Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
VentusPL
Cernunnos
Level 100
God Stats
2W - 1L
1,239 SR
Queue Stats
18W - 21L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
ralsey
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,136 Elo+
Party 1
Team Averages
Level 57
1,413 SR
1,352 Elo+

VS

Team Averages
Level 62
1,527 SR
1,305 Elo+
Hun Batz
Hun Batz
AGONIZED441
Hun Batz
Level 82
God Stats
7W - 10L
1,382 SR
Queue Stats
233W - 346L
1,283 Elo+
Solo
Eset
Eset
Jamie LFC 03
Eset
Level 69
God Stats
1W - 2L
1,698 SR
Queue Stats
112W - 172L
1,361 Elo+
Solo
Bellona
Bellona
TyGMedia
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 4
6,828
759
3,896
8,481
4,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
VentusPL
Cernunnos
12
1 / 1 / 6
6,947
772
6,264
6,692
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
ralsey
Nu Wa
12
5 / 1 / 1
7,369
819
4,904
4,953
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AGONIZED441
Hun Batz
11
2 / 3 / 0
6,356
706
6,918
9,238
4,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 2
6,208
690
5,834
5,765
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
TyGMedia
Bellona
4
0 / 1 / 0
5,031
559
891
3,625
2,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
4
3
L
Hun Batz
AGONIZED441
Hun Batz
2
3
0
0.67
L
0
3
2
0.33
L
Bellona
TyGMedia
Bellona
0
1
0
0
W
Cernunnos
VentusPL
Cernunnos
1
1
6
4
W
Nu Wa
ralsey
Nu Wa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,064
Damage
13,643
20,126
Taken
18,628
9,565
Mitigated
8,872
5,538
Healing
1,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,896
499
0
2,669
8,481
4,619
437
3,401
5,080
0
20,234
L
Hun Batz
AGONIZED441
Hun Batz
6,918
254
0
575
9,238
4,242
0
3,213
6,025
0
17,897
L
5,834
299
283
250
5,765
2,324
137
1,080
4,685
28,048
0
L
Bellona
TyGMedia
Bellona
891
235
90
45
3,625
2,306
0
1,083
2,542
0
2,556
W
Cernunnos
VentusPL
Cernunnos
6,264
2,820
0
2,279
6,692
3,179
1,377
1,854
4,838
0
25,124
W
Nu Wa
ralsey
Nu Wa
4,904
1,406
0
590
4,953
1,767
820
1,006
3,947
13,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,144
Gold Earned
17,595
105
Minions Killed
76
6
Camps Cleared
3
478,108
Distance Traveled
387,335
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,828
759
34
4
2
181,728
0
L
Hun Batz
6,356
706
23
3
1
182,190
0
L
Eset
6,208
690
49
5
2
149,063
2
L
Bellona
5,031
559
4
0
0
56,082
0
W
Cernunnos
6,947
772
53
6
3
148,009
1
W
Nu Wa
7,369
819
18
2
1
148,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role