Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Amadakon
Janus
Level 129
God Stats
1W - 1L
1,747 SR
Queue Stats
99W - 98L
1,531 Elo+
Solo
Ra
Ra
LSier
Ra
Level 65
God Stats
3W - 1L
1,811 SR
Queue Stats
248W - 257L
1,513 Elo+
Solo
Fafnir
Fafnir
Lymrix
Fafnir
Level 101
God Stats
1W - 1L
1,727 SR
Queue Stats
44W - 43L
1,447 Elo+
Party 1
Yu Huang
Yu Huang
Sleep1324
Yu Huang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,491 Elo+
Party 1
Team Averages
Level 102
1,657 SR
1,496 Elo+

VS

Team Averages
Level 127
1,563 SR
1,493 Elo+
Heimdallr
Heimdallr
CosmoFX
Heimdallr
Level 140
God Stats
5W - 1L
1,761 SR
Queue Stats
83W - 91L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nullifidian
Tsukuyomi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,475 Elo+
Solo
Cthulhu
Cthulhu
SMITEtroll7216
Cthulhu
Level 107
God Stats
3W - 2L
1,584 SR
Queue Stats
63W - 69L
1,466 Elo+
Solo
Hun Batz
Hun Batz
jzinside
Hun Batz
Level 88
God Stats
1W - 6L
1,076 SR
Queue Stats
179W - 166L
1,588 Elo+
Solo
Guan Yu
Guan Yu
slighted
Guan Yu
Level 148
God Stats
6W - 1L
1,893 SR
Queue Stats
305W - 319L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 8 / 6
14,817
617
20,271
28,888
18,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Amadakon
Janus
10
0 / 0 / 3
10,375
432
2,418
2,490
1,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ra
20
6 / 6 / 9
16,275
678
36,753
40,229
24,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Lymrix
Fafnir
20
4 / 6 / 9
16,410
684
12,313
41,386
78,191
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Sleep1324
Yu Huang
20
4 / 10 / 11
16,105
671
22,809
24,117
13,381
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CosmoFX
Heimdallr
20
3 / 7 / 15
14,640
610
21,058
22,753
11,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Nullifidian
Tsukuyomi
5
0 / 0 / 0
9,734
406
0
0
0
20
12 / 3 / 17
20,815
867
57,467
37,667
26,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
jzinside
Hun Batz
20
11 / 7 / 12
16,575
691
31,547
29,073
14,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
slighted
Guan Yu
20
4 / 6 / 20
15,465
644
17,213
38,972
61,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
94
22
Kills
30
30
Deaths
23
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
8
6
1.38
L
Janus
Amadakon
Janus
0
0
3
1.5
W
Heimdallr
CosmoFX
Heimdallr
3
7
15
1.5
L
Ra
6
6
9
1.75
L
Fafnir
Lymrix
Fafnir
4
6
9
1.42
W
Tsukuyomi
Nullifidian
Tsukuyomi
0
0
0
0
W
12
3
17
6.83
L
Yu Huang
Sleep1324
Yu Huang
4
10
11
0.95
W
Hun Batz
jzinside
Hun Batz
11
7
12
2.43
W
Guan Yu
slighted
Guan Yu
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,564
Damage
127,285
137,110
Taken
128,465
134,782
Mitigated
113,794
47,059
Healing
56,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
20,271
3,917
74
1,314
28,888
18,005
228
8,543
20,345
0
33,974
L
Janus
Amadakon
Janus
2,418
256
516
543
2,490
1,102
0
1,874
616
9,522
0
W
Heimdallr
CosmoFX
Heimdallr
21,058
9,144
1,985
1,822
22,753
11,587
2,661
14,363
8,390
0
47,317
L
Ra
36,753
4,053
14,304
20,678
40,229
24,103
710
19,806
20,423
92,655
0
L
Fafnir
Lymrix
Fafnir
12,313
5,658
636
6,495
41,386
78,191
283
15,645
25,741
22,306
0
W
Tsukuyomi
Nullifidian
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
57,467
444
9,004
15,628
37,667
26,278
2,898
25,143
12,524
131,134
1,448
L
Yu Huang
Sleep1324
Yu Huang
22,809
3,783
991
1,508
24,117
13,381
791
10,846
13,271
53,044
0
W
Hun Batz
jzinside
Hun Batz
31,547
8,259
2,591
2,311
29,073
14,880
710
15,730
13,343
0
45,996
W
Guan Yu
slighted
Guan Yu
17,213
2,836
12,004
10,694
38,972
61,049
2,072
19,057
19,915
832
30,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,982
Gold Earned
77,229
235
Minions Killed
258
0
Camps Cleared
0
1,602,530
Distance Traveled
1,709,378
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,817
617
29
1
0
394,682
0
L
Janus
10,375
432
9
0
0
80,450
0
W
Heimdallr
14,640
610
55
2
0
371,560
3
L
Ra
16,275
678
121
5
0
414,473
6
L
Fafnir
16,410
684
6
0
0
313,738
3
W
Tsukuyomi
9,734
406
0
0
0
0
0
W
Cthulhu
20,815
867
148
6
0
505,801
0
L
Yu Huang
16,105
671
70
3
0
399,187
0
W
Hun Batz
16,575
691
34
1
0
398,287
0
W
Guan Yu
15,465
644
21
1
0
433,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role