Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FREELOUD86
Ah Muzen Cab
Level 51
God Stats
41W - 46L
1,457 SR
Queue Stats
92W - 115L
1,436 Elo+
Solo
Zeus
Zeus
Gt Grauman
Zeus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,417 Elo+
Solo
Xing Tian
Xing Tian
KuroYoh88
Xing Tian
Level 142
God Stats
9W - 9L
1,504 SR
Queue Stats
47W - 67L
1,437 Elo+
Party 1
Merlin
Merlin
Swert5678
Merlin
Level 80
God Stats
37W - 29L
1,603 SR
Queue Stats
145W - 147L
1,447 Elo+
Solo
Shiva
Shiva
sutano666
Shiva
Level 123
God Stats
4W - 2L
1,846 SR
Queue Stats
33W - 58L
1,369 Elo+
Party 1
Team Averages
Level 100
1,582 SR
1,421 Elo+

VS

Team Averages
Level 71
1,504 SR
1,435 Elo+
Neith
Neith
DonPolonia1
Neith
Level 82
God Stats
18W - 8L
1,594 SR
Queue Stats
655W - 697L
1,494 Elo+
Solo
Discordia
Discordia
Ginjaninja7016
Discordia
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 35L
1,397 Elo+
Solo
Guan Yu
Guan Yu
PedroLooongPipe
Guan Yu
Level 83
God Stats
24W - 29L
1,450 SR
Queue Stats
116W - 134L
1,409 Elo+
Solo
Atlas
Atlas
ThatOneDude0045
Atlas
Level 48
God Stats
8W - 10L
1,657 SR
Queue Stats
192W - 208L
1,460 Elo+
Solo
Thor
Thor
alejandrolujann
Thor
Level 61
God Stats
2W - 2L
1,317 SR
Queue Stats
43W - 45L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FREELOUD86
Ah Muzen Cab
16
1 / 1 / 3
11,386
1,035
12,513
6,038
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 3
10,355
941
12,029
9,801
4,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
KuroYoh88
Xing Tian
16
0 / 2 / 3
10,989
999
8,098
17,880
24,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Swert5678
Merlin
16
2 / 2 / 1
10,787
981
15,471
9,451
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
sutano666
Shiva
16
0 / 3 / 4
10,019
911
10,598
16,444
15,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

212

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 8
11,138
1,013
12,194
7,240
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Ginjaninja7016
Discordia
16
1 / 0 / 5
10,647
968
16,953
5,334
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 2 / 6
12,038
1,094
10,121
16,984
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 0 / 10
12,115
1,101
10,078
18,401
28,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 2 / 6
10,763
978
5,851
13,970
7,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
4
Kills
13
13
Deaths
4
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Ah Muzen Cab
FREELOUD86
Ah Muzen Cab
1
1
3
2.5
W
Discordia
Ginjaninja7016
Discordia
1
0
5
3.5
L
1
5
3
0.5
L
Xing Tian
KuroYoh88
Xing Tian
0
2
3
0.75
W
4
2
6
3.5
L
Merlin
Swert5678
Merlin
2
2
1
1.25
W
3
0
10
8
W
2
2
6
2.5
L
Shiva
sutano666
Shiva
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,709
Damage
55,197
59,614
Taken
61,929
53,245
Mitigated
64,476
4,701
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,194
8,161
0
1,733
7,240
4,100
0
4,033
3,167
0
30,207
L
Ah Muzen Cab
FREELOUD86
Ah Muzen Cab
12,513
2,196
0
1,509
6,038
3,567
0
3,386
2,652
212
28,569
W
Discordia
Ginjaninja7016
Discordia
16,953
811
0
657
5,334
2,636
0
3,371
1,919
41,446
0
L
12,029
1,947
0
0
9,801
4,489
0
5,212
4,589
28,847
0
L
Xing Tian
KuroYoh88
Xing Tian
8,098
770
0
1,325
17,880
24,596
0
7,194
10,686
15,737
0
W
10,121
2,091
2,536
3,384
16,984
21,985
0
8,447
8,167
0
20,237
L
Merlin
Swert5678
Merlin
15,471
302
0
911
9,451
4,773
0
4,511
4,940
52,112
0
W
10,078
4,229
383
1,252
18,401
28,271
0
11,933
6,190
19,613
0
W
5,851
1,390
800
505
13,970
7,484
0
8,603
5,212
0
23,325
L
Shiva
sutano666
Shiva
10,598
1,272
126
830
16,444
15,820
0
6,728
9,716
1,829
19,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,536
Gold Earned
56,701
200
Minions Killed
201
7
Camps Cleared
4
1,071,164
Distance Traveled
1,005,536
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,138
1,013
43
4
2
214,119
1
L
Ah Muzen Cab
11,386
1,035
29
3
2
239,971
0
W
Discordia
10,647
968
48
4
0
216,620
0
L
Zeus
10,355
941
51
5
1
190,278
0
L
Xing Tian
10,989
999
10
1
0
215,074
0
W
Guan Yu
12,038
1,094
39
4
0
177,721
0
L
Merlin
10,787
981
88
8
2
205,555
0
W
Atlas
12,115
1,101
18
2
0
194,865
2
W
Thor
10,763
978
53
5
2
202,211
0
L
Shiva
10,019
911
22
2
2
220,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role