Player Matchup

Geb
Geb
 
Geb
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BGDynamite
Odin
Level 124
God Stats
0W - 1L
1,472 SR
Queue Stats
16W - 10L
1,678 Elo+
Solo
Apollo
Apollo
UberDope
Apollo
Level 116
God Stats
0W - 2L
1,310 SR
Queue Stats
28W - 47L
1,481 Elo+
Solo
Team Averages
Level 116
1,456 SR
1,532 Elo+

VS

Team Averages
Level 125
1,554 SR
1,521 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Carlomagnos
Artio
Level 88
God Stats
11W - 2L
1,885 SR
Queue Stats
428W - 425L
1,526 Elo+
Solo
Agni
Agni
Georg1us
Agni
Level 128
God Stats
3W - 1L
1,496 SR
Queue Stats
18W - 22L
1,513 Elo+
Solo
Izanami
Izanami
Thakka
Izanami
Level 128
God Stats
5W - 5L
1,446 SR
Queue Stats
413W - 406L
1,511 Elo+
Solo
Chang'e
Chang'e
eWJuiStrapon
Chang'e
Level 120
God Stats
9W - 5L
1,444 SR
Queue Stats
454W - 415L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 6 / 8
9,819
701
10,409
28,763
31,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
 
Zhong Kui
15
4 / 7 / 7
9,465
676
22,765
22,948
20,874
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
17
2 / 7 / 8
9,325
666
11,945
21,697
12,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 7 / 7
8,979
641
11,107
19,480
21,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
UberDope
Apollo
15
4 / 6 / 7
9,492
678
16,698
16,362
9,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 7 / 18
10,035
717
10,656
22,053
11,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 23
10,592
757
11,828
26,725
36,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
19
7 / 1 / 22
11,471
819
22,851
13,375
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Thakka
Izanami
20
11 / 2 / 20
12,492
892
37,160
15,344
9,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
eWJuiStrapon
Chang'e
19
10 / 2 / 18
11,879
849
16,290
18,776
10,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
134
13
Kills
33
33
Deaths
15
37
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
6
8
1
L
Zhong Kui
 
Zhong Kui
4
7
7
1.07
L
Chang'e
 
Chang'e
2
7
8
0.86
W
Fenrir
 
Fenrir
2
7
18
1.57
L
1
7
7
0.64
W
3
3
23
4.83
W
Agni
7
1
22
18
W
Izanami
Thakka
Izanami
11
2
20
10.5
L
Apollo
UberDope
Apollo
4
6
7
1.25
W
Chang'e
eWJuiStrapon
Chang'e
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,924
Damage
98,785
109,250
Taken
96,273
94,310
Mitigated
75,256
31,120
Healing
61,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,409
1,013
691
3,254
28,763
31,045
29
14,434
14,329
21,938
0
L
Zhong Kui
 
Zhong Kui
22,765
980
736
5,317
22,948
20,874
488
9,914
13,034
34,189
0
L
Chang'e
 
Chang'e
11,945
1,318
9,543
5,578
21,697
12,259
132
11,036
10,661
30,826
0
W
Fenrir
 
Fenrir
10,656
1,452
2,536
6,102
22,053
11,836
966
10,981
11,072
0
18,877
L
11,107
2,480
980
443
19,480
21,085
0
8,918
10,562
4,396
17,613
W
11,828
653
9,181
10,185
26,725
36,484
253
11,958
14,767
23,494
0
W
Agni
22,851
722
1,799
2,380
13,375
7,344
1,362
6,337
7,038
36,915
0
W
Izanami
Thakka
Izanami
37,160
20,434
967
2,256
15,344
9,064
3,943
6,998
8,346
0
61,286
L
Apollo
UberDope
Apollo
16,698
10,817
1,725
2,853
16,362
9,047
666
6,667
9,695
0
26,277
W
Chang'e
eWJuiStrapon
Chang'e
16,290
1,899
17,827
8,061
18,776
10,528
1,411
10,874
7,902
35,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,080
Gold Earned
56,469
131
Minions Killed
149
0
Camps Cleared
0
1,184,248
Distance Traveled
1,378,435
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,819
701
13
1
0
222,113
0
L
Zhong Kui
9,465
676
22
2
0
227,563
3
L
Chang'e
9,325
666
52
4
0
226,204
1
W
Fenrir
10,035
717
12
1
0
267,262
1
L
Odin
8,979
641
20
1
0
261,137
1
W
Artio
10,592
757
7
1
0
280,211
0
W
Agni
11,471
819
18
1
0
283,991
2
W
Izanami
12,492
892
63
5
0
260,805
2
L
Apollo
9,492
678
24
2
0
247,231
1
W
Chang'e
11,879
849
49
4
0
286,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role