Player Matchup

Loki
Loki
Ale-Blood-Angel
Loki
Level 100
God Stats
0W - 3L
1,698 SR
Queue Stats
8W - 12L
1,345 Elo+
Solo
Janus
Janus
Daofficialswavy
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,285 Elo+
Solo
Merlin
Merlin
SAVAGELEPINE
Merlin
Level 47
God Stats
0W - 1L
1,644 SR
Queue Stats
2W - 12L
951 Elo+
Solo
Team Averages
Level 61
1,614 SR
1,194 Elo+

VS

Team Averages
Level 68
1,463 SR
1,269 Elo+
Aphrodite
Aphrodite
Kumakaon_404
Aphrodite
Level 39
God Stats
20W - 12L
1,504 SR
Queue Stats
123W - 170L
1,306 Elo+
Party 1
Cernunnos
Cernunnos
ShorttyOO
Cernunnos
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 77L
1,227 Elo+
Solo
Chaac
Chaac
StalkerFraco
Chaac
Level 28
God Stats
43W - 55L
1,384 SR
Queue Stats
54W - 84L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,797
566
4,902
12,634
4,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 8 / 0
7,379
615
7,259
11,464
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
11
0 / 7 / 1
7,513
626
7,469
11,520
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kumakaon_404
Aphrodite
14
7 / 0 / 12
9,668
806
6,178
9,646
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ShorttyOO
Cernunnos
14
7 / 1 / 15
10,117
843
12,346
16,217
8,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
9 / 1 / 12
9,943
829
11,683
10,890
5,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
23
23
Deaths
2
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
1
8
0
0.13
W
Aphrodite
Kumakaon_404
Aphrodite
7
0
12
13
L
Merlin
0
7
1
0.07
W
Cernunnos
ShorttyOO
Cernunnos
7
1
15
14.5
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,630
Damage
30,207
35,618
Taken
36,753
10,874
Mitigated
18,936
3,824
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,902
131
441
2,283
12,634
4,460
0
3,038
9,596
0
16,551
L
7,259
910
183
519
11,464
2,829
26
1,459
10,005
21,079
0
W
Aphrodite
Kumakaon_404
Aphrodite
6,178
988
8,172
7,420
9,646
4,953
608
4,930
4,400
25,340
0
L
Merlin
7,469
701
118
280
11,520
3,585
41
2,202
9,318
28,168
0
W
Cernunnos
ShorttyOO
Cernunnos
12,346
5,168
658
4,099
16,217
8,089
1,792
6,734
9,255
0
45,651
W
11,683
845
0
2,042
10,890
5,894
275
3,037
7,159
0
24,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,689
Gold Earned
29,728
106
Minions Killed
126
4
Camps Cleared
5
538,193
Distance Traveled
612,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,797
566
22
2
0
191,156
2
L
Janus
7,379
615
35
3
3
171,745
0
W
Aphrodite
9,668
806
34
3
1
235,891
2
L
Merlin
7,513
626
49
4
1
175,292
1
W
Cernunnos
10,117
843
63
5
3
185,899
0
W
Chaac
9,943
829
29
2
1
190,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role