Player Matchup

Chiron
Chiron
M3fys
Chiron
Level 54
God Stats
36W - 65L
1,252 SR
Queue Stats
305W - 622L
1,330 Elo+
Solo
Guan Yu
Guan Yu
Mae-Kitagawa
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
1,260 Elo+
Party 2
Tiamat
Tiamat
Omnomneon
Tiamat
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 15L
1,226 Elo+
Party 2
Team Averages
Level 42
1,417 SR
1,272 Elo+

VS

Team Averages
Level 63
1,453 SR
1,318 Elo+
Ra
Ra
Barkling
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,044 Elo+
Party 1
Guan Yu
Guan Yu
SalSuppo
Guan Yu
Level 105
God Stats
0W - 1L
1,358 SR
Queue Stats
96W - 126L
1,411 Elo+
Solo
Neith
Neith
poppess
Neith
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
M3fys
Chiron
19
7 / 1 / 2
13,555
678
23,766
18,363
8,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Mae-Kitagawa
Guan Yu
18
6 / 1 / 5
13,714
686
20,237
20,161
22,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Omnomneon
Tiamat
17
1 / 4 / 9
12,107
605
10,326
17,094
10,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,761
588
13,373
14,314
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
SalSuppo
Guan Yu
18
5 / 6 / 1
14,021
701
15,251
29,572
38,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
poppess
Neith
17
0 / 4 / 4
11,664
583
19,992
22,201
9,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
6
6
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Chiron
M3fys
Chiron
7
1
2
8
W
Guan Yu
Mae-Kitagawa
Guan Yu
6
1
5
8.5
W
Tiamat
Omnomneon
Tiamat
1
4
9
1.38
L
Guan Yu
SalSuppo
Guan Yu
5
6
1
0.92
L
Neith
poppess
Neith
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,329
Damage
48,616
55,618
Taken
66,087
40,398
Mitigated
53,124
19,796
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,373
937
4,017
3,338
14,314
5,310
505
3,889
10,425
43,624
0
W
Chiron
M3fys
Chiron
23,766
12,622
2,195
8,163
18,363
8,028
2,703
4,569
13,794
0
73,023
W
Guan Yu
Mae-Kitagawa
Guan Yu
20,237
2,155
1,837
3,409
20,161
22,287
434
3,109
17,052
0
45,166
W
Tiamat
Omnomneon
Tiamat
10,326
931
0
4,192
17,094
10,083
122
5,767
11,327
27,340
0
L
Guan Yu
SalSuppo
Guan Yu
15,251
1,235
3,572
7,930
29,572
38,365
96
4,688
24,884
0
50,931
L
Neith
poppess
Neith
19,992
7,232
0
5,790
22,201
9,449
945
2,867
19,334
0
63,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
37,446
199
Minions Killed
191
5
Camps Cleared
6
1,073,873
Distance Traveled
1,021,493
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,761
588
62
3
0
329,981
0
W
Chiron
13,555
678
103
5
4
348,309
1
W
Guan Yu
13,714
686
51
3
0
401,149
2
W
Tiamat
12,107
605
45
2
1
324,415
6
L
Guan Yu
14,021
701
59
3
6
369,937
5
L
Neith
11,664
583
70
4
0
321,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role