Player Matchup

Achilles
Achilles
ControlFrenzy
Achilles
Level 100
God Stats
5W - 11L
1,435 SR
Queue Stats
102W - 111L
1,509 Elo+
Party 2
Baba Yaga
Baba Yaga
Gwenswarny
Baba Yaga
Level 27
God Stats
20W - 14L
1,556 SR
Queue Stats
81W - 86L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
adria100jugon
Heimdallr
Level 83
God Stats
0W - 1L
1,259 SR
Queue Stats
50W - 40L
1,516 Elo+
Solo
Team Averages
Level 70
1,416 SR
1,511 Elo+

VS

Team Averages
Level 74
1,564 SR
1,533 Elo+
He Bo
He Bo
EkisdeXI
He Bo
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 51L
1,507 Elo+
Solo
Anubis
Anubis
PleaseSatanDude
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,425 Elo+
Party 1
Horus
Horus
XxRIC0CHETxX
Horus
Level 88
God Stats
13W - 7L
1,691 SR
Queue Stats
37W - 27L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ControlFrenzy
Achilles
11
1 / 8 / 3
8,128
625
5,702
18,421
9,967
Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Gwenswarny
Baba Yaga
13
3 / 5 / 1
9,929
764
13,669
13,651
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
adria100jugon
Heimdallr
12
0 / 9 / 4
8,034
618
4,798
14,980
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EkisdeXI
He Bo
16
10 / 1 / 10
11,117
855
15,611
9,092
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 15
10,430
802
14,688
12,038
7,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 1 / 13
10,490
807
10,276
12,771
5,091
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
4
Kills
22
22
Deaths
4
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Achilles
ControlFrenzy
Achilles
1
8
3
0.31
W
He Bo
EkisdeXI
He Bo
10
1
10
15
L
Baba Yaga
Gwenswarny
Baba Yaga
3
5
1
0.7
W
5
2
15
6.25
W
7
1
13
13.5
L
Heimdallr
adria100jugon
Heimdallr
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
40,575
47,052
Taken
33,901
18,344
Mitigated
16,002
2,148
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ControlFrenzy
Achilles
5,702
940
0
590
18,421
9,967
0
12,349
5,658
0
17,339
W
He Bo
EkisdeXI
He Bo
15,611
741
0
1,728
9,092
3,760
542
3,183
5,671
40,112
0
L
Baba Yaga
Gwenswarny
Baba Yaga
13,669
500
0
642
13,651
4,731
0
9,486
3,871
30,707
0
W
14,688
805
558
6,015
12,038
7,151
818
5,741
5,883
47,100
0
W
10,276
3,578
1,558
3,609
12,771
5,091
1,190
4,422
8,020
0
30,628
L
Heimdallr
adria100jugon
Heimdallr
4,798
1,855
0
916
14,980
3,646
0
7,847
6,995
0
22,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
32,037
116
Minions Killed
163
2
Camps Cleared
10
572,903
Distance Traveled
800,299
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,128
625
20
2
0
173,389
2
W
He Bo
11,117
855
64
5
6
251,119
1
L
Baba Yaga
9,929
764
57
4
0
199,412
3
W
Anubis
10,430
802
73
6
3
247,646
5
W
Horus
10,490
807
26
2
1
301,534
5
L
Heimdallr
8,034
618
39
3
2
200,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role