Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Masters
 
Atlas
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
BigBriffa
Fenrir
Masters
Level 127
God Stats
30W - 23L
1,678 SR
Queue Stats
946W - 917L
2,801 MMR
Solo
Raijin
Raijin
Masters
Serpentyn
Raijin
Masters
Level 160
God Stats
8W - 11L
1,807 SR
Queue Stats
444W - 436L
2,807 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 144
1,597 SR
2,022 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,567 SR
2,853 MMR
Artio
Artio
Masters
Dutsher
Artio
Masters
Level 160
God Stats
3W - 6L
1,221 SR
Queue Stats
599W - 464L
2,778 MMR
Party 2
Ne Zha
Ne Zha
Masters
OgiBre
Ne Zha
Masters
Level 160
God Stats
13W - 9L
1,546 SR
Queue Stats
457W - 383L
3,008 MMR
Party 1
Gilgamesh
Gilgamesh
Grandmaster
Varis
Gilgamesh
Grandmaster
Level 158
God Stats
9W - 2L
1,951 SR
Queue Stats
271W - 230L
3,060 MMR
Party 1
Hou Yi
Hou Yi
Masters
Vayr0n
Hou Yi
Masters
Level 160
God Stats
46W - 53L
1,620 SR
Queue Stats
459W - 400L
2,686 MMR
Party 2
Scylla
Scylla
Masters
zZetZacK
Scylla
Masters
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 129L
2,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 6 / 1
8,404
560
6,439
12,617
3,934
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
 
Atlas
14
0 / 4 / 0
8,379
559
7,203
15,581
6,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
 
Erlang Shen
12
1 / 3 / 1
7,335
489
2,551
12,167
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
BigBriffa
Fenrir
12
1 / 5 / 3
7,656
510
4,740
15,310
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Serpentyn
Raijin
13
0 / 4 / 2
7,668
511
5,671
9,005
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CabrakanNemesisYu HuangBellona

VS

Bans
PoseidonAh Muzen CabLancelotUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dutsher
Artio
12
0 / 1 / 14
8,263
551
3,784
10,346
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
OgiBre
Ne Zha
17
2 / 0 / 3
10,075
672
10,199
15,169
9,598
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Varis
Gilgamesh
16
6 / 1 / 7
9,613
641
9,390
11,637
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Vayr0n
Hou Yi
15
6 / 2 / 2
9,724
648
12,396
11,060
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
zZetZacK
Scylla
16
8 / 0 / 0
9,700
647
9,071
5,086
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
22
22
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
1
0.42
L
Atlas
 
Atlas
0
4
0
0
L
Erlang Shen
 
Erlang Shen
1
3
1
0.5
L
Fenrir
BigBriffa
Fenrir
1
5
3
0.5
W
Artio
Dutsher
Artio
0
1
14
7
W
Ne Zha
OgiBre
Ne Zha
2
0
3
3.5
L
Raijin
Serpentyn
Raijin
0
4
2
0.25
W
Gilgamesh
Varis
Gilgamesh
6
1
7
9.5
W
Hou Yi
Vayr0n
Hou Yi
6
2
2
3.5
W
Scylla
zZetZacK
Scylla
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,604
Damage
44,840
64,680
Taken
53,298
32,564
Mitigated
32,432
13,866
Healing
24,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,439
4,945
0
3,048
12,617
3,934
0
1,328
11,289
0
72,163
L
Atlas
 
Atlas
7,203
2,771
0
3,584
15,581
6,386
0
1,190
14,391
70,964
0
L
Erlang Shen
 
Erlang Shen
2,551
879
0
3,320
12,167
6,858
0
2,629
9,538
0
60,742
L
Fenrir
BigBriffa
Fenrir
4,740
2,597
0
3,522
15,310
11,971
0
3,738
11,572
0
23,544
W
Artio
Dutsher
Artio
3,784
590
1,300
3,716
10,346
9,029
231
1,455
8,891
13,365
0
W
Ne Zha
OgiBre
Ne Zha
10,199
4,868
0
9,015
15,169
9,598
636
6,617
8,552
0
96,317
L
Raijin
Serpentyn
Raijin
5,671
1,041
0
392
9,005
3,415
0
3,970
5,035
68,686
0
W
Gilgamesh
Varis
Gilgamesh
9,390
3,447
0
3,872
11,637
7,082
0
2,775
8,862
0
78,137
W
Hou Yi
Vayr0n
Hou Yi
12,396
8,563
0
5,251
11,060
4,468
2,852
200
10,860
0
82,796
W
Scylla
zZetZacK
Scylla
9,071
1,410
0
1,412
5,086
2,255
1,727
1,827
3,259
72,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
47,375
529
Minions Killed
568
0
Camps Cleared
0
1,449,787
Distance Traveled
1,669,199
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,404
560
129
9
0
248,547
4
L
Atlas
8,379
559
145
10
0
263,317
1
L
Erlang Shen
7,335
489
102
7
0
360,717
1
L
Fenrir
7,656
510
23
2
0
304,107
3
W
Artio
8,263
551
7
0
0
355,006
7
W
Ne Zha
10,075
672
168
11
0
352,160
5
L
Raijin
7,668
511
130
9
0
273,099
7
W
Gilgamesh
9,613
641
120
8
0
371,631
5
W
Hou Yi
9,724
648
134
9
0
293,166
4
W
Scylla
9,700
647
139
9
0
297,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role