Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Izar0x
Izanami
Level 25
God Stats
8W - 23L
1,500 SR
Queue Stats
87W - 224L
1,180 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,393 Elo+

VS

Team Averages
Level 52
1,383 SR
1,364 Elo+
Achilles
Achilles
MrRoben1
Achilles
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 47L
1,419 Elo+
Party 2
Yemoja
Yemoja
martin20049
Yemoja
Level 28
God Stats
1W - 1L
1,277 SR
Queue Stats
25W - 34L
1,353 Elo+
Party 2
Ymir
Ymir
merzkii
Ymir
Level 39
God Stats
389W - 545L
1,371 SR
Queue Stats
439W - 614L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 6 / 1
7,911
659
6,414
16,430
14,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
 
Nu Wa
11
1 / 6 / 1
7,475
623
10,866
10,026
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Izar0x
Izanami
12
0 / 1 / 2
7,461
622
7,176
8,240
3,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrRoben1
Achilles
15
9 / 0 / 4
9,755
813
20,287
13,732
9,151
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
14
3 / 1 / 10
9,473
789
6,325
10,372
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
merzkii
Ymir
13
1 / 1 / 9
8,316
693
4,642
9,958
9,734
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
1
0.25
L
Nu Wa
 
Nu Wa
1
6
1
0.25
L
Izanami
Izar0x
Izanami
0
1
2
1
W
Achilles
MrRoben1
Achilles
9
0
4
11
W
Yemoja
3
1
10
8
W
Ymir
merzkii
Ymir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
31,254
34,696
Taken
34,062
21,530
Mitigated
26,077
3,510
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,414
1,477
225
1,896
16,430
14,634
0
5,969
10,461
0
17,756
L
Nu Wa
 
Nu Wa
10,866
3,700
0
340
10,026
3,529
152
2,815
7,211
22,334
0
L
Izanami
Izar0x
Izanami
7,176
4,525
0
1,049
8,240
3,367
301
2,480
5,760
0
31,528
W
Achilles
MrRoben1
Achilles
20,287
4,480
0
2,098
13,732
9,151
277
4,457
9,275
0
54,142
W
Yemoja
6,325
1,577
2,484
2,763
10,372
7,192
504
3,020
7,352
25,984
0
W
Ymir
merzkii
Ymir
4,642
1,293
0
0
9,958
9,734
312
4,082
5,876
20,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,847
Gold Earned
27,544
116
Minions Killed
150
4
Camps Cleared
6
637,880
Distance Traveled
656,507
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,911
659
27
2
0
237,266
7
L
Nu Wa
7,475
623
29
2
1
174,879
3
L
Izanami
7,461
622
60
5
3
225,735
0
W
Achilles
9,755
813
81
7
3
252,144
2
W
Yemoja
9,473
789
39
3
2
207,064
2
W
Ymir
8,316
693
30
3
1
197,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role