Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FaTeZeuRDeAhT
Fenrir
Level 42
God Stats
13W - 10L
1,572 SR
Queue Stats
223W - 237L
1,375 Elo+
Solo
Yemoja
Yemoja
Hotpes
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,251 Elo+
Party 1
Anubis
Anubis
Schwein06
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,390 Elo+
Party 2
Fafnir
Fafnir
digimaniac911
Fafnir
Level 16
God Stats
5W - 8L
1,599 SR
Queue Stats
5W - 9L
1,572 Elo+
Party 2
Team Averages
Level 42
1,534 SR
1,418 Elo+

VS

Team Averages
Level 87
1,448 SR
1,476 Elo+
Hercules
Hercules
Ashce
Hercules
Level 135
God Stats
3W - 6L
1,289 SR
Queue Stats
61W - 54L
1,543 Elo+
Party 3
Ao Kuang
Ao Kuang
OGFallenrock
Ao Kuang
Level 45
God Stats
26W - 20L
1,458 SR
Queue Stats
76W - 78L
1,203 Elo+
Solo
Cthulhu
Cthulhu
OhAh
Cthulhu
Level 126
God Stats
3W - 1L
1,492 SR
Queue Stats
37W - 37L
1,525 Elo+
Party 3
Bastet
Bastet
ToyFreddy
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,600 Elo+
Party 3
Ah Puch
Ah Puch
sircrowolf
Ah Puch
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
222W - 216L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 1
6,642
1,107
3,126
6,650
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 1
6,113
1,019
6,849
11,732
4,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Hotpes
Yemoja
3
0 / 0 / 0
5,526
921
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Schwein06
Anubis
11
1 / 5 / 1
6,573
1,096
3,902
7,445
3,693
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 1
6,626
1,104
2,393
7,495
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

296

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ashce
Hercules
12
2 / 0 / 7
6,572
1,095
4,421
3,880
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
OGFallenrock
Ao Kuang
12
3 / 0 / 6
7,086
1,181
4,086
4,601
2,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
OhAh
Cthulhu
12
3 / 2 / 8
7,450
1,242
6,723
4,264
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bastet
ToyFreddy
Bastet
13
6 / 0 / 6
8,279
1,380
8,387
5,830
2,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
sircrowolf
Ah Puch
12
0 / 0 / 8
6,565
1,094
6,542
4,186
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
14
14
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
W
Hercules
Ashce
Hercules
2
0
7
5.5
L
0
4
1
0.13
L
Yemoja
Hotpes
Yemoja
0
0
0
0
W
Ao Kuang
OGFallenrock
Ao Kuang
3
0
6
6
W
Cthulhu
OhAh
Cthulhu
3
2
8
3.5
L
Anubis
Schwein06
Anubis
1
5
1
0.3
W
Bastet
ToyFreddy
Bastet
6
0
6
9
L
0
2
1
0.25
W
Ah Puch
sircrowolf
Ah Puch
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
30,159
33,322
Taken
22,761
18,284
Mitigated
11,983
3,309
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,126
2,169
0
832
6,650
2,581
0
3,753
2,749
0
27,441
W
Hercules
Ashce
Hercules
4,421
1,351
0
1,020
3,880
3,092
0
1,284
2,596
0
6,088
L
6,849
1,235
0
355
11,732
4,977
0
5,821
5,619
0
14,737
L
Yemoja
Hotpes
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
OGFallenrock
Ao Kuang
4,086
1,657
239
790
4,601
2,167
0
329
4,272
11,177
0
W
Cthulhu
OhAh
Cthulhu
6,723
138
355
0
4,264
2,959
0
1,784
2,480
18,201
0
L
Anubis
Schwein06
Anubis
3,902
281
0
835
7,445
3,693
0
3,792
3,438
16,058
0
W
Bastet
ToyFreddy
Bastet
8,387
1,850
0
666
5,830
2,272
0
2,351
3,479
0
15,203
L
2,393
1,070
0
1,287
7,495
7,033
0
3,385
3,819
4,216
0
W
Ah Puch
sircrowolf
Ah Puch
6,542
414
0
325
4,186
1,493
0
547
3,639
18,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
35,952
132
Minions Killed
107
3
Camps Cleared
6
401,669
Distance Traveled
604,559
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,642
1,107
74
12
0
98,585
0
W
Hercules
6,572
1,095
3
1
1
131,672
0
L
Fenrir
6,113
1,019
12
2
1
128,975
3
L
Yemoja
5,526
921
0
0
0
0
0
W
Ao Kuang
7,086
1,181
20
3
1
100,148
0
W
Cthulhu
7,450
1,242
44
7
0
123,714
1
L
Anubis
6,573
1,096
40
7
1
80,228
0
W
Bastet
8,279
1,380
13
2
4
138,208
3
L
Fafnir
6,626
1,104
6
1
1
93,881
0
W
Ah Puch
6,565
1,094
27
5
0
110,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role