Player Matchup

Izanami
Izanami
DarkDragonWolf
Izanami
Level 132
God Stats
1W - 4L
1,388 SR
Queue Stats
25W - 29L
1,295 Elo+
Solo
King Arthur
King Arthur
Dastiam
King Arthur
Level 77
God Stats
9W - 15L
1,358 SR
Queue Stats
63W - 69L
1,448 Elo+
Solo
Ra
Ra
NagareruChi
Ra
Level 85
God Stats
1W - 3L
1,301 SR
Queue Stats
42W - 47L
1,464 Elo+
Party 2
Aphrodite
Aphrodite
Quintessenza
Aphrodite
Level 65
God Stats
1W - 3L
1,355 SR
Queue Stats
16W - 23L
1,424 Elo+
Party 2
Arachne
Arachne
Turaell
Arachne
Level 82
God Stats
0W - 5L
1,131 SR
Queue Stats
111W - 101L
1,481 Elo+
Solo
Team Averages
Level 88
1,307 SR
1,423 Elo+

VS

Team Averages
Level 116
1,616 SR
1,475 Elo+
Cthulhu
Cthulhu
Defaulttasher
Cthulhu
Level 107
God Stats
3W - 1L
1,806 SR
Queue Stats
249W - 268L
1,424 Elo+
Party 1
Izanami
Izanami
IWCIO500
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,573 Elo+
Solo
Zeus
Zeus
LetaLix
Zeus
Level 148
God Stats
4W - 0L
1,890 SR
Queue Stats
115W - 124L
1,454 Elo+
Party 3
Sol
Sol
PotatoNiinja
Sol
Level 144
God Stats
46W - 28L
1,552 SR
Queue Stats
132W - 131L
1,501 Elo+
Party 3
Kuzenbo
Kuzenbo
ansarrr
Kuzenbo
Level 91
God Stats
4W - 6L
1,330 SR
Queue Stats
236W - 270L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,136
627
1,406
2,770
645
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Dastiam
King Arthur
1
0 / 0 / 0
2,457
491
0
0
0
6
0 / 1 / 0
3,175
635
1,374
2,481
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Quintessenza
Aphrodite
5
0 / 0 / 0
3,327
665
720
1,243
533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Turaell
Arachne
4
0 / 3 / 0
3,085
617
737
4,616
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
1 / 0 / 1
3,798
760
1,079
2,747
1,086
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
IWCIO500
Izanami
6
0 / 0 / 0
3,301
660
1,533
2,266
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
LetaLix
Zeus
6
1 / 0 / 1
3,623
725
1,265
2,822
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 0 / 0
4,021
804
1,497
1,229
377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
ansarrr
Kuzenbo
5
0 / 0 / 0
3,534
707
1,023
3,007
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
King Arthur
Dastiam
King Arthur
0
0
0
0
W
Cthulhu
1
0
1
1.5
W
Izanami
IWCIO500
Izanami
0
0
0
0
W
Zeus
LetaLix
Zeus
1
0
1
1.5
L
0
1
0
0
W
2
0
0
2
L
Aphrodite
Quintessenza
Aphrodite
0
0
0
0
L
Arachne
Turaell
Arachne
0
3
0
0
W
Kuzenbo
ansarrr
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,237
Damage
6,397
11,110
Taken
12,071
3,627
Mitigated
4,272
4,088
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,406
1,261
0
783
2,770
645
0
624
2,146
0
22,561
L
King Arthur
Dastiam
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
1,079
324
0
407
2,747
1,086
324
1,015
1,552
13,282
0
W
Izanami
IWCIO500
Izanami
1,533
1,069
0
1,465
2,266
536
0
123
2,143
0
25,394
W
Zeus
LetaLix
Zeus
1,265
250
0
1,658
2,822
564
605
139
2,643
17,065
0
L
1,374
115
35
694
2,481
787
0
1,005
1,476
13,325
0
W
1,497
699
0
841
1,229
377
574
0
1,229
16,812
4,008
L
Aphrodite
Quintessenza
Aphrodite
720
170
1,198
784
1,243
533
0
399
844
7,650
0
L
Arachne
Turaell
Arachne
737
737
0
594
4,616
1,662
0
2,571
2,045
0
10,843
W
Kuzenbo
ansarrr
Kuzenbo
1,023
742
0
965
3,007
1,709
0
597
2,410
5,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,180
Gold Earned
18,277
117
Minions Killed
158
0
Camps Cleared
0
383,927
Distance Traveled
465,236
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,136
627
44
9
0
92,759
1
L
King Arthur
2,457
491
0
0
0
6,958
0
W
Cthulhu
3,798
760
21
4
0
94,272
2
W
Izanami
3,301
660
54
11
0
79,969
2
W
Zeus
3,623
725
33
7
0
90,633
2
L
Ra
3,175
635
29
6
0
90,169
0
W
Sol
4,021
804
41
8
0
96,733
1
L
Aphrodite
3,327
665
17
3
0
92,464
2
L
Arachne
3,085
617
27
5
0
101,577
0
W
Kuzenbo
3,534
707
9
2
0
103,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role