Player Matchup

Janus
Janus
Big wiennner
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Horus
Horus
N3O x KILLER
Horus
Level 107
God Stats
2W - 1L
1,380 SR
Queue Stats
31W - 20L
1,530 Elo+
Party 1
Chiron
Chiron
N3O x TRASH
Chiron
Level 69
God Stats
1W - 0L
1,800 SR
Queue Stats
59W - 58L
1,415 Elo+
Party 1
Team Averages
Level 66
1,560 SR
1,481 Elo+

VS

Team Averages
Level 139
1,574 SR
1,330 Elo+
Vulcan
Vulcan
FIRE ELFO
Vulcan
Level 107
God Stats
1W - 3L
1,461 SR
Queue Stats
419W - 544L
1,358 Elo+
Solo
Hachiman
Hachiman
IvaniaSlc
Hachiman
Level 160
God Stats
1W - 4L
1,817 SR
Queue Stats
417W - 522L
1,315 Elo+
Solo
Sobek
Sobek
MR MESEEKS8332
Sobek
Level 149
God Stats
12W - 16L
1,445 SR
Queue Stats
286W - 389L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
9,309
776
16,634
6,209
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 8
9,441
787
7,532
14,187
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
14
3 / 2 / 8
8,656
721
9,129
11,924
5,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FIRE ELFO
Vulcan
12
0 / 3 / 2
7,505
625
10,593
8,933
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
IvaniaSlc
Hachiman
10
1 / 6 / 1
7,407
617
6,317
11,871
4,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 2 / 0
7,936
661
6,767
16,729
17,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Vulcan
FIRE ELFO
Vulcan
0
3
2
0.33
L
Hachiman
IvaniaSlc
Hachiman
1
6
1
0.25
L
1
2
0
0.5
W
2
0
8
6
W
Chiron
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
23,677
32,320
Taken
37,533
22,021
Mitigated
24,850
12,150
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,634
1,775
0
730
6,209
2,516
56
3,402
2,619
56,983
0
L
Vulcan
FIRE ELFO
Vulcan
10,593
2,881
0
0
8,933
3,657
0
3,840
4,871
27,905
0
L
Hachiman
IvaniaSlc
Hachiman
6,317
3,255
0
971
11,871
4,130
0
4,415
7,232
0
12,708
L
6,767
311
0
6,536
16,729
17,063
0
7,699
8,606
19,824
0
W
7,532
3,372
2,196
6,175
14,187
13,815
0
7,316
6,393
0
14,668
W
Chiron
9,129
3,441
467
2,582
11,924
5,690
1,169
6,128
5,528
0
26,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
22,848
167
Minions Killed
99
8
Camps Cleared
2
776,078
Distance Traveled
645,260
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,309
776
107
9
4
246,024
0
L
Vulcan
7,505
625
48
4
0
231,543
2
L
Hachiman
7,407
617
17
1
2
176,581
0
L
Sobek
7,936
661
34
3
0
237,136
6
W
Horus
9,441
787
13
1
2
282,342
3
W
Chiron
8,656
721
47
4
2
247,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role