Player Matchup

Odin
Odin
BadNBoudy
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 2
Bacchus
Bacchus
DrNecroFeelYa
Bacchus
Level 68
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 5L
1,220 Elo+
Party 2
Heimdallr
Heimdallr
Koopas_rev
Heimdallr
Level 28
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
YaBoyTysauce
Freya
Level 69
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 5L
1,220 Elo+
Party 2
Thor
Thor
josh2324p
Thor
Level 8
God Stats
0W - 1L
1,080 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 38
1,428 SR
1,332 Elo+

VS

Team Averages
Level 99
1,769 SR
1,484 Elo+
Heimdallr
Heimdallr
Adrift Soul
Heimdallr
Level 157
God Stats
6W - 4L
1,606 SR
Queue Stats
168W - 154L
1,519 Elo+
Party 1
Janus
Janus
El Jankee
Janus
Level 149
God Stats
1W - 1L
1,755 SR
Queue Stats
68W - 68L
1,541 Elo+
Party 1
Ymir
Ymir
LangoMatoes
Ymir
Level 27
God Stats
3W - 1L
1,935 SR
Queue Stats
28W - 32L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
LuxMaleficia
Baron Samedi
Level 9
God Stats
35W - 39L
1,555 SR
Queue Stats
199W - 235L
1,441 Elo+
Solo
Mulan
Mulan
o MistGun o
Mulan
Level 154
God Stats
2W - 1L
1,993 SR
Queue Stats
152W - 137L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 9 / 2
9,402
588
1,781
21,999
23,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
18
2 / 3 / 4
11,534
721
12,912
26,419
39,149
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Koopas_rev
Heimdallr
17
0 / 7 / 4
10,119
632
8,474
20,227
11,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 2 / 1
12,023
751
13,621
15,920
8,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
15
0 / 11 / 3
9,263
579
3,155
19,537
12,970
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adrift Soul
Heimdallr
20
7 / 0 / 19
13,117
820
25,318
10,924
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
El Jankee
Janus
20
3 / 1 / 15
12,432
777
16,311
7,095
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 22
11,873
742
5,147
18,143
25,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
LuxMaleficia
Baron Samedi
20
6 / 1 / 19
12,910
807
16,833
9,488
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 11
13,178
824
29,006
22,299
22,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
118
6
Kills
32
32
Deaths
6
14
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Adrift Soul
Heimdallr
7
0
19
16.5
L
Odin
0
9
2
0.11
L
Bacchus
2
3
4
1.33
W
Janus
El Jankee
Janus
3
1
15
10.5
L
Heimdallr
Koopas_rev
Heimdallr
0
7
4
0.29
W
1
2
22
6
W
Baron Samedi
LuxMaleficia
Baron Samedi
6
1
19
15.5
L
4
2
1
2.25
L
Thor
0
11
3
0.14
W
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,943
Damage
92,615
104,102
Taken
67,949
95,327
Mitigated
64,287
13,673
Healing
22,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Adrift Soul
Heimdallr
25,318
12,940
0
2,920
10,924
6,188
5,688
2,927
7,897
0
68,873
L
Odin
1,781
370
316
2,473
21,999
23,227
0
9,097
12,446
0
8,500
L
Bacchus
12,912
1,294
0
4,521
26,419
39,149
0
10,588
15,460
36,607
0
W
Janus
El Jankee
Janus
16,311
1,882
0
696
7,095
3,432
2,594
3,890
3,027
56,714
0
L
Heimdallr
Koopas_rev
Heimdallr
8,474
3,559
0
2,044
20,227
11,602
486
5,824
14,204
0
32,494
W
5,147
872
100
1,873
18,143
25,596
753
6,159
11,598
13,732
0
W
Baron Samedi
LuxMaleficia
Baron Samedi
16,833
782
4,445
5,339
9,488
6,511
885
4,218
5,147
66,180
0
L
13,621
3,735
0
4,319
15,920
8,379
0
6,558
9,045
57,339
0
L
Thor
3,155
734
0
0
19,537
12,970
0
6,224
13,075
0
7,425
W
29,006
3,451
0
7,548
22,299
22,560
522
8,379
13,398
0
41,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,341
Gold Earned
63,510
222
Minions Killed
317
0
Camps Cleared
0
1,450,567
Distance Traveled
1,758,688
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,117
820
91
6
0
321,187
0
L
Odin
9,402
588
15
1
0
288,454
0
L
Bacchus
11,534
721
47
3
0
322,988
1
W
Janus
12,432
777
82
5
0
352,867
2
L
Heimdallr
10,119
632
60
4
0
269,697
0
W
Ymir
11,873
742
16
1
0
370,846
0
W
Baron Samedi
12,910
807
102
6
0
322,786
3
L
Freya
12,023
751
97
6
0
327,549
1
L
Thor
9,263
579
3
0
0
241,879
0
W
Mulan
13,178
824
26
2
0
391,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role