Player Matchup

Fenrir
Fenrir
ClaimedIT
Fenrir
Level 107
God Stats
7W - 6L
1,505 SR
Queue Stats
77W - 61L
1,524 Elo+
Solo
Atlas
Atlas
DosNovà
Atlas
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,691 Elo+
Party 1
Horus
Horus
PuercaHot543
Horus
Level 134
God Stats
2W - 2L
1,481 SR
Queue Stats
137W - 137L
1,525 Elo+
Solo
Izanami
Izanami
ShadowEtheral
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
Ss--SHADOWS--sS
Nu Wa
Level 160
God Stats
24W - 16L
1,521 SR
Queue Stats
558W - 589L
1,464 Elo+
Solo
Team Averages
Level 143
1,501 SR
1,562 Elo+

VS

Team Averages
Level 139
1,551 SR
1,506 Elo+
Lancelot
Lancelot
CERB-MODEL94-WAR
Lancelot
Level 147
God Stats
3W - 5L
1,594 SR
Queue Stats
247W - 241L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Doasadi
Gilgamesh
Level 156
God Stats
2W - 2L
1,727 SR
Queue Stats
173W - 195L
1,458 Elo+
Solo
Cthulhu
Cthulhu
LastKingz321
Cthulhu
Level 159
God Stats
3W - 6L
1,275 SR
Queue Stats
265W - 251L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
PeopleEatPie
Ao Kuang
Level 126
God Stats
3W - 4L
1,519 SR
Queue Stats
3W - 7L
1,394 Elo+
Solo
Kukulkan
Kukulkan
funky_dancer
Kukulkan
Level 108
God Stats
69W - 65L
1,641 SR
Queue Stats
314W - 352L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClaimedIT
Fenrir
13
5 / 1 / 4
7,607
845
3,426
5,994
2,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
DosNovà
Atlas
13
1 / 2 / 10
7,381
820
7,228
9,263
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 9
7,111
790
4,892
7,800
5,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Izanami
17
7 / 0 / 6
9,333
1,037
10,289
6,418
3,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 9
7,199
800
7,130
5,229
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,615
735
7,805
8,809
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Doasadi
Gilgamesh
10
0 / 3 / 1
5,864
652
2,832
7,229
5,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
LastKingz321
Cthulhu
11
0 / 1 / 1
6,092
677
3,372
7,516
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
PeopleEatPie
Ao Kuang
12
2 / 4 / 0
6,477
720
3,666
9,962
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
funky_dancer
Kukulkan
13
0 / 4 / 1
6,687
743
4,913
6,767
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
15
Kills
3
3
Deaths
15
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Fenrir
ClaimedIT
Fenrir
5
1
4
7
L
Gilgamesh
Doasadi
Gilgamesh
0
3
1
0.17
W
Atlas
DosNovà
Atlas
1
2
10
3
L
Cthulhu
LastKingz321
Cthulhu
0
1
1
0.5
L
Ao Kuang
PeopleEatPie
Ao Kuang
2
4
0
0.5
W
2
0
9
6.5
W
Izanami
7
0
6
10
W
0
0
9
4.5
L
Kukulkan
funky_dancer
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
22,588
34,704
Taken
40,283
21,639
Mitigated
23,153
5,642
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,805
1,516
0
1,690
8,809
4,074
0
2,089
6,720
0
23,756
W
Fenrir
ClaimedIT
Fenrir
3,426
906
0
261
5,994
2,820
700
508
5,392
0
10,122
L
Gilgamesh
Doasadi
Gilgamesh
2,832
642
0
208
7,229
5,636
0
3,482
3,747
0
10,929
W
Atlas
DosNovà
Atlas
7,228
2,148
0
393
9,263
7,845
201
3,777
5,395
15,812
0
L
Cthulhu
LastKingz321
Cthulhu
3,372
181
0
1,299
7,516
5,989
0
3,842
3,674
9,632
0
L
Ao Kuang
PeopleEatPie
Ao Kuang
3,666
1,072
0
1,855
9,962
4,619
0
3,578
6,384
14,958
1,395
W
4,892
1,827
753
1,896
7,800
5,448
294
2,648
4,948
0
11,705
W
Izanami
10,289
7,083
0
1,637
6,418
3,343
4,160
1,994
4,359
0
49,378
W
7,130
2,830
0
702
5,229
2,183
2,600
2,649
2,580
29,880
0
L
Kukulkan
funky_dancer
Kukulkan
4,913
167
0
8
6,767
2,835
0
1,367
5,400
29,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
31,735
213
Minions Killed
149
0
Camps Cleared
0
962,894
Distance Traveled
827,595
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,615
735
33
4
0
203,906
0
W
Fenrir
7,607
845
10
1
0
183,554
0
L
Gilgamesh
5,864
652
18
2
0
138,567
1
W
Atlas
7,381
820
22
2
0
191,091
1
L
Cthulhu
6,092
677
10
1
0
142,640
2
L
Ao Kuang
6,477
720
33
4
0
168,575
1
W
Horus
7,111
790
24
3
0
219,876
3
W
Izanami
9,333
1,037
106
12
0
183,365
3
W
Nu Wa
7,199
800
51
6
0
185,008
1
L
Kukulkan
6,687
743
55
6
0
173,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role