Player Matchup

Freya
Freya
 
Freya
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Jemrud
Raijin
Level 47
God Stats
4W - 2L
1,768 SR
Queue Stats
113W - 91L
1,666 Elo+
Solo
Mercury
Mercury
KingArmando
Mercury
Level 61
God Stats
30W - 29L
1,504 SR
Queue Stats
166W - 173L
1,435 Elo+
Party 1
Athena
Athena
Vibrateur
Athena
Level 48
God Stats
5W - 2L
1,650 SR
Queue Stats
34W - 37L
1,492 Elo+
Party 3
Skadi
Skadi
Yeseres
Skadi
Level 36
God Stats
22W - 24L
1,572 SR
Queue Stats
150W - 149L
1,483 Elo+
Party 1
Team Averages
Level 57
1,599 SR
1,515 Elo+

VS

Team Averages
Level 76
1,440 SR
1,480 Elo+
Yemoja
Yemoja
 
Yemoja
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ChromeChris1
Mulan
Level 86
God Stats
10W - 6L
1,430 SR
Queue Stats
149W - 171L
1,394 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
LittleDookey
Morgan Le Fay
Level 67
God Stats
6W - 5L
1,285 SR
Queue Stats
160W - 189L
1,387 Elo+
Party 4
Thor
Thor
SOYPERUANO
Thor
Level 39
God Stats
1W - 6L
1,486 SR
Queue Stats
34W - 51L
1,485 Elo+
Solo
Anhur
Anhur
vbpacker
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 0 / 2
7,386
568
6,894
4,225
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
Jemrud
Raijin
13
4 / 1 / 1
7,845
603
5,194
4,730
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
KingArmando
Mercury
12
3 / 1 / 5
7,213
555
7,284
8,046
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Vibrateur
Athena
12
1 / 0 / 4
7,044
542
4,662
6,327
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Yeseres
Skadi
13
3 / 2 / 1
7,654
589
8,399
5,100
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 0
6,027
464
3,014
12,298
7,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 0
6,949
535
1,668
9,327
4,714
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
LittleDookey
Morgan Le Fay
10
0 / 3 / 1
5,372
413
1,707
5,929
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
6,898
531
4,339
11,201
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
vbpacker
Anhur
11
0 / 3 / 0
6,017
463
2,198
7,890
2,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
4
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
2
4
L
Yemoja
 
Yemoja
0
2
0
0
L
1
1
0
1
W
Raijin
Jemrud
Raijin
4
1
1
4.5
W
Mercury
KingArmando
Mercury
3
1
5
5.5
L
Morgan Le Fay
LittleDookey
Morgan Le Fay
0
3
1
0.17
L
2
5
1
0.5
W
Athena
Vibrateur
Athena
1
0
4
3
W
Skadi
Yeseres
Skadi
3
2
1
1.75
L
Anhur
vbpacker
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
12,926
28,428
Taken
46,645
14,068
Mitigated
21,730
7,519
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,894
2,061
0
2,997
4,225
1,655
0
396
3,829
55,967
0
L
Yemoja
 
Yemoja
3,014
724
1,704
1,979
12,298
7,141
0
6,850
5,020
22,696
0
L
1,668
184
0
4,765
9,327
4,714
0
0
9,327
0
44,895
W
Raijin
Jemrud
Raijin
5,194
585
0
500
4,730
1,722
0
918
3,812
55,609
0
W
Mercury
KingArmando
Mercury
7,284
5,059
0
630
8,046
3,224
0
1,318
6,728
0
41,868
L
Morgan Le Fay
LittleDookey
Morgan Le Fay
1,707
683
0
180
5,929
2,398
0
3,622
1,994
28,864
0
L
4,339
1,429
0
3,616
11,201
4,610
0
1,072
10,061
0
48,370
W
Athena
Vibrateur
Athena
4,662
1,263
0
2,425
6,327
4,973
0
2,089
4,238
22,406
0
W
Skadi
Yeseres
Skadi
8,399
3,572
0
967
5,100
2,494
0
0
5,100
0
53,106
L
Anhur
vbpacker
Anhur
2,198
1,593
0
1,313
7,890
2,867
0
4,035
3,493
0
42,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
31,263
417
Minions Killed
362
0
Camps Cleared
0
1,288,639
Distance Traveled
1,147,877
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,386
568
125
10
0
257,873
5
L
Yemoja
6,027
464
39
3
0
236,652
1
L
Mulan
6,949
535
102
8
0
229,070
3
W
Raijin
7,845
603
112
9
0
234,048
5
W
Mercury
7,213
555
59
5
0
288,084
0
L
Morgan Le Fay
5,372
413
53
4
0
217,637
0
L
Thor
6,898
531
88
7
0
241,365
2
W
Athena
7,044
542
34
3
0
287,153
2
W
Skadi
7,654
589
87
7
0
221,481
4
L
Anhur
6,017
463
80
6
0
223,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role