Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Tigeru777
Achilles
Level 109
God Stats
39W - 55L
1,348 SR
Queue Stats
147W - 222L
1,262 Elo+
Solo
Kumbhakarna
Kumbhakarna
WeHeHooHoo
Kumbhakarna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,225 Elo+
Solo
Team Averages
Level 99
1,449 SR
1,329 Elo+

VS

Team Averages
Level 21
1,428 SR
798 Elo+
Merlin
Merlin
Florent-411
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
773 Elo+
Party 1
Bacchus
Bacchus
Kenchin974
Bacchus
Level 8
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 6L
846 Elo+
Party 1
Artemis
Artemis
teemo974
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 5
9,174
765
10,729
4,821
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Tigeru777
Achilles
13
4 / 0 / 3
9,185
765
5,491
9,364
6,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
WeHeHooHoo
Kumbhakarna
12
2 / 0 / 4
8,263
689
4,599
11,027
9,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 3 / 0
6,803
567
2,368
8,272
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Kenchin974
Bacchus
10
0 / 2 / 0
7,365
614
1,971
9,953
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
teemo974
Artemis
10
0 / 3 / 0
6,653
554
5,384
9,667
3,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
5
4.5
L
Merlin
0
3
0
0
L
Bacchus
Kenchin974
Bacchus
0
2
0
0
W
Achilles
Tigeru777
Achilles
4
0
3
5.5
W
Kumbhakarna
WeHeHooHoo
Kumbhakarna
2
0
4
4
L
Artemis
teemo974
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,819
Damage
9,723
25,212
Taken
27,892
17,967
Mitigated
20,776
6,213
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,729
726
0
1,965
4,821
2,044
872
1,738
3,083
49,356
0
L
Merlin
2,368
341
0
0
8,272
3,625
0
5,196
2,918
27,090
0
L
Bacchus
Kenchin974
Bacchus
1,971
276
0
784
9,953
13,214
0
4,585
5,111
10,248
0
W
Achilles
Tigeru777
Achilles
5,491
1,880
0
1,566
9,364
6,664
1,505
1,773
7,591
0
28,415
W
Kumbhakarna
WeHeHooHoo
Kumbhakarna
4,599
404
0
2,682
11,027
9,259
24
2,367
8,660
15,562
0
L
Artemis
teemo974
Artemis
5,384
2,336
0
798
9,667
3,937
0
4,996
4,473
0
16,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
20,821
152
Minions Killed
77
10
Camps Cleared
0
662,757
Distance Traveled
533,767
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,174
765
92
8
2
210,212
1
L
Merlin
6,803
567
42
4
0
164,787
0
L
Bacchus
7,365
614
12
1
0
213,371
1
W
Achilles
9,185
765
42
4
5
209,331
6
W
Kumbhakarna
8,263
689
18
2
3
243,214
2
L
Artemis
6,653
554
23
2
0
155,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role