Player Matchup

Kali
Kali
Diamond IV
 
Kali
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
IIIchimaru
Fafnir
Platinum II
Level 157
God Stats
10W - 9L
1,555 SR
Queue Stats
157W - 171L
1,940 MMR
Solo
Agni
Agni
Diamond IV
I_Jungle0rTroll_
Agni
Diamond IV
Level 68
God Stats
11W - 16L
1,545 SR
Queue Stats
304W - 315L
2,206 MMR
Solo
Osiris
Osiris
Diamond IV
adrianojr0
Osiris
Diamond IV
Level 125
God Stats
9W - 9L
1,684 SR
Queue Stats
418W - 413L
2,104 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,557 SR
1,850 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,623 SR
2,113 MMR
Arachne
Arachne
Masters
ChoucroutteDiff
Arachne
Masters
Level 125
God Stats
10W - 8L
1,624 SR
Queue Stats
455W - 440L
2,010 MMR
Solo
Amaterasu
Amaterasu
Diamond II
Ia tweek
Amaterasu
Diamond II
Level 129
God Stats
3W - 0L
1,763 SR
Queue Stats
338W - 315L
2,222 MMR
Solo
Janus
Janus
Diamond III
NaifTheKnife
Janus
Diamond III
Level 158
God Stats
52W - 39L
1,547 SR
Queue Stats
385W - 387L
2,248 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Thelolalex
Erlang Shen
Diamond III
Level 83
God Stats
26W - 22L
1,585 SR
Queue Stats
206W - 193L
2,167 MMR
Solo
Ganesha
Ganesha
Diamond V
V__Loki__V
Ganesha
Diamond V
Level 124
God Stats
58W - 61L
1,594 SR
Queue Stats
855W - 869L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 8 / 0
10,669
410
15,581
27,524
16,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
15
0 / 8 / 1
9,883
380
8,265
18,663
5,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
IIIchimaru
Fafnir
5
0 / 0 / 0
7,148
275
692
3,431
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 5 / 0
12,147
467
17,349
21,460
9,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
adrianojr0
Osiris
18
0 / 6 / 2
11,324
436
16,695
31,061
41,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MercuryUllrNemesisLancelot

VS

Bans
CliodhnaLokiRavanaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 1
16,030
617
23,509
27,897
15,793
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Ia tweek
Amaterasu
20
2 / 2 / 8
15,136
582
15,751
31,476
36,379
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 0 / 7
14,563
560
11,805
12,590
5,629
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Thelolalex
Erlang Shen
20
5 / 1 / 2
15,699
604
17,481
37,445
48,195
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
V__Loki__V
Ganesha
19
1 / 0 / 12
13,590
523
7,160
17,195
18,695
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
27
27
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
8
0
0.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
8
1
0.06
W
17
1
1
17.5
L
Fafnir
IIIchimaru
Fafnir
0
0
0
0
L
2
5
0
0.4
W
Amaterasu
Ia tweek
Amaterasu
2
2
8
3
W
2
0
7
5.5
W
Erlang Shen
Thelolalex
Erlang Shen
5
1
2
6
W
Ganesha
V__Loki__V
Ganesha
1
0
12
7
L
Osiris
adrianojr0
Osiris
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,582
Damage
75,706
102,139
Taken
126,603
75,245
Mitigated
124,691
19,318
Healing
61,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
15,581
8,076
0
4,347
27,524
16,788
35
6,786
20,547
0
113,223
L
Ah Muzen Cab
 
Ah Muzen Cab
8,265
3,320
0
1,360
18,663
5,873
0
1,480
17,183
0
74,768
W
23,509
12,380
0
9,646
27,897
15,793
3,742
4,769
22,627
0
160,204
L
Fafnir
IIIchimaru
Fafnir
692
229
0
1,803
3,431
2,099
0
252
3,179
5,080
0
L
17,349
717
0
3,701
21,460
9,301
0
6,096
15,242
108,311
0
W
Amaterasu
Ia tweek
Amaterasu
15,751
7,524
0
17,448
31,476
36,379
4,167
1,888
29,588
0
130,627
W
11,805
85
389
3,332
12,590
5,629
326
2,715
9,875
158,906
0
W
Erlang Shen
Thelolalex
Erlang Shen
17,481
9,843
0
22,415
37,445
48,195
5,520
7,535
29,910
0
178,301
W
Ganesha
V__Loki__V
Ganesha
7,160
347
4,607
3,715
17,195
18,695
566
2,550
14,645
44,115
0
L
Osiris
adrianojr0
Osiris
16,695
6,841
0
8,107
31,061
41,184
0
3,871
27,023
0
99,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,171
Gold Earned
75,018
628
Minions Killed
1,006
0
Camps Cleared
0
1,893,398
Distance Traveled
2,852,946
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,669
410
156
6
0
447,127
1
L
Ah Muzen Cab
9,883
380
115
4
0
255,624
2
W
Arachne
16,030
617
205
8
0
626,277
2
L
Fafnir
7,148
275
10
0
0
314,342
0
L
Agni
12,147
467
193
7
0
437,829
4
W
Amaterasu
15,136
582
235
9
0
567,874
2
W
Janus
14,563
560
274
11
0
545,239
4
W
Erlang Shen
15,699
604
273
11
0
539,921
0
W
Ganesha
13,590
523
19
1
0
573,635
12
L
Osiris
11,324
436
154
6
0
438,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role