Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
Galmagro
Loki
Gold V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,511 MMR
Solo
Skadi
Skadi
Gold V
I Chke
Skadi
Gold V
Level 110
God Stats
18W - 13L
1,620 SR
Queue Stats
52W - 49L
1,501 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
LgTv_Ger-ESport
Cu Chulainn
Gold II
Level 127
God Stats
1W - 1L
2,014 SR
Queue Stats
410W - 404L
1,462 MMR
Solo
Sylvanus
Sylvanus
Gold IV
RoanokeWarrior
Sylvanus
Gold IV
Level 120
God Stats
4W - 8L
1,719 SR
Queue Stats
99W - 115L
1,487 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,671 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,551 SR
1,485 MMR
Geb
Geb
Bronze III
BamGod69
Geb
Bronze III
Level 120
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 5L
1,478 MMR
Solo
Bellona
Bellona
Gold III
Kappalord66
Bellona
Gold III
Level 87
God Stats
3W - 0L
1,768 SR
Queue Stats
38W - 38L
1,483 MMR
Solo
Janus
Janus
Gold I
LACHMICH TOD
Janus
Gold I
Level 160
God Stats
10W - 9L
1,490 SR
Queue Stats
778W - 793L
1,455 MMR
Solo
Arachne
Arachne
Gold II
LiF3 x IS P4iN
Arachne
Gold II
Level 146
God Stats
17W - 8L
1,277 SR
Queue Stats
323W - 329L
1,516 MMR
Solo
Olorun
Olorun
Silver II
nickklesssss
Olorun
Silver II
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 5 / 3
9,650
483
11,351
18,309
11,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
16
4 / 6 / 2
9,870
494
7,637
18,287
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
I Chke
Skadi
16
0 / 7 / 1
9,292
465
12,393
17,603
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
LgTv_Ger-ESport
Cu Chulainn
17
3 / 3 / 0
10,800
540
17,572
20,003
20,759
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
13
0 / 1 / 1
8,303
415
5,697
14,782
17,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
LancelotMorgan Le FayAtlas

VS

Bans
RavanaCliodhnaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 8
9,820
491
7,131
11,704
13,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Kappalord66
Bellona
18
1 / 2 / 4
11,671
584
8,085
17,421
19,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 3
10,525
526
9,150
10,381
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 3 / 4
12,183
609
21,117
21,750
10,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
20
9 / 0 / 0
12,176
609
18,220
18,802
9,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
21
22
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
3
0.7
W
0
0
8
4
L
Loki
4
6
2
0.83
L
Skadi
I Chke
Skadi
0
7
1
0.07
W
Bellona
Kappalord66
Bellona
1
2
4
1.5
W
1
4
3
0.63
L
Cu Chulainn
LgTv_Ger-ESport
Cu Chulainn
3
3
0
1
W
10
3
4
4
L
Sylvanus
0
1
1
0.5
W
Olorun
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,650
Damage
63,703
88,984
Taken
80,058
65,036
Mitigated
57,386
27,678
Healing
31,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,351
863
0
9,108
18,309
11,570
0
8,472
9,465
91,664
0
W
7,131
516
0
2,866
11,704
13,555
248
5,149
6,555
33,209
0
L
Loki
7,637
2,003
0
6,074
18,287
7,687
0
5,000
13,217
0
74,470
L
Skadi
I Chke
Skadi
12,393
6,076
0
2,912
17,603
7,452
1,024
10,623
6,940
0
95,208
W
Bellona
Kappalord66
Bellona
8,085
3,336
0
5,604
17,421
19,929
468
775
16,646
0
88,699
W
9,150
350
0
594
10,381
3,842
225
3,829
6,552
84,922
0
L
Cu Chulainn
LgTv_Ger-ESport
Cu Chulainn
17,572
4,583
0
2,734
20,003
20,759
912
2,733
17,228
0
102,988
W
21,117
15,524
0
8,253
21,750
10,893
2,627
5,619
16,131
0
113,809
L
Sylvanus
5,697
1,631
2,055
4,795
14,782
17,568
0
7,023
7,633
27,990
0
W
Olorun
18,220
12,533
865
13,469
18,802
9,167
679
1,754
17,048
120,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
56,375
625
Minions Killed
737
0
Camps Cleared
0
1,727,498
Distance Traveled
1,995,669
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,650
483
161
8
0
309,646
2
W
Geb
9,820
491
46
2
0
431,757
13
L
Loki
9,870
494
108
5
0
409,507
2
L
Skadi
9,292
465
151
8
0
293,742
2
W
Bellona
11,671
584
192
10
0
391,098
6
W
Janus
10,525
526
181
9
0
377,079
8
L
Cu Chulainn
10,800
540
177
9
0
354,904
2
W
Arachne
12,183
609
127
6
0
424,301
1
L
Sylvanus
8,303
415
28
1
0
359,699
12
W
Olorun
12,176
609
191
10
0
371,434
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role