Player Matchup

Serqet
Serqet
 
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Hemsooo_
Guan Yu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,220 Elo+
Solo
Nox
Nox
ak47daman
Nox
Level 69
God Stats
4W - 2L
1,682 SR
Queue Stats
240W - 212L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
mafts
Gilgamesh
Level 116
God Stats
1W - 1L
1,710 SR
Queue Stats
110W - 114L
1,454 Elo+
Solo
Team Averages
Level 95
1,579 SR
1,433 Elo+

VS

Team Averages
Level 130
1,507 SR
1,449 Elo+
Horus
Horus
Dank Palpatine
Horus
Level 123
God Stats
3W - 3L
1,494 SR
Queue Stats
173W - 189L
1,465 Elo+
Party 1
Zeus
Zeus
Fireform
Zeus
Level 149
God Stats
3W - 2L
1,304 SR
Queue Stats
124W - 143L
1,413 Elo+
Solo
Susano
Susano
Q77yx
Susano
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 185L
1,431 Elo+
Solo
Ymir
Ymir
School Project
Ymir
Level 105
God Stats
5W - 0L
1,739 SR
Queue Stats
82W - 82L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
zehouba
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 77L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
6 / 6 / 5
10,086
720
18,797
12,874
7,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
 
Cerberus
14
2 / 8 / 5
8,748
625
7,647
21,126
18,611
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Hemsooo_
Guan Yu
18
4 / 5 / 9
9,764
697
8,601
15,353
12,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 5 / 8
10,172
727
9,978
11,816
5,609
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
mafts
Gilgamesh
17
4 / 5 / 7
9,931
709
16,251
14,990
10,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 24
11,054
790
7,684
20,033
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
17
4 / 5 / 19
10,390
742
17,276
11,185
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Q77yx
Susano
19
13 / 5 / 10
11,919
851
19,262
17,369
9,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 22
11,720
837
9,743
22,991
27,627
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
zehouba
Sun Wukong
18
6 / 4 / 16
10,761
769
11,962
17,853
18,240
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
120
18
Kills
29
29
Deaths
18
34
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
6
5
1.42
L
Cerberus
 
Cerberus
2
8
5
0.56
W
2
2
24
7
W
Zeus
4
5
19
2.7
L
Guan Yu
Hemsooo_
Guan Yu
4
5
9
1.7
W
Susano
Q77yx
Susano
13
5
10
3.6
W
4
2
22
7.5
L
2
5
8
1.2
L
Gilgamesh
mafts
Gilgamesh
4
5
7
1.5
W
Sun Wukong
zehouba
Sun Wukong
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,274
Damage
65,927
76,159
Taken
89,431
54,611
Mitigated
76,213
16,816
Healing
40,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
18,797
3,706
862
964
12,874
7,779
0
4,497
8,377
0
25,624
L
Cerberus
 
Cerberus
7,647
457
576
3,019
21,126
18,611
0
7,506
13,620
13,768
0
W
7,684
3,824
10,754
10,199
20,033
16,593
1,606
2,105
17,928
0
19,633
W
Zeus
17,276
1,861
1,480
966
11,185
4,299
1,165
3,229
7,894
30,411
0
L
Guan Yu
Hemsooo_
Guan Yu
8,601
584
2,423
3,984
15,353
12,213
0
6,006
9,347
0
16,748
W
Susano
Q77yx
Susano
19,262
3,291
1,260
1,556
17,369
9,454
134
3,368
14,001
0
35,475
W
9,743
1,207
2,290
6,840
22,991
27,627
1,370
4,879
17,674
24,662
0
L
9,978
1,423
189
1,904
11,816
5,609
0
3,521
8,295
31,065
0
L
Gilgamesh
mafts
Gilgamesh
16,251
4,011
646
2,249
14,990
10,399
0
5,489
9,501
7
27,352
W
Sun Wukong
zehouba
Sun Wukong
11,962
2,329
2,013
3,455
17,853
18,240
2,640
4,051
13,035
0
19,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
55,844
118
Minions Killed
132
0
Camps Cleared
0
1,183,811
Distance Traveled
1,338,047
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,086
720
24
2
0
250,126
0
L
Cerberus
8,748
625
26
2
0
218,976
0
W
Horus
11,054
790
22
2
0
267,048
0
W
Zeus
10,390
742
34
2
0
256,071
0
L
Guan Yu
9,764
697
6
0
0
241,664
0
W
Susano
11,919
851
40
3
0
272,563
0
W
Ymir
11,720
837
22
2
0
242,357
0
L
Nox
10,172
727
43
3
0
234,979
0
L
Gilgamesh
9,931
709
19
1
0
238,066
2
W
Sun Wukong
10,761
769
14
1
0
300,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role