Player Matchup

Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
DDrakee
Lancelot
Masters
Level 158
God Stats
9W - 6L
1,753 SR
Queue Stats
375W - 258L
2,951 MMR
Party 1
Hercules
Hercules
Masters
JimiDiâblo
Hercules
Masters
Level 146
God Stats
4W - 2L
1,768 SR
Queue Stats
567W - 514L
2,788 MMR
Party 1
Ymir
Ymir
Masters
Thorín
Ymir
Masters
Level 160
God Stats
12W - 8L
1,704 SR
Queue Stats
554W - 549L
2,503 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,645 SR
2,248 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,600 SR
2,687 MMR
Arachne
Arachne
Diamond I
Askyourself
Arachne
Diamond I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
2,458 MMR
Solo
Serqet
Serqet
Masters
IThinkImBetter
Serqet
Masters
Level 109
God Stats
11W - 11L
1,375 SR
Queue Stats
332W - 297L
2,762 MMR
Solo
Poseidon
Poseidon
Diamond I
InfraredUK
Poseidon
Diamond I
Level 160
God Stats
8W - 9L
1,717 SR
Queue Stats
280W - 252L
2,791 MMR
Solo
Ullr
Ullr
Diamond I
MrMaby
Ullr
Diamond I
Level 160
God Stats
8W - 9L
1,722 SR
Queue Stats
209W - 208L
2,739 MMR
Solo
Hachiman
Hachiman
Masters
zZetZacK
Hachiman
Masters
Level 84
God Stats
9W - 11L
1,687 SR
Queue Stats
157W - 129L
2,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 2 / 5
9,082
605
10,459
12,220
5,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
 
Janus
15
1 / 0 / 2
8,967
598
2,611
5,468
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
DDrakee
Lancelot
15
5 / 1 / 4
9,221
615
11,841
9,657
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
JimiDiâblo
Hercules
16
4 / 2 / 3
9,683
646
5,486
12,399
11,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Thorín
Ymir
13
3 / 2 / 3
8,447
563
3,747
11,006
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
NemesisKaliSusano

VS

Bans
Ah Muzen CabRavanaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Askyourself
Arachne
12
1 / 4 / 4
7,618
508
8,461
14,891
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 4
7,724
515
3,610
10,569
8,408
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
InfraredUK
Poseidon
15
4 / 1 / 0
8,723
582
8,650
9,848
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
MrMaby
Ullr
13
0 / 4 / 1
8,133
542
4,827
10,498
4,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
zZetZacK
Hachiman
9
1 / 3 / 0
6,002
400
3,851
6,623
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
7
7
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
2
5
1.75
W
Janus
 
Janus
1
0
2
2
L
Arachne
Askyourself
Arachne
1
4
4
0.75
W
Lancelot
DDrakee
Lancelot
5
1
4
7
L
1
2
4
1.5
L
Poseidon
InfraredUK
Poseidon
4
1
0
4
W
Hercules
JimiDiâblo
Hercules
4
2
3
2.75
L
Ullr
MrMaby
Ullr
0
4
1
0.13
W
Ymir
Thorín
Ymir
3
2
3
2.25
L
Hachiman
zZetZacK
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
29,399
50,750
Taken
52,429
35,129
Mitigated
25,550
18,844
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,459
5,032
171
5,311
12,220
5,008
1,778
2,213
9,917
0
85,459
W
Janus
 
Janus
2,611
300
0
1,392
5,468
2,566
1,399
1,649
3,584
93,499
0
L
Arachne
Askyourself
Arachne
8,461
5,029
0
4,336
14,891
6,604
0
1,769
13,062
0
52,765
W
Lancelot
DDrakee
Lancelot
11,841
2,411
0
4,234
9,657
5,561
0
1,252
8,316
0
70,920
L
3,610
573
0
2,174
10,569
8,408
0
2,541
7,968
0
16,645
L
Poseidon
InfraredUK
Poseidon
8,650
1,776
0
3,901
9,848
4,075
0
1,526
8,292
103,915
0
W
Hercules
JimiDiâblo
Hercules
5,486
2,137
0
5,416
12,399
11,408
0
1,016
11,383
0
67,004
L
Ullr
MrMaby
Ullr
4,827
2,115
0
1,260
10,498
4,709
0
201
10,297
0
66,057
W
Ymir
Thorín
Ymir
3,747
864
0
2,320
11,006
10,586
319
2,985
7,934
23,706
0
L
Hachiman
zZetZacK
Hachiman
3,851
2,334
0
1,513
6,623
1,754
0
171
6,452
0
28,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
38,200
623
Minions Killed
459
0
Camps Cleared
0
1,598,652
Distance Traveled
1,418,250
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,082
605
130
9
0
263,920
1
W
Janus
8,967
598
189
13
0
337,210
3
L
Arachne
7,618
508
88
6
0
342,610
3
W
Lancelot
9,221
615
137
9
0
369,106
1
L
Serqet
7,724
515
21
1
0
311,164
6
L
Poseidon
8,723
582
169
11
0
332,082
4
W
Hercules
9,683
646
136
9
0
327,143
8
L
Ullr
8,133
542
129
9
0
274,233
4
W
Ymir
8,447
563
31
2
0
301,273
6
L
Hachiman
6,002
400
52
3
0
158,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role