Player Matchup

Awilix
Awilix
ASAPshakes
Awilix
Level 127
God Stats
3W - 1L
1,683 SR
Queue Stats
22W - 25L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Hempwick
Cthulhu
Level 129
God Stats
9W - 3L
1,656 SR
Queue Stats
237W - 205L
1,641 Elo+
Solo
Heimdallr
Heimdallr
LeaveMee
Heimdallr
Level 56
God Stats
3W - 1L
1,515 SR
Queue Stats
68W - 57L
1,595 Elo+
Solo
Horus
Horus
Trentdog
Horus
Level 135
God Stats
3W - 1L
1,377 SR
Queue Stats
17W - 18L
1,471 Elo+
Solo
Kukulkan
Kukulkan
windseek
Kukulkan
Level 105
God Stats
271W - 273L
1,521 SR
Queue Stats
271W - 273L
1,509 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,538 Elo+

VS

Team Averages
Level 111
1,603 SR
1,550 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Abibutters
Scylla
Level 99
God Stats
9W - 11L
1,466 SR
Queue Stats
71W - 71L
1,503 Elo+
Party 1
Ymir
Ymir
CrimsonRedKrab
Ymir
Level 146
God Stats
4W - 4L
1,669 SR
Queue Stats
116W - 80L
1,606 Elo+
Party 2
Hades
Hades
JediForce
Hades
Level 79
God Stats
100W - 96L
1,542 SR
Queue Stats
208W - 212L
1,477 Elo+
Party 1
Thor
Thor
The Defiance
Thor
Level 104
God Stats
8W - 5L
1,841 SR
Queue Stats
62W - 32L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ASAPshakes
Awilix
15
2 / 2 / 1
9,264
926
13,035
11,278
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Hempwick
Cthulhu
15
2 / 0 / 4
9,788
979
12,890
12,839
16,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
LeaveMee
Heimdallr
15
1 / 1 / 5
9,758
976
9,924
4,345
2,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Trentdog
Horus
15
0 / 1 / 4
9,714
971
8,541
12,989
15,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
windseek
Kukulkan
15
1 / 0 / 3
9,796
980
10,767
2,449
1,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

274

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 1 / 1
9,373
937
6,699
7,164
3,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Abibutters
Scylla
15
0 / 0 / 3
9,173
917
8,279
10,664
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 1 / 4
10,526
1,053
5,879
16,145
24,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
JediForce
Hades
15
0 / 4 / 3
9,026
903
10,054
19,554
13,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 2
9,156
916
7,912
7,146
3,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
6
Kills
4
4
Deaths
7
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
1
1
2.5
W
Awilix
ASAPshakes
Awilix
2
2
1
1.25
L
Scylla
Abibutters
Scylla
0
0
3
1.5
L
0
1
4
2
W
Cthulhu
Hempwick
Cthulhu
2
0
4
4
L
Hades
JediForce
Hades
0
4
3
0.38
W
Heimdallr
LeaveMee
Heimdallr
1
1
5
3.5
L
2
1
2
3
W
Horus
Trentdog
Horus
0
1
4
2
W
Kukulkan
windseek
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,157
Damage
38,823
43,900
Taken
60,673
43,321
Mitigated
50,735
18,128
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,699
5,064
0
1,310
7,164
3,484
0
2,405
4,566
0
28,846
W
Awilix
ASAPshakes
Awilix
13,035
5,081
0
3,094
11,278
6,873
0
6,296
4,982
0
24,471
L
Scylla
Abibutters
Scylla
8,279
1,949
126
199
10,664
6,000
0
2,824
7,520
30,168
0
L
5,879
1,459
0
3,925
16,145
24,096
0
5,796
9,779
18,839
0
W
Cthulhu
Hempwick
Cthulhu
12,890
1,625
252
1,396
12,839
16,897
0
7,266
5,573
26,735
0
L
Hades
JediForce
Hades
10,054
1,111
1,136
2,565
19,554
13,882
0
8,137
10,903
26,680
0
W
Heimdallr
LeaveMee
Heimdallr
9,924
3,912
0
1,548
4,345
2,155
0
2,791
1,554
0
32,351
L
7,912
827
0
200
7,146
3,273
0
3,357
3,599
0
11,646
W
Horus
Trentdog
Horus
8,541
3,854
5,506
6,332
12,989
15,980
0
6,860
6,129
0
12,489
W
Kukulkan
windseek
Kukulkan
10,767
583
0
0
2,449
1,416
0
999
1,450
44,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,320
Gold Earned
47,254
210
Minions Killed
201
9
Camps Cleared
4
1,018,235
Distance Traveled
867,787
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,373
937
53
5
1
131,154
0
W
Awilix
9,264
926
15
2
4
200,779
1
L
Scylla
9,173
917
65
7
1
187,145
1
L
Ymir
10,526
1,053
21
2
2
191,330
5
W
Cthulhu
9,788
979
25
3
0
222,338
1
L
Hades
9,026
903
48
5
0
244,287
0
W
Heimdallr
9,758
976
69
7
3
177,020
0
L
Thor
9,156
916
14
1
0
113,871
0
W
Horus
9,714
971
10
1
0
193,865
1
W
Kukulkan
9,796
980
91
9
2
224,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role