Player Matchup

Sol
Sol
Iuvu
Sol
Level 55
God Stats
11W - 7L
1,545 SR
Queue Stats
65W - 49L
1,522 Elo+
Solo
Ymir
Ymir
Kuzay00
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,249 Elo+
Party 1
Cernunnos
Cernunnos
PerfL3x
Cernunnos
Level 34
God Stats
3W - 1L
1,589 SR
Queue Stats
41W - 52L
1,039 Elo+
Party 1
Team Averages
Level 39
1,544 SR
1,270 Elo+

VS

Team Averages
Level 81
1,436 SR
1,269 Elo+
Achilles
Achilles
CallMeEnvy
Achilles
Level 87
God Stats
0W - 1L
1,342 SR
Queue Stats
3W - 11L
952 Elo+
Party 2
Xing Tian
Xing Tian
Elmothesloth
Xing Tian
Level 69
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
brancam97
Kukulkan
Level 87
God Stats
1W - 1L
1,693 SR
Queue Stats
40W - 59L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Iuvu
Sol
12
2 / 1 / 3
7,000
700
10,185
5,416
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
Kuzay00
Ymir
11
2 / 1 / 3
7,462
746
5,481
9,283
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
PerfL3x
Cernunnos
11
1 / 2 / 2
6,512
651
8,122
5,496
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CallMeEnvy
Achilles
10
2 / 4 / 1
6,730
673
6,590
14,718
13,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Elmothesloth
Xing Tian
11
1 / 1 / 2
7,404
740
2,664
9,876
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
brancam97
Kukulkan
11
1 / 0 / 1
6,479
648
6,997
2,742
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
4
4
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
CallMeEnvy
Achilles
2
4
1
0.63
L
Xing Tian
Elmothesloth
Xing Tian
1
1
2
2
W
Sol
Iuvu
Sol
2
1
3
3.5
W
Ymir
Kuzay00
Ymir
2
1
3
3.5
W
Cernunnos
PerfL3x
Cernunnos
1
2
2
1
L
Kukulkan
brancam97
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
16,251
20,195
Taken
27,336
11,682
Mitigated
22,865
5,879
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CallMeEnvy
Achilles
6,590
1,217
349
2,370
14,718
13,071
0
7,025
7,693
0
13,722
L
Xing Tian
Elmothesloth
Xing Tian
2,664
501
342
1,980
9,876
8,598
0
5,391
4,485
6,348
0
W
Sol
Iuvu
Sol
10,185
5,148
0
2,355
5,416
2,270
92
1,663
3,753
27,362
4,202
W
Ymir
Kuzay00
Ymir
5,481
1,736
0
2,176
9,283
7,176
0
5,535
3,748
10,127
0
W
Cernunnos
PerfL3x
Cernunnos
8,122
4,041
0
1,348
5,496
2,236
0
2,904
2,592
0
28,334
L
Kukulkan
brancam97
Kukulkan
6,997
816
0
41
2,742
1,196
0
1,974
768
32,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,974
Gold Earned
20,613
115
Minions Killed
100
6
Camps Cleared
3
506,538
Distance Traveled
548,901
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,730
673
15
2
0
183,330
2
L
Xing Tian
7,404
740
3
0
1
179,604
6
W
Sol
7,000
700
58
6
2
159,254
3
W
Ymir
7,462
746
17
2
1
174,035
1
W
Cernunnos
6,512
651
40
4
3
173,249
5
L
Kukulkan
6,479
648
82
8
2
185,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role