Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaSuPeRbAbY
Ymir
Level 27
God Stats
5W - 1L
1,875 SR
Queue Stats
22W - 19L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GottlicheMutter
Morgan Le Fay
Level 156
God Stats
17W - 16L
1,735 SR
Queue Stats
475W - 502L
1,581 Elo+
Solo
Charybdis
Charybdis
SSJ3Taco
Charybdis
Level 145
God Stats
3W - 0L
1,834 SR
Queue Stats
57W - 79L
1,553 Elo+
Solo
Mulan
Mulan
bluecollar
Mulan
Level 84
God Stats
12W - 5L
1,631 SR
Queue Stats
27W - 23L
1,613 Elo+
Party 1
Team Averages
Level 112
1,715 SR
1,567 Elo+

VS

Team Averages
Level 77
1,532 SR
1,552 Elo+
King Arthur
King Arthur
Kag4mineRin
King Arthur
Level 149
God Stats
0W - 3L
1,266 SR
Queue Stats
168W - 174L
1,532 Elo+
Solo
Janus
Janus
KnottyDoggo
Janus
Level 27
God Stats
1W - 2L
1,591 SR
Queue Stats
10W - 19L
1,427 Elo+
Party 2
Hel
Hel
MiaDuhh
Hel
Level 62
God Stats
1W - 1L
1,744 SR
Queue Stats
75W - 78L
1,569 Elo+
Solo
Kumbhakarna
Kumbhakarna
OGgrandmaster
Kumbhakarna
Level 118
God Stats
8W - 5L
1,559 SR
Queue Stats
328W - 304L
1,529 Elo+
Party 2
Neith
Neith
ZellexZunic
Neith
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 0 / 4
9,945
829
11,884
8,585
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 0 / 7
9,274
773
6,705
12,195
11,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
GottlicheMutter
Morgan Le Fay
16
2 / 2 / 6
9,211
768
10,093
7,101
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SSJ3Taco
Charybdis
17
2 / 1 / 4
9,642
804
7,821
12,314
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
16
2 / 1 / 4
9,221
768
12,881
15,832
15,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kag4mineRin
King Arthur
13
2 / 3 / 1
7,988
666
10,895
17,234
15,134
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 1
7,421
618
10,785
8,499
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
15
0 / 3 / 1
8,130
678
8,738
10,701
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
OGgrandmaster
Kumbhakarna
13
1 / 2 / 2
8,147
679
5,508
14,595
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 1
8,778
732
7,247
8,748
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
12
Kills
4
4
Deaths
12
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
W
2
0
7
5.5
W
Morgan Le Fay
GottlicheMutter
Morgan Le Fay
2
2
6
2.5
L
King Arthur
Kag4mineRin
King Arthur
2
3
1
0.83
L
0
3
1
0.17
L
Hel
0
3
1
0.17
L
Kumbhakarna
OGgrandmaster
Kumbhakarna
1
2
2
1
W
Charybdis
SSJ3Taco
Charybdis
2
1
4
4
L
1
1
1
1.5
W
Mulan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,384
Damage
43,173
56,027
Taken
59,777
40,255
Mitigated
44,603
16,720
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,884
5,384
0
3,935
8,585
3,886
4,143
3,332
5,119
46,366
0
W
6,705
1,996
0
574
12,195
11,372
0
6,090
5,868
12,626
0
W
Morgan Le Fay
GottlicheMutter
Morgan Le Fay
10,093
2,095
676
2,602
7,101
3,580
0
2,752
4,181
24,510
0
L
King Arthur
Kag4mineRin
King Arthur
10,895
1,188
0
655
17,234
15,134
0
6,121
10,923
0
23,408
L
10,785
599
0
250
8,499
3,439
0
5,230
3,101
20,153
0
L
Hel
8,738
1,143
2,237
3,832
10,701
4,537
0
5,534
4,997
34,979
0
L
Kumbhakarna
OGgrandmaster
Kumbhakarna
5,508
393
0
837
14,595
16,567
30
7,077
7,240
7,728
0
W
Charybdis
SSJ3Taco
Charybdis
7,821
4,425
0
3,705
12,314
5,865
2,308
5,348
6,664
0
37,961
L
7,247
2,528
0
1,702
8,748
4,926
300
3,820
4,834
0
45,161
W
Mulan
12,881
2,027
0
5,228
15,832
15,552
0
6,593
9,164
0
35,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
40,464
256
Minions Killed
204
0
Camps Cleared
0
1,210,294
Distance Traveled
1,147,902
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,945
829
84
7
0
221,940
1
W
Ymir
9,274
773
19
2
0
250,015
0
W
Morgan Le Fay
9,211
768
30
3
0
239,926
7
L
King Arthur
7,988
666
18
2
0
253,781
2
L
Janus
7,421
618
28
2
0
204,280
0
L
Hel
8,130
678
72
6
0
230,445
0
L
Kumbhakarna
8,147
679
8
1
0
236,725
0
W
Charybdis
9,642
804
75
6
0
240,966
1
L
Neith
8,778
732
78
7
0
222,671
4
W
Mulan
9,221
768
48
4
0
257,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role