Player Matchup

Nu Wa
Nu Wa
C0lli3Girl22
Nu Wa
Level 50
God Stats
258W - 259L
1,486 SR
Queue Stats
319W - 368L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
JudgedJoker123
Zhong Kui
Level 123
God Stats
9W - 10L
1,621 SR
Queue Stats
50W - 39L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
ThisCakeCanCarry
Gilgamesh
Level 85
God Stats
1W - 1L
1,516 SR
Queue Stats
2W - 1L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
TyrionsMom75
Heimdallr
Level 86
God Stats
1W - 0L
1,607 SR
Queue Stats
9W - 8L
1,482 Elo+
Party 1
Odin
Odin
gabojazz259
Odin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,286 Elo+
Solo
Team Averages
Level 89
1,546 SR
1,442 Elo+

VS

Team Averages
Level 70
1,464 SR
1,485 Elo+
Eset
Eset
BudMan420187
Eset
Level 87
God Stats
2W - 3L
1,178 SR
Queue Stats
50W - 61L
1,360 Elo+
Solo
Charybdis
Charybdis
YareYadi
Charybdis
Level 126
God Stats
12W - 21L
1,422 SR
Queue Stats
130W - 155L
1,453 Elo+
Party 2
Bakasura
Bakasura
imYOdadyROBERTO
Bakasura
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 246L
1,788 Elo+
Solo
Danzaburou
Danzaburou
kyyujurro6047
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 106L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
sellcat4ket
Baron Samedi
Level 77
God Stats
4W - 2L
1,721 SR
Queue Stats
118W - 115L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 23
16,359
1,091
29,111
13,572
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
JudgedJoker123
Zhong Kui
20
17 / 4 / 14
18,350
1,223
26,611
25,510
20,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
20
6 / 5 / 17
15,774
1,052
19,669
37,718
28,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
TyrionsMom75
Heimdallr
20
5 / 6 / 23
15,388
1,026
11,425
19,207
9,603
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 3 / 19
14,753
984
26,688
28,130
21,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 4
12,685
846
159
15,766
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
YareYadi
Charybdis
20
9 / 7 / 6
16,464
1,098
40,835
27,621
11,281
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
20
4 / 8 / 8
14,754
984
21,118
27,911
14,186
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
kyyujurro6047
Danzaburou
20
6 / 7 / 10
16,461
1,097
19,725
27,589
13,327
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
sellcat4ket
Baron Samedi
20
3 / 4 / 14
16,347
1,090
36,317
21,223
11,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
64
35
Kills
22
22
Deaths
35
96
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
0
4
23
2.88
W
Zhong Kui
JudgedJoker123
Zhong Kui
17
4
14
6
W
Gilgamesh
6
5
17
2.9
W
Heimdallr
TyrionsMom75
Heimdallr
5
6
23
2.75
L
Charybdis
YareYadi
Charybdis
9
7
6
1.71
W
7
3
19
5.5
L
Bakasura
4
8
8
1
L
Danzaburou
kyyujurro6047
Danzaburou
6
7
10
1.57
L
Baron Samedi
sellcat4ket
Baron Samedi
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,504
Damage
118,154
124,137
Taken
120,110
87,392
Mitigated
56,276
26,234
Healing
27,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
159
51
151
179
15,766
6,188
0
5,934
9,459
5,541
0
W
29,111
13,230
0
0
13,572
6,980
0
3,077
10,341
89,135
0
W
Zhong Kui
JudgedJoker123
Zhong Kui
26,611
609
440
8,347
25,510
20,309
0
9,540
15,825
50,684
0
W
Gilgamesh
19,669
1,873
2,363
8,771
37,718
28,746
0
10,883
26,391
1,574
37,353
W
Heimdallr
TyrionsMom75
Heimdallr
11,425
4,407
2,058
3,214
19,207
9,603
0
6,465
12,470
0
26,242
L
Charybdis
YareYadi
Charybdis
40,835
28,383
0
7,177
27,621
11,281
0
13,155
13,943
0
84,606
W
26,688
3,285
0
1,041
28,130
21,754
0
6,511
20,782
5,188
33,542
L
Bakasura
21,118
12,949
0
2,781
27,911
14,186
0
15,510
11,579
0
48,211
L
Danzaburou
kyyujurro6047
Danzaburou
19,725
10,682
0
4,763
27,589
13,327
0
12,462
14,533
0
51,263
L
Baron Samedi
sellcat4ket
Baron Samedi
36,317
1,778
4,015
8,131
21,223
11,294
0
11,675
9,299
95,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,624
Gold Earned
76,711
298
Minions Killed
347
17
Camps Cleared
7
1,321,238
Distance Traveled
1,332,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,685
846
8
1
1
182,662
0
W
Nu Wa
16,359
1,091
104
7
14
257,038
0
W
Zhong Kui
18,350
1,223
83
6
1
261,443
0
W
Gilgamesh
15,774
1,052
22
1
0
298,757
0
W
Heimdallr
15,388
1,026
53
4
2
202,222
0
L
Charybdis
16,464
1,098
84
6
1
253,443
0
W
Odin
14,753
984
36
2
0
301,778
0
L
Bakasura
14,754
984
64
4
4
332,643
0
L
Danzaburou
16,461
1,097
72
5
0
274,730
0
L
Baron Samedi
16,347
1,090
119
8
1
289,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role