Player Matchup

Ymir
Ymir
ChickenPotPiee
Ymir
Level 84
God Stats
4W - 7L
1,464 SR
Queue Stats
117W - 128L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NAYR_92
Ah Muzen Cab
Level 126
God Stats
1W - 4L
1,478 SR
Queue Stats
80W - 93L
1,345 Elo+
Solo
Thoth
Thoth
Paintedwarrior-e
Thoth
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 221L
1,264 Elo+
Solo
Team Averages
Level 106
1,481 SR
1,338 Elo+

VS

Team Averages
Level 80
1,533 SR
1,455 Elo+
Ares
Ares
jdsutton47
Ares
Level 101
God Stats
70W - 40L
1,649 SR
Queue Stats
102W - 72L
1,588 Elo+
Party 1
King Arthur
King Arthur
pkmnTrainerMack
King Arthur
Level 107
God Stats
214W - 146L
1,578 SR
Queue Stats
456W - 377L
1,535 Elo+
Party 1
Lancelot
Lancelot
samimaster
Lancelot
Level 32
God Stats
3W - 4L
1,372 SR
Queue Stats
19W - 15L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,310
665
6,361
17,718
21,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
NAYR_92
Ah Muzen Cab
11
3 / 6 / 1
8,935
638
14,140
14,183
6,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 3
8,534
610
5,808
9,745
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 10
11,137
796
12,047
11,655
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
pkmnTrainerMack
King Arthur
16
6 / 1 / 11
10,417
744
15,669
17,488
17,258
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
samimaster
Lancelot
14
5 / 3 / 8
9,988
713
10,255
13,139
6,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Ah Muzen Cab
NAYR_92
Ah Muzen Cab
3
6
1
0.58
L
0
7
3
0.21
W
7
0
10
12
W
King Arthur
pkmnTrainerMack
King Arthur
6
1
11
11.5
W
Lancelot
samimaster
Lancelot
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
37,971
41,646
Taken
42,282
31,872
Mitigated
38,800
3,409
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,361
1,819
0
1,042
17,718
21,384
0
4,944
12,774
15,467
0
L
Ah Muzen Cab
NAYR_92
Ah Muzen Cab
14,140
6,674
0
2,335
14,183
6,252
1,040
3,685
10,498
0
30,765
L
5,808
541
0
32
9,745
4,236
0
3,418
6,327
27,109
0
W
12,047
400
0
2,273
11,655
15,021
340
3,953
7,702
43,029
0
W
King Arthur
pkmnTrainerMack
King Arthur
15,669
3,248
0
1,052
17,488
17,258
269
6,747
10,741
0
36,650
W
Lancelot
samimaster
Lancelot
10,255
725
0
332
13,139
6,521
326
2,637
10,502
0
36,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
31,542
128
Minions Killed
164
0
Camps Cleared
12
676,163
Distance Traveled
807,087
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,310
665
14
1
0
213,543
1
L
Ah Muzen Cab
8,935
638
48
3
0
225,617
2
L
Thoth
8,534
610
66
5
0
237,003
0
W
Ares
11,137
796
57
4
7
277,177
3
W
King Arthur
10,417
744
53
4
3
262,448
2
W
Lancelot
9,988
713
54
4
2
267,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role