Player Matchup

Arachne
Arachne
Gold II
BatteredHosepipe
Arachne
Gold II
Level 87
God Stats
13W - 9L
1,614 SR
Queue Stats
89W - 89L
1,546 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
LaloSM01
Cu Chulainn
Gold V
Level 128
God Stats
3W - 1L
1,748 SR
Queue Stats
86W - 78L
1,420 MMR
Solo
Izanami
Izanami
Silver I
TTV_SOLAR_SPEED9
Izanami
Silver I
Level 107
God Stats
17W - 11L
1,584 SR
Queue Stats
118W - 120L
1,424 MMR
Solo
Ymir
Ymir
Gold II
extremer67
Ymir
Gold II
Level 153
God Stats
1W - 1L
1,386 SR
Queue Stats
60W - 62L
1,422 MMR
Solo
Yu Huang
Yu Huang
Gold V
i Ballstic 101
Yu Huang
Gold V
Level 88
God Stats
12W - 10L
1,529 SR
Queue Stats
190W - 197L
1,284 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,572 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,536 SR
1,433 MMR
Kuzenbo
Kuzenbo
Bronze III
Bijistar
Kuzenbo
Bronze III
Level 66
God Stats
0W - 3L
1,746 SR
Queue Stats
155W - 154L
1,410 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
BoogieKilleer
Tsukuyomi
Silver II
Level 62
God Stats
11W - 4L
1,458 SR
Queue Stats
188W - 204L
1,412 MMR
Solo
Neith
Neith
Gold IV
Joyful J2004
Neith
Gold IV
Level 123
God Stats
3W - 8L
1,424 SR
Queue Stats
319W - 328L
1,410 MMR
Solo
Danzaburou
Danzaburou
Gold II
LACHMICH TOD
Danzaburou
Gold II
Level 160
God Stats
9W - 15L
1,437 SR
Queue Stats
778W - 793L
1,409 MMR
Party 1
Loki
Loki
Platinum IV
SekerDeker
Loki
Platinum IV
Level 140
God Stats
135W - 93L
1,613 SR
Queue Stats
277W - 276L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 2
6,431
643
6,557
7,522
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
LaloSM01
Cu Chulainn
11
4 / 1 / 2
6,370
637
3,523
4,375
2,753
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,465
547
3,392
6,952
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 0 / 7
5,287
529
2,432
6,504
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
10
2 / 1 / 1
5,832
583
4,728
3,635
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaBakasuraKaliMorgan Le Fay

VS

Bans
LancelotMercuryKing ArthurChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bijistar
Kuzenbo
5
0 / 4 / 1
3,943
394
128
5,495
2,569
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
BoogieKilleer
Tsukuyomi
9
0 / 4 / 1
5,179
518
2,486
7,824
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 5
5,493
549
3,717
6,192
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LACHMICH TOD
Danzaburou
10
1 / 1 / 0
5,578
558
3,707
5,695
2,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 3 / 1
5,322
532
3,450
7,008
2,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
7
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Kuzenbo
Bijistar
Kuzenbo
0
4
1
0.13
L
Tsukuyomi
BoogieKilleer
Tsukuyomi
0
4
1
0.13
L
1
1
5
3.5
L
Danzaburou
LACHMICH TOD
Danzaburou
1
1
0
1
W
Cu Chulainn
LaloSM01
Cu Chulainn
4
1
2
5
L
4
3
1
1.5
W
0
4
1
0.13
W
0
0
7
3.5
W
Yu Huang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
13,488
28,988
Taken
32,214
12,959
Mitigated
11,828
6,458
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,557
5,411
0
1,647
7,522
2,653
53
11
7,511
0
39,242
L
Kuzenbo
Bijistar
Kuzenbo
128
0
0
11
5,495
2,569
0
921
4,574
2,254
0
L
Tsukuyomi
BoogieKilleer
Tsukuyomi
2,486
666
0
2,571
7,824
3,044
693
2,247
5,577
0
32,787
L
3,717
1,840
0
1,821
6,192
1,572
0
799
5,393
0
31,366
L
Danzaburou
LACHMICH TOD
Danzaburou
3,707
2,094
0
1,510
5,695
2,237
0
3,050
2,645
0
40,845
W
Cu Chulainn
LaloSM01
Cu Chulainn
3,523
586
0
700
4,375
2,753
0
2
4,373
2,231
34,588
L
3,450
1,039
0
1,273
7,008
2,406
0
529
6,479
0
24,993
W
3,392
2,417
0
1,571
6,952
1,936
0
0
6,952
0
39,129
W
2,432
885
0
1,900
6,504
4,330
0
115
6,389
16,806
0
W
Yu Huang
4,728
642
0
640
3,635
1,287
0
0
3,635
45,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
25,515
331
Minions Killed
252
0
Camps Cleared
0
956,741
Distance Traveled
924,757
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,431
643
68
7
0
238,479
0
L
Kuzenbo
3,943
394
5
1
0
188,985
0
L
Tsukuyomi
5,179
518
65
7
0
192,042
1
L
Neith
5,493
549
56
6
0
170,785
4
L
Danzaburou
5,578
558
83
8
0
164,073
3
W
Cu Chulainn
6,370
637
79
8
0
193,134
0
L
Loki
5,322
532
43
4
0
208,872
4
W
Izanami
5,465
547
76
8
0
164,687
1
W
Ymir
5,287
529
24
2
0
183,206
3
W
Yu Huang
5,832
583
84
8
0
177,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role