Player Matchup

Charybdis
Charybdis
Ay Paisan
Charybdis
Level 81
God Stats
9W - 19L
1,431 SR
Queue Stats
224W - 224L
1,478 Elo+
Solo
Hera
Hera
BlazingPhoenix53
Hera
Level 69
God Stats
3W - 6L
1,255 SR
Queue Stats
136W - 139L
1,373 Elo+
Solo
Nemesis
Nemesis
ChefAndo
Nemesis
Level 84
God Stats
16W - 13L
1,506 SR
Queue Stats
42W - 43L
1,449 Elo+
Solo
Bacchus
Bacchus
Grandpa2828
Bacchus
Level 69
God Stats
5W - 0L
1,496 SR
Queue Stats
195W - 187L
1,382 Elo+
Solo
Bellona
Bellona
slashinclown86
Bellona
Level 104
God Stats
4W - 7L
1,371 SR
Queue Stats
92W - 103L
1,447 Elo+
Solo
Team Averages
Level 81
1,411 SR
1,426 Elo+

VS

Team Averages
Level 122
1,625 SR
1,447 Elo+
Tiamat
Tiamat
MNSabre57
Tiamat
Level 143
God Stats
1W - 2L
1,484 SR
Queue Stats
70W - 93L
1,434 Elo+
Solo
Vamana
Vamana
Pipi Toxica
Vamana
Level 69
God Stats
9W - 7L
1,650 SR
Queue Stats
477W - 434L
1,476 Elo+
Solo
Chernobog
Chernobog
V3nomNightm4re92
Chernobog
Level 160
God Stats
2W - 2L
1,689 SR
Queue Stats
87W - 88L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
smokey01998
Nu Wa
Level 154
God Stats
5W - 5L
1,523 SR
Queue Stats
77W - 78L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
theyounggargamel
Baron Samedi
Level 83
God Stats
10W - 4L
1,780 SR
Queue Stats
101W - 86L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ay Paisan
Charybdis
16
1 / 3 / 2
10,165
508
8,197
13,628
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 5
9,480
474
15,355
13,109
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ChefAndo
Nemesis
17
9 / 0 / 4
10,665
533
10,776
15,814
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Grandpa2828
Bacchus
13
1 / 2 / 8
9,047
452
7,882
17,967
23,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 2 / 3
9,548
477
9,890
19,171
18,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MNSabre57
Tiamat
13
1 / 6 / 2
8,509
425
6,289
18,309
11,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
14
3 / 4 / 3
9,158
458
8,073
16,109
11,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
16
5 / 3 / 2
10,460
523
10,412
16,957
7,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 2
8,907
445
11,479
11,688
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
theyounggargamel
Baron Samedi
12
1 / 4 / 2
7,787
389
6,405
15,504
11,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
12
12
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ay Paisan
Charybdis
1
3
2
0.67
W
4
5
5
1.3
W
Nemesis
ChefAndo
Nemesis
9
0
4
11
W
Bacchus
Grandpa2828
Bacchus
1
2
8
2.5
L
Tiamat
MNSabre57
Tiamat
1
6
2
0.33
L
Vamana
3
4
3
1.13
L
Chernobog
5
3
2
2
W
4
2
3
2.75
L
2
3
2
1
L
Baron Samedi
theyounggargamel
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,100
Damage
42,658
79,689
Taken
78,567
62,805
Mitigated
46,059
17,951
Healing
27,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ay Paisan
Charybdis
8,197
5,297
0
4,825
13,628
5,912
2,399
3,261
10,367
0
84,600
W
15,355
3,463
0
3,172
13,109
6,256
262
5,328
7,781
80,797
0
W
Nemesis
ChefAndo
Nemesis
10,776
4,939
0
2,143
15,814
8,183
1,275
6,096
9,718
0
91,981
W
Bacchus
Grandpa2828
Bacchus
7,882
1,438
0
1,472
17,967
23,887
367
5,192
12,775
30,072
0
L
Tiamat
MNSabre57
Tiamat
6,289
501
0
5,699
18,309
11,409
0
4,443
13,866
54,588
0
L
Vamana
8,073
3,919
0
5,745
16,109
11,404
1,434
3,872
12,237
0
48,607
L
Chernobog
10,412
7,003
0
7,118
16,957
7,350
493
2,843
14,114
0
85,061
W
9,890
3,403
0
6,339
19,171
18,567
828
4,296
14,875
0
54,327
L
11,479
2,336
0
2,957
11,688
4,694
22
6,362
5,326
74,786
0
L
Baron Samedi
theyounggargamel
Baron Samedi
6,405
563
1,300
4,499
15,504
11,202
0
6,689
8,815
40,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
44,821
490
Minions Killed
437
0
Camps Cleared
0
1,909,117
Distance Traveled
1,702,968
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,165
508
135
7
0
340,933
0
W
Hera
9,480
474
102
5
0
352,586
6
W
Nemesis
10,665
533
129
6
0
461,503
3
W
Bacchus
9,047
452
42
2
0
381,989
0
L
Tiamat
8,509
425
73
4
0
331,389
1
L
Vamana
9,158
458
68
3
0
333,181
3
L
Chernobog
10,460
523
128
6
0
360,212
7
W
Bellona
9,548
477
82
4
0
372,106
1
L
Nu Wa
8,907
445
112
6
0
333,861
5
L
Baron Samedi
7,787
389
56
3
0
344,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role