Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GrimeyChaos
Merlin
Level 126
God Stats
4W - 3L
1,502 SR
Queue Stats
221W - 206L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
OnlyOneNut
Gilgamesh
Level 111
God Stats
1W - 1L
1,668 SR
Queue Stats
150W - 151L
1,645 Elo+
Solo
Horus
Horus
Snore525
Horus
Level 137
God Stats
0W - 1L
1,538 SR
Queue Stats
82W - 72L
1,603 Elo+
Solo
Ullr
Ullr
Tjstriker10
Ullr
Level 122
God Stats
19W - 22L
1,628 SR
Queue Stats
99W - 100L
1,570 Elo+
Solo
Team Averages
Level 124
1,567 SR
1,590 Elo+

VS

Team Averages
Level 114
1,599 SR
1,630 Elo+
Thanatos
Thanatos
Heimdalleezy
Thanatos
Level 88
God Stats
2W - 0L
1,769 SR
Queue Stats
21W - 16L
1,695 Elo+
Solo
Xbalanque
Xbalanque
LegibleToast
Xbalanque
Level 87
God Stats
2W - 0L
1,776 SR
Queue Stats
47W - 20L
1,713 Elo+
Party 1
Lancelot
Lancelot
LennonNYC
Lancelot
Level 160
God Stats
12W - 9L
1,644 SR
Queue Stats
355W - 347L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Nomad336
Nu Wa
Level 85
God Stats
6W - 9L
1,113 SR
Queue Stats
256W - 253L
1,588 Elo+
Solo
Ymir
Ymir
chancesr1
Ymir
Level 148
God Stats
2W - 0L
1,694 SR
Queue Stats
39W - 31L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 8 / 3
10,590
460
14,352
26,017
20,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
17
1 / 8 / 2
10,184
443
10,727
15,218
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
OnlyOneNut
Gilgamesh
17
0 / 6 / 4
10,092
439
6,599
24,836
15,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Snore525
Horus
13
0 / 9 / 5
9,103
396
6,271
26,807
29,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
7 / 4 / 3
13,345
580
18,840
22,272
8,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Heimdalleezy
Thanatos
20
14 / 4 / 8
14,228
619
21,848
24,940
13,111
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
LegibleToast
Xbalanque
19
5 / 4 / 13
12,867
559
19,412
21,514
9,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
LennonNYC
Lancelot
20
7 / 2 / 7
15,028
653
16,446
25,053
23,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Nomad336
Nu Wa
20
6 / 2 / 14
14,443
628
25,162
11,160
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
17
3 / 2 / 18
12,848
559
9,121
23,585
29,536
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
13
Kills
35
35
Deaths
14
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
8
3
0.81
L
Merlin
1
8
2
0.25
W
Thanatos
Heimdalleezy
Thanatos
14
4
8
4.5
W
Xbalanque
LegibleToast
Xbalanque
5
4
13
2.88
W
Lancelot
LennonNYC
Lancelot
7
2
7
5.25
W
Nu Wa
Nomad336
Nu Wa
6
2
14
6.5
L
Gilgamesh
OnlyOneNut
Gilgamesh
0
6
4
0.33
L
Horus
Snore525
Horus
0
9
5
0.28
L
7
4
3
2.13
W
Ymir
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,789
Damage
91,989
115,150
Taken
106,252
79,797
Mitigated
81,511
27,694
Healing
62,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
14,352
3,186
0
6,975
26,017
20,819
252
7,184
18,833
62,571
4,587
L
Merlin
10,727
384
0
585
15,218
5,001
0
3,606
11,612
89,467
0
W
Thanatos
Heimdalleezy
Thanatos
21,848
7,528
0
25,952
24,940
13,111
520
4,622
20,098
0
110,408
W
Xbalanque
LegibleToast
Xbalanque
19,412
10,671
0
8,883
21,514
9,887
8,321
4,644
16,870
0
131,317
W
Lancelot
LennonNYC
Lancelot
16,446
4,352
0
12,792
25,053
23,709
0
9,852
15,201
0
126,704
W
Nu Wa
Nomad336
Nu Wa
25,162
5,370
83
4,139
11,160
5,268
4,182
2,611
8,549
115,479
0
L
Gilgamesh
OnlyOneNut
Gilgamesh
6,599
2,144
0
6,369
24,836
15,506
0
7,351
17,485
0
95,540
L
Horus
Snore525
Horus
6,271
2,578
3,117
5,742
26,807
29,509
0
11,300
15,507
0
27,901
L
18,840
5,978
0
4,906
22,272
8,962
530
4,842
17,430
0
102,735
W
Ymir
9,121
2,677
3,828
6,488
23,585
29,536
207
4,335
18,877
41,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,314
Gold Earned
69,414
579
Minions Killed
716
0
Camps Cleared
0
1,991,564
Distance Traveled
2,122,221
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,590
460
103
4
0
336,324
0
L
Merlin
10,184
443
150
7
0
381,657
2
W
Thanatos
14,228
619
142
6
0
461,841
2
W
Xbalanque
12,867
559
153
7
0
392,087
1
W
Lancelot
15,028
653
196
9
0
466,362
1
W
Nu Wa
14,443
628
179
8
0
400,780
9
L
Gilgamesh
10,092
439
135
6
0
459,298
1
L
Horus
9,103
396
30
1
0
397,683
2
L
Ullr
13,345
580
161
7
0
416,602
4
W
Ymir
12,848
559
46
2
0
401,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role