Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CammyCammyCocoa
Ares
Level 49
God Stats
2W - 3L
1,609 SR
Queue Stats
20W - 31L
1,349 Elo+
Party 1
Jing Wei
Jing Wei
Fezukai
Jing Wei
Level 123
God Stats
4W - 5L
1,526 SR
Queue Stats
413W - 380L
1,644 Elo+
Solo
Team Averages
Level 77
1,545 SR
1,498 Elo+

VS

Team Averages
Level 160
1,960 SR
2,045 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
cοdy
Atlas
Level 160
God Stats
97W - 2L
2,352 SR
Queue Stats
990W - 10L
2,360 Elo+
Party 2
Yu Huang
Yu Huang
rehx
Yu Huang
Level 160
God Stats
2W - 0L
2,026 SR
Queue Stats
70W - 2L
2,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
0 / 8 / 2
5,313
664
3,604
10,330
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 1
6,275
784
2,652
14,171
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Fezukai
Jing Wei
9
1 / 6 / 1
6,181
773
5,442
11,230
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
9 / 1 / 10
7,728
966
11,835
6,441
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
cοdy
Atlas
11
7 / 1 / 14
8,210
1,026
8,424
10,963
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
rehx
Yu Huang
12
5 / 0 / 12
7,518
940
10,647
4,007
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
21
21
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
8
2
0.13
W
Medusa
 
Medusa
9
1
10
14
L
1
7
1
0.21
L
Jing Wei
Fezukai
Jing Wei
1
6
1
0.25
W
Atlas
cοdy
Atlas
7
1
14
14
W
Yu Huang
rehx
Yu Huang
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,698
Damage
30,906
35,731
Taken
21,411
16,668
Mitigated
17,064
1,225
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,604
547
0
402
10,330
3,866
0
4,702
5,628
13,345
0
W
Medusa
 
Medusa
11,835
6,856
0
706
6,441
3,023
1,245
2,520
3,921
0
29,574
L
2,652
260
0
403
14,171
8,787
0
6,607
7,564
6,894
0
L
Jing Wei
Fezukai
Jing Wei
5,442
3,446
0
420
11,230
4,015
0
7,809
3,421
0
15,463
W
Atlas
cοdy
Atlas
8,424
3,356
0
3,344
10,963
12,121
209
2,557
8,406
14,664
0
W
Yu Huang
rehx
Yu Huang
10,647
1,872
0
492
4,007
1,920
1,044
1,366
2,641
33,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,769
Gold Earned
23,456
56
Minions Killed
92
2
Camps Cleared
6
364,942
Distance Traveled
482,066
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,313
664
16
2
0
107,627
0
W
Medusa
7,728
966
20
3
3
151,376
2
L
Ares
6,275
784
9
1
1
114,508
1
L
Jing Wei
6,181
773
31
4
1
142,807
4
W
Atlas
8,210
1,026
7
1
0
173,351
3
W
Yu Huang
7,518
940
65
8
3
157,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role