Cerberus
XxXTentation311
Cerberus
Level 106
God Stats
4W - 4L
1,343 SR
Queue Stats
352W - 397L
1,233 Elo+
Solo
Sobek
Sobek
jwh75
Sobek
Level 65
God Stats
4W - 1L
1,639 SR
Queue Stats
20W - 21L
1,336 Elo+
Solo
Team Averages
Level 80
1,439 SR
1,305 Elo+

VS

Team Averages
Level 68
1,367 SR
1,274 Elo+
Ravana
Ravana
AimbotNancy
Ravana
Level 67
God Stats
0W - 3L
1,124 SR
Queue Stats
47W - 72L
1,289 Elo+
Party 1
Nike
Nike
BTheGoat6962
Nike
Level 28
God Stats
4W - 3L
1,563 SR
Queue Stats
23W - 44L
1,198 Elo+
Party 1
Bacchus
Bacchus
Kanabras13
Bacchus
Level 59
God Stats
4W - 6L
1,242 SR
Queue Stats
38W - 52L
1,348 Elo+
Solo
Sol
Sol
MrSpinna9
Sol
Level 103
God Stats
0W - 4L
1,433 SR
Queue Stats
12W - 23L
1,234 Elo+
Solo
Mercury
Mercury
karlmartins1
Mercury
Level 85
God Stats
29W - 30L
1,472 SR
Queue Stats
167W - 167L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Frackter55556
Charybdis
10
2 / 0 / 0
5,682
568
1,420
5,489
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 3
5,680
568
2,461
4,462
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
6,291
629
4,033
6,965
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
9
1 / 0 / 4
5,095
510
3,509
5,269
2,512
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
jwh75
Sobek
10
2 / 1 / 0
5,508
551
2,163
5,724
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
4 / 1 / 0
5,793
579
3,961
7,175
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,783
478
1,667
4,277
1,722
Bacchus
Kanabras13
Bacchus
8
1 / 5 / 3
5,230
523
4,653
7,339
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
4,171
417
1,220
723
242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
karlmartins1
Mercury
6
0 / 2 / 1
4,096
410
2,637
4,588
1,139
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
1
0
4
L
0
1
0
0
W
Charybdis
Frackter55556
Charybdis
2
0
0
2
L
Bacchus
Kanabras13
Bacchus
1
5
3
0.5
W
1
3
3
0.83
L
0
0
0
0
W
3
1
3
4.5
W
Cerberus
1
0
4
3
W
Sobek
jwh75
Sobek
2
1
0
2
L
Mercury
karlmartins1
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
14,138
27,909
Taken
24,102
11,310
Mitigated
9,095
10,948
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,961
1,027
0
3,305
7,175
2,538
0
1,551
5,514
0
25,797
L
1,667
208
0
954
4,277
1,722
0
1,388
2,653
0
22,514
W
Charybdis
Frackter55556
Charybdis
1,420
555
0
2,977
5,489
1,636
1,924
273
5,216
0
34,976
L
Bacchus
Kanabras13
Bacchus
4,653
824
188
1,043
7,339
3,454
0
3,172
4,025
20,708
0
W
2,461
1,085
0
500
4,462
1,440
450
1,351
2,937
27,738
0
L
1,220
438
0
24
723
242
28
205
518
11,708
2,578
W
4,033
1,273
0
2,962
6,965
2,477
0
1,480
5,395
0
37,138
W
Cerberus
3,509
166
272
1,735
5,269
2,512
340
1,491
3,698
22,138
0
W
Sobek
jwh75
Sobek
2,163
72
0
2,502
5,724
3,245
0
731
4,909
21,250
0
L
Mercury
karlmartins1
Mercury
2,637
1,450
0
1,176
4,588
1,139
0
1,329
3,259
0
12,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
24,073
288
Minions Killed
176
0
Camps Cleared
0
933,013
Distance Traveled
731,591
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,793
579
51
5
0
190,615
0
L
Nike
4,783
478
48
5
0
144,060
1
W
Charybdis
5,682
568
71
7
0
166,935
1
L
Bacchus
5,230
523
42
4
0
195,236
0
W
Hera
5,680
568
59
6
0
179,651
5
L
Sol
4,171
417
22
2
0
62,619
0
W
Pele
6,291
629
72
7
0
200,711
1
W
Cerberus
5,095
510
32
3
0
200,940
2
W
Sobek
5,508
551
54
5
0
184,776
1
L
Mercury
4,096
410
13
1
0
139,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role