Player Matchup

Osiris
Osiris
Diamond II
AlexVVR
Osiris
Diamond II
Level 160
God Stats
1W - 0L
1,646 SR
Queue Stats
59W - 16L
2,305 MMR
Party 2
Rama
Rama
Diamond II
Garø
Rama
Diamond II
Level 97
God Stats
1W - 0L
1,675 SR
Queue Stats
59W - 16L
2,305 MMR
Party 2
Cerberus
Cerberus
Diamond III
LIMAL
Cerberus
Diamond III
Level 159
God Stats
1W - 0L
1,565 SR
Queue Stats
58W - 15L
2,248 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,629 SR
2,286 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,486 SR
1,563 MMR
Hercules
Hercules
Gold II
Blazerjt
Hercules
Gold II
Level 126
God Stats
1W - 3L
1,362 SR
Queue Stats
27W - 34L
1,700 MMR
Solo
Ra
Ra
Silver I
Darcoxd
Ra
Silver I
Level 118
God Stats
2W - 1L
1,560 SR
Queue Stats
4W - 3L
1,545 MMR
Party 1
Neith
Neith
Bronze V
PepperNotSalt
Neith
Bronze V
Level 121
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 3L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlexVVR
Osiris
14
4 / 0 / 5
9,440
726
15,339
16,929
21,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Garø
Rama
15
5 / 1 / 4
9,894
761
18,661
11,076
5,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
LIMAL
Cerberus
14
0 / 0 / 8
8,768
674
10,793
17,712
21,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Ah Muzen CabOdin

VS

Bans
SobekPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blazerjt
Hercules
11
1 / 3 / 0
7,900
608
5,686
23,487
28,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 2 / 1
8,130
625
10,798
10,610
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
7,598
584
10,534
13,522
6,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
AlexVVR
Osiris
4
0
5
6.5
L
Hercules
Blazerjt
Hercules
1
3
0
0.33
L
0
2
1
0.25
W
Rama
Garø
Rama
5
1
4
7
W
Cerberus
LIMAL
Cerberus
0
0
8
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,793
Damage
27,018
45,717
Taken
47,619
49,369
Mitigated
39,244
13,021
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AlexVVR
Osiris
15,339
5,189
376
5,178
16,929
21,956
507
4,580
12,349
0
31,504
L
Hercules
Blazerjt
Hercules
5,686
1,569
421
4,889
23,487
28,267
166
3,427
19,461
0
9,955
L
10,798
1,245
2,372
2,569
10,610
4,971
214
3,187
7,058
41,509
0
W
Rama
Garø
Rama
18,661
16,044
0
3,531
11,076
5,546
1,746
2,806
8,141
0
63,051
W
Cerberus
LIMAL
Cerberus
10,793
441
0
3,936
17,712
21,867
522
3,949
13,763
28,280
0
L
10,534
3,124
0
1,205
13,522
6,006
542
4,287
8,948
0
32,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
23,628
182
Minions Killed
140
9
Camps Cleared
3
770,284
Distance Traveled
772,704
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,440
726
26
2
3
284,666
2
L
Hercules
7,900
608
10
1
1
258,140
3
L
Ra
8,130
625
69
5
2
270,761
3
W
Rama
9,894
761
108
8
5
238,467
1
W
Cerberus
8,768
674
48
4
1
247,151
5
L
Neith
7,598
584
61
5
0
243,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role