Player Matchup

Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bhlasted
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 172L
1,446 Elo+
Solo
Awilix
Awilix
RecT0
Awilix
Level 60
God Stats
8W - 4L
1,866 SR
Queue Stats
129W - 142L
1,559 Elo+
Solo
Neith
Neith
WichiGame
Neith
Level 157
God Stats
55W - 53L
1,591 SR
Queue Stats
61W - 62L
1,572 Elo+
Solo
Team Averages
Level 113
1,591 SR
1,516 Elo+

VS

Team Averages
Level 119
1,697 SR
1,548 Elo+
Poseidon
Poseidon
AfkForSandwich
Poseidon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,491 Elo+
Solo
Bastet
Bastet
OnagaTheDraken
Bastet
Level 108
God Stats
18W - 15L
1,674 SR
Queue Stats
258W - 243L
1,505 Elo+
Solo
Hel
Hel
Servofrost
Hel
Level 106
God Stats
2W - 0L
1,731 SR
Queue Stats
12W - 6L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
TheEdgyDuck
Sylvanus
Level 116
God Stats
5W - 0L
1,870 SR
Queue Stats
40W - 29L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
ZemorSmite
Hou Yi
Level 105
God Stats
7W - 3L
1,710 SR
Queue Stats
130W - 88L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 2 / 3
9,077
478
9,688
12,457
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
 
Sylvanus
11
0 / 7 / 3
7,517
396
7,368
17,363
18,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Bhlasted
Gilgamesh
16
1 / 6 / 4
10,012
527
9,509
23,141
19,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
RecT0
Awilix
15
5 / 7 / 2
9,878
520
10,240
19,041
8,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
WichiGame
Neith
16
2 / 7 / 2
9,436
497
10,268
17,376
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
4 / 2 / 6
11,237
591
10,256
10,191
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
12 / 2 / 9
12,731
670
16,998
20,108
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
4 / 3 / 8
10,667
561
6,795
16,217
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
TheEdgyDuck
Sylvanus
18
5 / 1 / 5
12,200
642
11,064
13,209
11,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
ZemorSmite
Hou Yi
16
4 / 1 / 14
11,215
590
21,264
22,684
9,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
9
Kills
29
29
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
3
1.25
L
Sylvanus
 
Sylvanus
0
7
3
0.21
W
Poseidon
4
2
6
3.5
L
Gilgamesh
Bhlasted
Gilgamesh
1
6
4
0.5
W
12
2
9
8.25
L
Awilix
RecT0
Awilix
5
7
2
0.86
W
4
3
8
2.67
W
Sylvanus
TheEdgyDuck
Sylvanus
5
1
5
7.5
L
Neith
WichiGame
Neith
2
7
2
0.43
W
Hou Yi
ZemorSmite
Hou Yi
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,073
Damage
66,377
89,378
Taken
82,409
59,709
Mitigated
42,926
24,479
Healing
42,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,688
138
0
1,874
12,457
4,912
270
4,194
8,263
77,744
0
L
Sylvanus
 
Sylvanus
7,368
1,709
1,176
3,961
17,363
18,884
78
5,586
11,777
27,267
0
W
Poseidon
10,256
1,716
0
833
10,191
3,878
1,116
4,119
5,886
102,376
0
L
Gilgamesh
Bhlasted
Gilgamesh
9,509
2,525
0
6,074
23,141
19,544
230
9,517
13,624
0
72,020
W
16,998
5,339
0
11,922
20,108
9,381
1,411
2,881
17,105
0
88,873
L
Awilix
RecT0
Awilix
10,240
3,843
0
5,075
19,041
8,178
0
5,815
13,226
0
72,720
W
6,795
412
4,669
8,893
16,217
7,939
0
6,818
9,201
37,076
0
W
Sylvanus
TheEdgyDuck
Sylvanus
11,064
3,519
2,132
5,336
13,209
11,843
717
2,106
11,023
64,489
13,177
L
Neith
WichiGame
Neith
10,268
3,999
158
6,161
17,376
8,191
478
2,134
15,242
0
88,012
W
Hou Yi
ZemorSmite
Hou Yi
21,264
13,469
0
8,420
22,684
9,885
4,322
3,869
18,733
0
94,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
58,050
576
Minions Killed
578
0
Camps Cleared
0
1,803,368
Distance Traveled
1,903,056
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,077
478
151
8
0
420,345
7
L
Sylvanus
7,517
396
37
2
0
331,583
8
W
Poseidon
11,237
591
142
7
0
397,162
4
L
Gilgamesh
10,012
527
137
7
0
351,723
5
W
Bastet
12,731
670
133
7
0
426,641
3
L
Awilix
9,878
520
117
6
0
378,866
3
W
Hel
10,667
561
58
3
0
390,491
0
W
Sylvanus
12,200
642
137
7
0
331,710
3
L
Neith
9,436
497
134
7
0
320,851
1
W
Hou Yi
11,215
590
108
6
0
357,052
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role