Player Matchup

Ne Zha
Ne Zha
GNS_Tui-Tui
Ne Zha
Level 127
God Stats
72W - 75L
1,442 SR
Queue Stats
816W - 921L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Kingdonovan4337
Guan Yu
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 171L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
SgtBash1Out
Danzaburou
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Skadi
Skadi
injuredmonkey17
Skadi
Level 67
God Stats
2W - 3L
1,126 SR
Queue Stats
15W - 32L
1,073 Elo+
Party 2
Athena
Athena
patient_Kosta
Athena
Level 57
God Stats
5W - 6L
1,561 SR
Queue Stats
15W - 28L
1,282 Elo+
Solo
Team Averages
Level 62
1,426 SR
1,320 Elo+

VS

Team Averages
Level 65
1,429 SR
1,278 Elo+
Sol
Sol
DreadFB89
Sol
Level 129
God Stats
0W - 3L
1,473 SR
Queue Stats
23W - 49L
1,252 Elo+
Party 3
Chang'e
Chang'e
Duroeforte92
Chang'e
Level 46
God Stats
9W - 4L
1,595 SR
Queue Stats
32W - 44L
1,298 Elo+
Solo
Cliodhna
Cliodhna
LordPaulusius
Cliodhna
Level 23
God Stats
1W - 6L
1,237 SR
Queue Stats
23W - 47L
1,256 Elo+
Party 3
Sylvanus
Sylvanus
Vv84NKSvV
Sylvanus
Level 48
God Stats
2W - 4L
1,316 SR
Queue Stats
41W - 70L
1,252 Elo+
Party 1
Vamana
Vamana
flex06200
Vamana
Level 80
God Stats
4W - 5L
1,522 SR
Queue Stats
99W - 133L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
6 / 0 / 10
10,861
543
17,028
22,030
10,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
16 / 0 / 8
11,495
575
18,205
18,319
24,894
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SgtBash1Out
Danzaburou
14
3 / 7 / 7
9,315
466
15,777
15,169
6,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 3
8,823
441
6,444
10,145
4,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 8
8,839
442
6,031
12,274
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,743
437
12,664
14,731
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Duroeforte92
Chang'e
11
1 / 6 / 2
7,368
368
9,605
19,658
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
LordPaulusius
Cliodhna
13
3 / 8 / 1
8,159
408
7,996
20,529
8,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Vv84NKSvV
Sylvanus
12
0 / 5 / 2
7,591
380
4,694
14,329
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
flex06200
Vamana
11
1 / 9 / 1
7,151
358
7,471
20,073
20,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
30
Kills
10
10
Deaths
31
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Chang'e
Duroeforte92
Chang'e
1
6
2
0.33
W
Ne Zha
6
0
10
11
W
16
0
8
20
L
Cliodhna
LordPaulusius
Cliodhna
3
8
1
0.44
W
Danzaburou
SgtBash1Out
Danzaburou
3
7
7
0.93
L
Sylvanus
Vv84NKSvV
Sylvanus
0
5
2
0.2
L
Vamana
flex06200
Vamana
1
9
1
0.17
W
2
2
3
1.75
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,485
Damage
42,430
77,937
Taken
89,320
59,815
Mitigated
46,509
27,048
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,664
4,709
0
6,161
14,731
4,543
0
831
13,764
63,149
0
L
Chang'e
Duroeforte92
Chang'e
9,605
1,184
2,114
5,105
19,658
6,230
93
231
19,391
37,658
0
W
Ne Zha
17,028
5,252
0
11,440
22,030
10,433
0
5,592
16,438
0
102,881
W
18,205
1,443
2,096
9,210
18,319
24,894
222
4,831
13,488
0
75,295
L
Cliodhna
LordPaulusius
Cliodhna
7,996
1,336
0
5,252
20,529
8,541
0
49
20,449
0
61,335
W
Danzaburou
SgtBash1Out
Danzaburou
15,777
8,699
0
1,272
15,169
6,785
2,233
7,397
7,772
0
56,669
L
Sylvanus
Vv84NKSvV
Sylvanus
4,694
1,029
1,496
3,003
14,329
7,105
210
1,814
12,375
33,696
8,961
L
Vamana
flex06200
Vamana
7,471
3,637
0
2,925
20,073
20,090
0
2,553
17,310
0
39,713
W
6,444
2,707
0
2,419
10,145
4,532
5,070
4,266
5,879
0
49,551
W
6,031
613
0
611
12,274
13,171
626
4,539
7,735
35,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,333
Gold Earned
39,012
463
Minions Killed
368
0
Camps Cleared
0
1,797,837
Distance Traveled
1,675,196
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,743
437
84
4
0
348,794
0
L
Chang'e
7,368
368
53
3
0
345,980
0
W
Ne Zha
10,861
543
135
7
0
431,030
3
W
Guan Yu
11,495
575
94
5
0
369,972
0
L
Cliodhna
8,159
408
92
5
0
328,359
1
W
Danzaburou
9,315
466
81
4
0
302,652
0
L
Sylvanus
7,591
380
78
4
0
313,766
0
L
Vamana
7,151
358
61
3
0
338,297
6
W
Skadi
8,823
441
96
5
0
349,123
0
W
Athena
8,839
442
57
3
0
345,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role