Player Matchup

Thoth
Thoth
MarmotaLoca
Thoth
Level 159
God Stats
9W - 10L
1,566 SR
Queue Stats
234W - 161L
1,612 Elo+
Solo
Apollo
Apollo
Mingas
Apollo
Level 160
God Stats
33W - 26L
1,601 SR
Queue Stats
158W - 119L
1,706 Elo+
Solo
Hercules
Hercules
cristGamer
Hercules
Level 134
God Stats
16W - 11L
1,574 SR
Queue Stats
156W - 178L
1,518 Elo+
Solo
Team Averages
Level 151
1,580 SR
1,612 Elo+

VS

Team Averages
Level 90
1,635 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
NIKOLAY77775
Cu Chulainn
Level 40
God Stats
2W - 3L
1,631 SR
Queue Stats
87W - 161L
1,402 Elo+
Party 1
Sol
Sol
OpticMarshmalo
Sol
Level 154
God Stats
1W - 1L
1,725 SR
Queue Stats
23W - 26L
1,689 Elo+
Solo
Gilgamesh
Gilgamesh
Дима288898
Gilgamesh
Level 76
God Stats
6W - 7L
1,550 SR
Queue Stats
61W - 111L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 10
11,804
843
26,138
10,059
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Mingas
Apollo
14
6 / 4 / 8
10,315
737
20,759
16,073
7,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
cristGamer
Hercules
15
5 / 1 / 13
11,124
795
10,401
18,739
24,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NIKOLAY77775
Cu Chulainn
12
1 / 9 / 4
8,575
613
9,895
23,705
16,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 4 / 2
9,999
714
16,841
14,478
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Дима288898
Gilgamesh
12
0 / 7 / 5
8,687
621
10,202
25,800
13,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
20
Kills
6
7
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Apollo
Mingas
Apollo
6
4
8
2.5
L
Cu Chulainn
NIKOLAY77775
Cu Chulainn
1
9
4
0.33
L
5
4
2
1.5
W
Hercules
cristGamer
Hercules
5
1
13
11.5
L
Gilgamesh
Дима288898
Gilgamesh
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,298
Damage
36,938
44,871
Taken
63,983
36,556
Mitigated
35,572
18,756
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,138
805
0
4,189
10,059
4,236
668
2,365
7,694
69,449
0
W
Apollo
Mingas
Apollo
20,759
13,932
0
4,049
16,073
7,470
881
4,942
11,131
0
46,002
L
Cu Chulainn
NIKOLAY77775
Cu Chulainn
9,895
2,840
0
2,311
23,705
16,206
0
11,457
12,248
0
29,118
L
16,841
6,494
0
5,503
14,478
5,592
0
5,475
9,003
38,904
3,728
W
Hercules
cristGamer
Hercules
10,401
4,451
635
9,883
18,739
24,850
629
8,191
10,548
0
21,815
L
Gilgamesh
Дима288898
Gilgamesh
10,202
2,413
375
846
25,800
13,774
0
9,720
16,080
0
18,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
27,261
157
Minions Killed
105
9
Camps Cleared
3
834,623
Distance Traveled
764,161
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,804
843
96
7
1
272,489
1
W
Apollo
10,315
737
42
3
6
269,384
1
L
Cu Chulainn
8,575
613
29
2
0
241,100
2
L
Sol
9,999
714
50
4
3
247,859
2
W
Hercules
11,124
795
19
1
2
292,750
4
L
Gilgamesh
8,687
621
26
2
0
275,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role