Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BOLDINBLOOD
Sobek
Level 160
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Ildabaoth
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,499 Elo+
Party 1
Merlin
Merlin
JOSHR7621
Merlin
Level 112
God Stats
4W - 2L
1,768 SR
Queue Stats
44W - 55L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
crawfish_9
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 84
1,567 SR
1,478 Elo+

VS

Team Averages
Level 89
1,462 SR
1,415 Elo+
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LtDownSyndrome0
King Arthur
Level 46
God Stats
4W - 2L
1,226 SR
Queue Stats
31W - 35L
1,404 Elo+
Solo
Cupid
Cupid
PARASITO69
Cupid
Level 94
God Stats
2W - 3L
1,566 SR
Queue Stats
121W - 115L
1,452 Elo+
Solo
Guan Yu
Guan Yu
RosiePanda
Guan Yu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,283 Elo+
Solo
Freya
Freya
yasho_xdd
Freya
Level 105
God Stats
9W - 10L
1,520 SR
Queue Stats
430W - 466L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 9 / 1
10,178
1,018
9,580
18,792
9,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

15
1 / 6 / 3
10,595
1,060
14,187
22,964
25,895
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Ildabaoth
Guan Yu
15
1 / 13 / 3
9,601
960
9,301
30,284
30,092
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
JOSHR7621
Merlin
15
1 / 2 / 3
9,934
993
20,005
9,525
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
crawfish_9
Ah Muzen Cab
15
0 / 2 / 3
9,377
938
6,005
7,792
4,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

59

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 0 / 19
12,037
1,204
13,142
8,089
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
LtDownSyndrome0
King Arthur
17
2 / 3 / 23
10,804
1,080
11,564
19,011
18,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
18
8 / 0 / 17
12,017
1,202
16,820
7,455
3,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
RosiePanda
Guan Yu
17
6 / 0 / 21
11,617
1,162
18,860
17,093
21,748
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
yasho_xdd
Freya
18
9 / 1 / 14
11,623
1,162
22,001
12,155
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
126
4
Kills
32
32
Deaths
4
13
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
9
1
0.17
W
Discordia
 
Discordia
7
0
19
16.5
L
1
6
3
0.42
L
Guan Yu
Ildabaoth
Guan Yu
1
13
3
0.19
L
Merlin
JOSHR7621
Merlin
1
2
3
1.25
W
King Arthur
LtDownSyndrome0
King Arthur
2
3
23
4.5
W
Cupid
8
0
17
16.5
W
Guan Yu
RosiePanda
Guan Yu
6
0
21
16.5
L
Ah Muzen Cab
crawfish_9
Ah Muzen Cab
0
2
3
0.75
W
Freya
yasho_xdd
Freya
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,078
Damage
82,387
89,357
Taken
63,803
74,153
Mitigated
52,670
13,388
Healing
20,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,580
4,922
393
492
18,792
9,938
0
6,404
12,388
0
35,634
W
Discordia
 
Discordia
13,142
1,616
537
1,328
8,089
3,629
0
4,017
4,072
35,613
0
L
14,187
620
0
4,526
22,964
25,895
0
7,083
15,881
26,524
0
L
Guan Yu
Ildabaoth
Guan Yu
9,301
1,365
1,702
3,072
30,284
30,092
0
12,262
18,022
0
16,458
L
Merlin
JOSHR7621
Merlin
20,005
1,673
497
1,541
9,525
4,187
0
4,614
4,911
55,226
0
W
King Arthur
LtDownSyndrome0
King Arthur
11,564
1,932
0
1,579
19,011
18,112
0
9,302
9,709
0
25,645
W
Cupid
16,820
7,698
304
247
7,455
3,638
0
4,434
3,021
0
39,749
W
Guan Yu
RosiePanda
Guan Yu
18,860
3,372
4,144
5,762
17,093
21,748
0
10,833
6,260
0
32,840
L
Ah Muzen Cab
crawfish_9
Ah Muzen Cab
6,005
1,829
0
1,165
7,792
4,041
0
4,780
3,012
0
14,603
W
Freya
yasho_xdd
Freya
22,001
9,352
0
6,911
12,155
5,543
0
5,606
6,549
31,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,685
Gold Earned
58,098
193
Minions Killed
235
7
Camps Cleared
8
851,716
Distance Traveled
998,440
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,178
1,018
58
6
5
132,013
2
W
Discordia
12,037
1,204
69
7
1
211,337
0
L
Sobek
10,595
1,060
18
2
1
202,220
0
L
Guan Yu
9,601
960
12
1
0
187,454
0
L
Merlin
9,934
993
86
9
1
173,951
0
W
King Arthur
10,804
1,080
36
4
0
186,386
0
W
Cupid
12,017
1,202
74
7
6
187,174
0
W
Guan Yu
11,617
1,162
30
3
0
237,561
0
L
Ah Muzen Cab
9,377
938
19
2
0
156,078
1
W
Freya
11,623
1,162
26
3
1
175,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role