Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BYJoel99
Zhong Kui
Level 103
God Stats
3W - 2L
1,394 SR
Queue Stats
209W - 227L
1,446 Elo+
Solo
Bastet
Bastet
Crobat97
Bastet
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
174W - 191L
1,362 Elo+
Party 1
Osiris
Osiris
Klex91
Osiris
Level 43
God Stats
1W - 2L
1,077 SR
Queue Stats
42W - 57L
1,328 Elo+
Solo
Ymir
Ymir
Marowak22
Ymir
Level 26
God Stats
1W - 0L
1,737 SR
Queue Stats
70W - 83L
1,318 Elo+
Party 1
Team Averages
Level 65
1,442 SR
1,391 Elo+

VS

Team Averages
Level 62
1,461 SR
1,412 Elo+
Yemoja
Yemoja
 
Yemoja
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Approman
Artemis
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 78L
1,317 Elo+
Solo
Fenrir
Fenrir
HRIZALIM
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
ProfessorLupin
Osiris
Level 51
God Stats
1W - 3L
1,303 SR
Queue Stats
63W - 61L
1,496 Elo+
Party 2
Poseidon
Poseidon
odinrome
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 3 / 2
9,752
513
12,253
13,259
5,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
BYJoel99
Zhong Kui
14
6 / 4 / 5
9,347
492
12,744
12,355
9,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Crobat97
Bastet
14
6 / 2 / 6
9,160
482
9,899
15,791
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
Klex91
Osiris
16
2 / 1 / 7
9,651
508
8,875
14,408
11,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
13
1 / 0 / 12
9,018
475
7,236
13,112
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 3 / 2
8,254
434
5,127
16,790
13,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Approman
Artemis
13
4 / 1 / 1
8,543
450
10,711
9,936
3,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
HRIZALIM
Fenrir
9
0 / 5 / 3
6,240
328
5,771
13,163
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 1
9,246
487
10,687
16,402
16,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
odinrome
Poseidon
11
0 / 6 / 3
7,019
369
8,744
12,550
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
17
Kills
9
10
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
2
1
L
Yemoja
 
Yemoja
2
3
2
1
L
Artemis
Approman
Artemis
4
1
1
4.5
W
Zhong Kui
BYJoel99
Zhong Kui
6
4
5
2.13
W
Bastet
Crobat97
Bastet
6
2
6
4.5
L
Fenrir
HRIZALIM
Fenrir
0
5
3
0.3
W
Osiris
Klex91
Osiris
2
1
7
5.5
W
Ymir
1
0
12
7
L
3
2
1
1.75
L
Poseidon
odinrome
Poseidon
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,007
Damage
41,040
68,925
Taken
68,841
47,686
Mitigated
43,051
25,437
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,253
9,082
0
5,760
13,259
5,452
3,394
2,770
10,489
0
103,838
L
Yemoja
 
Yemoja
5,127
1,436
2,594
3,326
16,790
13,427
0
7,310
9,480
35,834
0
L
Artemis
Approman
Artemis
10,711
5,578
1
3,097
9,936
3,989
0
1,352
8,584
0
42,102
W
Zhong Kui
BYJoel99
Zhong Kui
12,744
1,734
0
2,938
12,355
9,413
2,721
4,383
7,972
55,463
0
W
Bastet
Crobat97
Bastet
9,899
3,970
0
9,525
15,791
6,485
0
2,986
12,805
0
57,192
L
Fenrir
HRIZALIM
Fenrir
5,771
2,074
0
2,313
13,163
5,093
0
4,222
8,941
0
15,290
W
Osiris
Klex91
Osiris
8,875
4,679
0
5,300
14,408
11,564
1,467
751
13,316
0
78,200
W
Ymir
7,236
1,782
0
1,914
13,112
14,772
0
2,981
10,131
19,019
0
L
10,687
4,486
0
7,010
16,402
16,122
0
1,862
14,540
0
66,268
L
Poseidon
odinrome
Poseidon
8,744
1,703
0
1,218
12,550
4,420
0
5,234
7,316
49,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
39,302
491
Minions Killed
334
0
Camps Cleared
0
1,674,597
Distance Traveled
1,669,771
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,752
513
170
9
0
323,665
4
L
Yemoja
8,254
434
45
2
0
297,190
0
L
Artemis
8,543
450
77
4
0
325,015
7
W
Zhong Kui
9,347
492
87
5
0
254,172
1
W
Bastet
9,160
482
97
5
0
377,003
4
L
Fenrir
6,240
328
20
1
0
378,699
1
W
Osiris
9,651
508
119
6
0
379,689
4
W
Ymir
9,018
475
18
1
0
340,068
1
L
Osiris
9,246
487
116
6
0
366,892
2
L
Poseidon
7,019
369
76
4
0
301,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role