Player Matchup

Tyr
Tyr
Divin3Madm4n
Tyr
Level 143
God Stats
1W - 0L
1,765 SR
Queue Stats
36W - 33L
1,536 Elo+
Solo
Sylvanus
Sylvanus
M3X1C4N1S1M0
Sylvanus
Level 86
God Stats
4W - 8L
1,437 SR
Queue Stats
553W - 616L
1,439 Elo+
Solo
Neith
Neith
Mslmaginary
Neith
Level 92
God Stats
3W - 1L
1,567 SR
Queue Stats
19W - 19L
1,413 Elo+
Solo
Serqet
Serqet
WOQUENDO37
Serqet
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,454 Elo+
Solo
Medusa
Medusa
eli_429
Medusa
Level 144
God Stats
2W - 2L
1,575 SR
Queue Stats
160W - 175L
1,431 Elo+
Solo
Team Averages
Level 118
1,569 SR
1,454 Elo+

VS

Team Averages
Level 104
1,378 SR
1,465 Elo+
Athena
Athena
StopMAYAND
Athena
Level 156
God Stats
2W - 6L
1,129 SR
Queue Stats
93W - 99L
1,405 Elo+
Solo
Anhur
Anhur
VinnyGintheBack
Anhur
Level 123
God Stats
1W - 2L
1,464 SR
Queue Stats
142W - 141L
1,440 Elo+
Party 1
Fenrir
Fenrir
a pop machine
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,557 Elo+
Solo
Terra
Terra
dad_kisser_420
Terra
Level 99
God Stats
5W - 5L
1,471 SR
Queue Stats
95W - 101L
1,432 Elo+
Party 1
Agni
Agni
phatBoyT
Agni
Level 108
God Stats
0W - 1L
1,328 SR
Queue Stats
10W - 11L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 20
14,485
762
28,438
40,424
52,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
M3X1C4N1S1M0
Sylvanus
19
2 / 8 / 26
13,362
703
23,416
39,306
50,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

20
3 / 4 / 19
12,250
645
25,693
19,580
10,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
WOQUENDO37
Serqet
20
5 / 3 / 26
13,617
717
16,429
44,285
43,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Medusa
eli_429
Medusa
20
12 / 8 / 10
14,005
737
30,880
25,586
14,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
StopMAYAND
Athena
20
6 / 4 / 11
12,168
640
21,357
40,924
58,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
6 / 8 / 9
12,469
656
28,020
24,899
14,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 11 / 9
11,315
596
14,091
22,937
21,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 4 / 19
13,910
732
22,371
28,694
53,874
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Agni
20
10 / 8 / 12
14,264
751
46,553
22,543
14,112
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
85
34
Kills
25
25
Deaths
35
101
Assists
60
Player
Kills
Deaths
Assists
KDA
W
12
2
20
11
W
Sylvanus
M3X1C4N1S1M0
Sylvanus
2
8
26
1.88
W
3
4
19
3.13
L
Athena
StopMAYAND
Athena
6
4
11
2.88
L
6
8
9
1.31
W
Serqet
WOQUENDO37
Serqet
5
3
26
6
L
1
11
9
0.5
L
2
4
19
2.88
W
Medusa
eli_429
Medusa
12
8
10
2.13
L
Agni
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,856
Damage
132,392
169,181
Taken
139,997
171,104
Mitigated
162,820
76,902
Healing
57,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,438
4,797
2,915
11,476
40,424
52,390
693
19,078
20,997
0
58,370
W
Sylvanus
M3X1C4N1S1M0
Sylvanus
23,416
5,730
16,808
12,404
39,306
50,578
298
22,378
16,808
35,840
0
W
25,693
17,209
1,399
5,121
19,580
10,173
5,081
14,060
5,482
0
46,780
L
Athena
StopMAYAND
Athena
21,357
4,665
2,861
17,209
40,924
58,980
532
6,421
34,503
30,272
0
L
28,020
13,744
2,178
3,730
24,899
14,573
835
3,749
20,718
0
49,046
W
Serqet
WOQUENDO37
Serqet
16,429
6,807
5,615
14,764
44,285
43,371
1,416
20,111
23,868
0
26,729
L
14,091
2,145
1,552
1,880
22,937
21,281
1,156
2,857
18,950
583
18,860
L
22,371
1,878
10,093
9,048
28,694
53,874
691
7,007
21,467
39,152
0
W
Medusa
eli_429
Medusa
30,880
15,425
3,086
3,314
25,586
14,592
929
15,237
10,241
0
53,355
L
Agni
46,553
4,229
4,329
4,219
22,543
14,112
980
3,382
19,076
71,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,719
Gold Earned
64,126
188
Minions Killed
183
0
Camps Cleared
0
1,596,056
Distance Traveled
1,545,490
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,485
762
49
3
0
377,067
4
W
Sylvanus
13,362
703
18
1
0
304,718
2
W
Neith
12,250
645
43
2
0
254,082
0
L
Athena
12,168
640
28
1
0
322,232
0
L
Anhur
12,469
656
59
3
0
269,379
0
W
Serqet
13,617
717
29
2
0
385,348
3
L
Fenrir
11,315
596
10
1
0
308,345
3
L
Terra
13,910
732
27
1
0
352,049
0
W
Medusa
14,005
737
49
3
0
274,841
0
L
Agni
14,264
751
59
3
0
293,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role